Some label fixes

This commit is contained in:
2026-06-25 19:56:14 -05:00
parent d85737cc08
commit 722fe2ccfb
30 changed files with 290 additions and 105 deletions
+4 -4
View File
@@ -8,11 +8,11 @@
/**
* Descriptor for one entry in an `AssetBatch`.
*
* `format` texture format constant (`Texture.FORMAT_*`). Alias for `input`
* `format` - texture format constant (`Texture.FORMAT_*`). Alias for `input`
* when the type is `Asset.TYPE_TEXTURE`.
* `axis` mesh axis constant (`Asset.MESH_AXIS_*`). Alias for `input`
* `axis` - mesh axis constant (`Asset.MESH_AXIS_*`). Alias for `input`
* when the type is `Asset.TYPE_MESH`.
* `input` generic numeric input for all other loader types.
* `input` - generic numeric input for all other loader types.
*/
interface AssetBatchDescriptor {
path: string;
@@ -48,7 +48,7 @@ interface AssetBatch {
lock(): this;
/**
* Releases all locks and clears the batch.
* After this call the object is invalid do not use it again.
* After this call the object is invalid - do not use it again.
*/
unlock(): void;
/**