Rendering on PSP again.
This commit is contained in:
@@ -10,8 +10,8 @@ set(CMAKE_C_STANDARD_REQUIRED ON)
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules)
|
||||
|
||||
if(NOT DEFINED DUSK_TARGET_SYSTEM)
|
||||
set(DUSK_TARGET_SYSTEM "linux")
|
||||
# set(DUSK_TARGET_SYSTEM "psp")
|
||||
# set(DUSK_TARGET_SYSTEM "linux")
|
||||
set(DUSK_TARGET_SYSTEM "psp")
|
||||
endif()
|
||||
|
||||
# Prep cache
|
||||
@@ -69,8 +69,17 @@ if(DUSK_TARGET_SYSTEM STREQUAL "linux")
|
||||
|
||||
elseif(DUSK_TARGET_SYSTEM STREQUAL "psp")
|
||||
find_package(SDL2 REQUIRED)
|
||||
target_link_libraries(${DUSK_TARGET_NAME} PRIVATE
|
||||
find_package(OpenGL REQUIRED)
|
||||
target_link_libraries(${DUSK_TARGET_NAME} PUBLIC
|
||||
${SDL2_LIBRARIES}
|
||||
SDL2
|
||||
OpenGL::GL
|
||||
zip
|
||||
bz2
|
||||
z
|
||||
mbedtls
|
||||
mbedcrypto
|
||||
lzma
|
||||
)
|
||||
target_include_directories(${DUSK_TARGET_NAME} PRIVATE
|
||||
${SDL2_INCLUDE_DIRS}
|
||||
|
Reference in New Issue
Block a user