Prepping UI overhaul
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@@ -0,0 +1,36 @@
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var Player = require('./Player.js');
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var PlayerCamera = require('./PlayerCamera.js');
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var TestPlane = require('./TestPlane.js');
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class OverworldScene {
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constructor() {
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this.time = 0;
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}
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init() {
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this.player = new Player();
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this.plane = new TestPlane();
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this.camera = new PlayerCamera(this.player);
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}
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update() {
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this.camera.update();
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this.time += Time.delta;
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if(this.time > 3.0) {
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Scene.set(new OverworldScene());
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}
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}
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dispose() {
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this.camera.dispose();
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this.player.dispose();
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this.plane.dispose();
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this.camera = null;
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this.player = null;
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this.plane = null;
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}
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}
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module.exports = OverworldScene;
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