Map refactoring to prep for loading
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This commit is contained in:
2025-12-26 15:01:43 +10:00
parent b16dbaceec
commit 7940f4c487
11 changed files with 108 additions and 16 deletions

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@@ -28,7 +28,6 @@ int32_t moduleSceneSetScene(lua_State *L) {
errorret_t err = sceneManagerSetScene(scene);
if(err.code != ERROR_OK) {
luaL_error(L, "Failed to set scene '%s'", sceneName);
return 0;
}