Remove per-item cutscene authoring macros

Every CUTSCENE_XXX(...) shorthand (CUTSCENE_WAIT, CUTSCENE_TEXT,
CUTSCENE_ENTITY_WALK_TO, etc.) existed to build a cutsceneitem_t literal
in C; real cutscenes are now authored exclusively as .jsonc files, and
the only other users were test fixtures. Deletes all ~55 of these
macros (and the shared CUTSCENE_ITEM(...) helper they built on) along
with their doc comments, leaving each item's struct/enum/Start/Update/
Load declarations untouched.

test_battle.c, test_cutscenecontrol.c, test_cutscenemaparea.c,
test_cutscenesystem.c and test_entityinteract.c now build their
cutsceneitem_t fixtures as plain struct literals instead.

Co-Authored-By: Claude Sonnet 5 <[email protected]>
This commit is contained in:
2026-09-14 11:20:58 -05:00
co-authored by Claude Sonnet 5
parent 1646e964b5
commit 68cebce04a
48 changed files with 117 additions and 812 deletions
+18 -18
View File
@@ -21,7 +21,7 @@ static void recordCallback(void *userData) {
// replaces CUTSCENE_SYSTEM.scene outright, and the callback item's effect
// fires in Start, not Update, so it fires the same frame the jump happens.
static const cutsceneitem_t CUTSCENE_TEST_INNER_ITEMS[] = {
CUTSCENE_CALLBACK(recordCallback)
{ .type = CUTSCENE_ITEM_TYPE_CALLBACK, .callback = recordCallback }
};
static const cutscene_t CUTSCENE_TEST_INNER = {
.items = CUTSCENE_TEST_INNER_ITEMS,
@@ -30,7 +30,7 @@ static const cutscene_t CUTSCENE_TEST_INNER = {
};
static const cutsceneitem_t CUTSCENE_TEST_OUTER_ITEMS[] = {
CUTSCENE_WAIT(0.5f),
{ .type = CUTSCENE_ITEM_TYPE_WAIT, .wait = 0.5f },
{
.type = CUTSCENE_ITEM_TYPE_CUTSCENE,
.cutsceneRef = { .cutscene = &CUTSCENE_TEST_INNER, .name = NULL }
@@ -89,7 +89,7 @@ static void test_cutsceneSystemUpdateIsNoopWithNoActiveCutscene(void **state) {
}
static const cutsceneitem_t CUTSCENE_TEST_SINGLE_WAIT_ITEMS[] = {
CUTSCENE_WAIT(1.0f)
{ .type = CUTSCENE_ITEM_TYPE_WAIT, .wait = 1.0f }
};
static const cutscene_t CUTSCENE_TEST_SINGLE_WAIT = {
.items = CUTSCENE_TEST_SINGLE_WAIT_ITEMS,
@@ -207,9 +207,9 @@ static void recordOrderA(void *userData) { insertOrderLog[insertOrderLogCount++]
static void recordOrderB(void *userData) { insertOrderLog[insertOrderLogCount++] = 4; }
static const cutsceneitem_t CUTSCENE_TEST_INSERT_SNIPPET_ITEMS[] = {
CUTSCENE_CALLBACK(recordOrderA),
CUTSCENE_WAIT(2.0f),
CUTSCENE_CALLBACK(recordOrderB)
{ .type = CUTSCENE_ITEM_TYPE_CALLBACK, .callback = recordOrderA },
{ .type = CUTSCENE_ITEM_TYPE_WAIT, .wait = 2.0f },
{ .type = CUTSCENE_ITEM_TYPE_CALLBACK, .callback = recordOrderB }
};
static const cutscene_t CUTSCENE_TEST_INSERT_SNIPPET = {
.items = CUTSCENE_TEST_INSERT_SNIPPET_ITEMS,
@@ -219,14 +219,14 @@ static const cutscene_t CUTSCENE_TEST_INSERT_SNIPPET = {
};
static const cutsceneitem_t CUTSCENE_TEST_INSERT_OUTER_ITEMS[] = {
CUTSCENE_CALLBACK(recordOrder0),
CUTSCENE_WAIT(1.0f),
CUTSCENE_CALLBACK(recordOrder1),
{ .type = CUTSCENE_ITEM_TYPE_CALLBACK, .callback = recordOrder0 },
{ .type = CUTSCENE_ITEM_TYPE_WAIT, .wait = 1.0f },
{ .type = CUTSCENE_ITEM_TYPE_CALLBACK, .callback = recordOrder1 },
{
.type = CUTSCENE_ITEM_TYPE_INSERT,
.insert = { .cutscene = &CUTSCENE_TEST_INSERT_SNIPPET, .name = NULL }
},
CUTSCENE_CALLBACK(recordOrder2)
{ .type = CUTSCENE_ITEM_TYPE_CALLBACK, .callback = recordOrder2 }
};
static const cutscene_t CUTSCENE_TEST_INSERT_OUTER = {
.items = CUTSCENE_TEST_INSERT_OUTER_ITEMS,
@@ -264,7 +264,7 @@ static void test_cutsceneInsertSplicesItemsInPlaceThenResumes(void **state) {
}
static const cutsceneitem_t CUTSCENE_TEST_INSERT_AS_LAST_ITEM_SNIPPET_ITEMS[] = {
CUTSCENE_CALLBACK(recordOrderA)
{ .type = CUTSCENE_ITEM_TYPE_CALLBACK, .callback = recordOrderA }
};
static const cutscene_t CUTSCENE_TEST_INSERT_AS_LAST_ITEM_SNIPPET = {
.items = CUTSCENE_TEST_INSERT_AS_LAST_ITEM_SNIPPET_ITEMS,
@@ -274,7 +274,7 @@ static const cutscene_t CUTSCENE_TEST_INSERT_AS_LAST_ITEM_SNIPPET = {
};
static const cutsceneitem_t CUTSCENE_TEST_INSERT_AS_LAST_ITEM_OUTER_ITEMS[] = {
CUTSCENE_CALLBACK(recordOrder0),
{ .type = CUTSCENE_ITEM_TYPE_CALLBACK, .callback = recordOrder0 },
{
.type = CUTSCENE_ITEM_TYPE_INSERT,
.insert = {
@@ -314,7 +314,7 @@ static void test_cutsceneInsertAsLastItemEndsCutsceneNaturally(
}
static const cutsceneitem_t CUTSCENE_TEST_INSERT_NESTED_INNER_ITEMS[] = {
CUTSCENE_CALLBACK(recordOrderA)
{ .type = CUTSCENE_ITEM_TYPE_CALLBACK, .callback = recordOrderA }
};
static const cutscene_t CUTSCENE_TEST_INSERT_NESTED_INNER = {
.items = CUTSCENE_TEST_INSERT_NESTED_INNER_ITEMS,
@@ -331,7 +331,7 @@ static const cutsceneitem_t CUTSCENE_TEST_INSERT_NESTED_MID_ITEMS[] = {
.type = CUTSCENE_ITEM_TYPE_INSERT,
.insert = { .cutscene = &CUTSCENE_TEST_INSERT_NESTED_INNER, .name = NULL }
},
CUTSCENE_CALLBACK(recordOrderB)
{ .type = CUTSCENE_ITEM_TYPE_CALLBACK, .callback = recordOrderB }
};
static const cutscene_t CUTSCENE_TEST_INSERT_NESTED_MID = {
.items = CUTSCENE_TEST_INSERT_NESTED_MID_ITEMS,
@@ -341,12 +341,12 @@ static const cutscene_t CUTSCENE_TEST_INSERT_NESTED_MID = {
};
static const cutsceneitem_t CUTSCENE_TEST_INSERT_NESTED_OUTER_ITEMS[] = {
CUTSCENE_CALLBACK(recordOrder0),
{ .type = CUTSCENE_ITEM_TYPE_CALLBACK, .callback = recordOrder0 },
{
.type = CUTSCENE_ITEM_TYPE_INSERT,
.insert = { .cutscene = &CUTSCENE_TEST_INSERT_NESTED_MID, .name = NULL }
},
CUTSCENE_CALLBACK(recordOrder2)
{ .type = CUTSCENE_ITEM_TYPE_CALLBACK, .callback = recordOrder2 }
};
static const cutscene_t CUTSCENE_TEST_INSERT_NESTED_OUTER = {
.items = CUTSCENE_TEST_INSERT_NESTED_OUTER_ITEMS,
@@ -381,7 +381,7 @@ static void test_cutsceneInsertNestsThroughMultipleLevels(void **state) {
}
static const cutsceneitem_t CUTSCENE_TEST_INSERT_OVERFLOW_LEVEL5_ITEMS[] = {
CUTSCENE_CALLBACK(recordOrderA)
{ .type = CUTSCENE_ITEM_TYPE_CALLBACK, .callback = recordOrderA }
};
static const cutscene_t CUTSCENE_TEST_INSERT_OVERFLOW_LEVEL5 = {
.items = CUTSCENE_TEST_INSERT_OVERFLOW_LEVEL5_ITEMS,
@@ -467,7 +467,7 @@ static void test_cutsceneInsertAssertsWhenNestingExceedsStackMax(
static void noopInsertCallback(void *userData) {}
static const cutsceneitem_t CUTSCENE_TEST_INSERT_PERSIST_SNIPPET_ITEMS[] = {
CUTSCENE_CALLBACK(noopInsertCallback)
{ .type = CUTSCENE_ITEM_TYPE_CALLBACK, .callback = noopInsertCallback }
};
static const cutscene_t CUTSCENE_TEST_INSERT_PERSIST_SNIPPET = {
.items = CUTSCENE_TEST_INSERT_PERSIST_SNIPPET_ITEMS,