From 832732bde763f6c39dd7aa567ce5acc076d3ae3f Mon Sep 17 00:00:00 2001 From: Dominic Masters Date: Mon, 16 Jun 2025 08:41:20 -0500 Subject: [PATCH] Testing more infinite map stuff --- data/entities.png | Bin 0 -> 336 bytes data/entities.pxo | Bin 0 -> 974 bytes data/entities.tsx | 4 + data/map project.tiled-session | 7 +- data/map.tmj | 535 ++++++++++++++++++--------------- data/templates/NPC.tx | 3 +- tools/mapcompile/mapcompile.py | 88 +++++- 7 files changed, 390 insertions(+), 247 deletions(-) create mode 100644 data/entities.png create mode 100644 data/entities.pxo create mode 100644 data/entities.tsx diff --git a/data/entities.png b/data/entities.png new file mode 100644 index 0000000000000000000000000000000000000000..fc417a8fb75b84aa16a7573ace42f3a51be8bd5b GIT binary patch literal 336 zcmeAS@N?(olHy`uVBq!ia0vp^4Is?H1|$#LC7uRSjKx9jP7LeL$-D%zxjbDQLn`LH zz3I)@B&-@joS{ z(|>~ZO*#FlIO<-_#;rA_vTFAHUz}WWPENn<-?02?d3;uG%%hv1Rqswewd|AF!KY_ntC-PW@`nINPfx=pN9LO39Fzuw(bu jCx1W34D=v5fW3_Q==p_uAC?$@0BQGh^>bP0l+XkKX3vC> literal 0 HcmV?d00001 diff --git a/data/entities.pxo b/data/entities.pxo new file mode 100644 index 0000000000000000000000000000000000000000..a147dda01648ef1c68556de33005b79e57b4e21a GIT binary patch literal 974 zcmWIWW@Zs#VBp|j*zIy5>as!I-7H21hA&JE44e!M3@M2viF#SZ`FX8DZ?g^?@YGCQ z7%#nKspgwzo5S}KL>8-gY0tWGtZdhgrSI)5eQ&k#x*a$&>0M3vH_2`5K39JVsL3_b z@J*hR;nv(}2bSzyoKAGI#D8<5Y|FajD|K_KzJN&y!UH7io(Q#{4vBZrRg8w|` z-rC)_`ea1`TC$TcMDBkex zO-HU~0}5|6lvA@&A7*Wxq?#|M`9S=G)7*Ki})WoTvNmujyT8 zuqQ|-%=e&$Nbh^5OCZC5sgyw(h_Qu8W?o8Wa%yorG-Q$)fMzfPlQiyx4ssaCL + + + diff --git a/data/map project.tiled-session b/data/map project.tiled-session index ae8f14b..367c074 100644 --- a/data/map project.tiled-session +++ b/data/map project.tiled-session @@ -27,5 +27,10 @@ "recentFiles": [ "overworld.tsx", "map.tmj" - ] + ], + "tileset.lastUsedFormat": "tsx", + "tileset.tileSize": { + "height": 16, + "width": 16 + } } diff --git a/data/map.tmj b/data/map.tmj index 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"nextobjectid":3, + "nextobjectid":5, "orientation":"orthogonal", "renderorder":"right-down", "tiledversion":"1.11.1", @@ -263,9 +314,13 @@ { "firstgid":1, "source":"overworld.tsx" + }, + { + "firstgid":65, + "source":"entities.tsx" }], "tilewidth":16, "type":"map", "version":"1.10", - "width":30 + "width":500 } \ No newline at end of file diff --git a/data/templates/NPC.tx b/data/templates/NPC.tx index 6fc98bc..1026303 100644 --- a/data/templates/NPC.tx +++ b/data/templates/NPC.tx @@ -1,4 +1,5 @@ diff --git a/tools/mapcompile/mapcompile.py b/tools/mapcompile/mapcompile.py index 5db739a..6d5a690 100644 --- a/tools/mapcompile/mapcompile.py +++ b/tools/mapcompile/mapcompile.py @@ -104,12 +104,83 @@ if len(firstLayer['chunks']) == 0: firstLayerFirstChunk = firstLayer['chunks'][0] +# Now determine the input map bounds. +isMinXFound = False +isMaxXFound = False +isMinYFound = False +isMaxYFound = False +inputMapLowestX = 0 +inputMapHighestX = 0 +inputMapLowestY = 0 +inputMapHighestY = 0 inputLayerWidthInTiles = firstLayerFirstChunk['width'] inputLayerHeightInTiles = firstLayerFirstChunk['height'] -mapWidthInTiles = firstLayer['width'] -mapHeightInTiles = firstLayer['height'] + +for chunk in firstLayer['chunks']: + if 'x' not in chunk or 'y' not in chunk: + print(f"Error: Chunk in first layer does not contain 'x' or 'y' key.") + sys.exit(1) + + # Check chunk is not empty + if 'data' not in chunk or not isinstance(chunk['data'], list): + print(f"Error: Chunk in first layer does not contain 'data' key or it is not a list.") + sys.exit(1) + + if len(chunk['data']) != inputLayerWidthInTiles * inputLayerHeightInTiles: + print(f"Error: Chunk in first layer does not contain the expected number of tiles ({inputLayerWidthInTiles * inputLayerHeightInTiles}).") + sys.exit(1) + + chunkEmpty = True + for tile in chunk['data']: + if tile == 0: + continue + chunkEmpty = False + break + + if chunkEmpty: + print(f"Warning: Chunk at ({chunk['x']}, {chunk['y']}) is empty, skipping.") + continue + + chunkX = chunk['x'] + chunkY = chunk['y'] + + if inputMapLowestX > chunkX or not isMinXFound: + inputMapLowestX = chunkX + isMinXFound = True + if inputMapHighestX < chunkX or not isMaxXFound: + inputMapHighestX = chunkX + isMaxXFound = True + + if inputMapLowestY > chunkY or not isMinYFound: + inputMapLowestY = chunkY + isMinYFound = True + if inputMapHighestY < chunkY or not isMaxYFound: + inputMapHighestY = chunkY + isMaxYFound = True + +inputMapHighestX += inputLayerWidthInTiles +inputMapHighestY += inputLayerHeightInTiles + +print(f"Input map lowest X: {inputMapLowestX}, highest X: {inputMapHighestX}") +print(f"Input map lowest Y: {inputMapLowestY}, highest Y: {inputMapHighestY}") + +# We now offset all chunks by the lowest X/Y values to make them start at (0, 0). +for layerIndex, layer in enumerate(tileLayers): + if layer['startx'] != inputMapLowestX or layer['starty'] != inputMapLowestY: + continue + + for chunkIndex, chunk in enumerate(layer['chunks']): + chunk['x'] -= inputMapLowestX + chunk['y'] -= inputMapLowestY + layer['chunks'][chunkIndex] = chunk + + layers[layerIndex] = layer + +mapWidthInTiles = inputMapHighestX - inputMapLowestX +mapHeightInTiles = inputMapHighestY - inputMapLowestY mapWidthInRealChunks = math.ceil(float(mapWidthInTiles) / float(CHUNK_WIDTH)) mapHeightInRealChunks = math.ceil(float(mapHeightInTiles) / float(CHUNK_HEIGHT)) +print(f"Map width in chunks: {mapWidthInRealChunks}, height in chunks: {mapHeightInRealChunks}") if inputLayerWidthInTiles < CHUNK_WIDTH or inputLayerHeightInTiles < CHUNK_HEIGHT: print(f"Error: Input layer size {inputLayerWidthInTiles}x{inputLayerHeightInTiles} is smaller than chunk size {CHUNK_WIDTH}x{CHUNK_HEIGHT}.") @@ -139,6 +210,7 @@ for chunkY in range(mapHeightInRealChunks): print(f"Error: Layer {layerIndex} in '{inputFile}' does not contain 'chunks' key.") sys.exit(1) + # Find the chunk in this layer that matches the output chunk coordinates. chunks = layer['chunks'] for chunk in chunks: if 'x' not in chunk or 'y' not in chunk: @@ -149,6 +221,7 @@ for chunkY in range(mapHeightInRealChunks): foundChunk = chunk break + # If we did not find a chunk for this layer, append None. if foundChunk is None: chunkLayers.append(None) continue @@ -165,22 +238,26 @@ for chunkY in range(mapHeightInRealChunks): chunkLayers.append(None) continue + # Append the found chunk to the chunkLayers list. chunkLayers.append(foundChunk) # Now we have a chunkLayers list with the found chunks for each layer. if all(chunk is None for chunk in chunkLayers) or len(chunkLayers) == 0: continue - + + # If we have more than 2 layers, we cannot handle this (yet). if len(chunkLayers) > 2: print(f"Error: Expected 2 layers for chunk at ({chunkX}, {chunkY}), found {len(chunkLayers)}.") sys.exit(1) + # Shorthand functions def getInputLocalTileX(absoluteTileX): return absoluteTileX % inputLayerWidthInTiles def getInputLocalTileY(absoluteTileY): return absoluteTileY % inputLayerHeightInTiles - + + # Determine base layer data. layerBase = chunkLayers[0] layerBaseData = [] for y in range(CHUNK_HEIGHT): @@ -219,7 +296,8 @@ for chunkY in range(mapHeightInRealChunks): f.write(f"\n") f.write(" },\n\n") f.write(f" .layerOverlay = {{}},\n") - f.write(f" .entities = {{}},\n") + f.write(f" .entities = {{\n") + f.write(f" }},\n") f.write("};\n\n")