Add fresh CMake/platform scaffolding, core engine, and SDL3 window
Platform folders, cmake target/option/platform detection, Linux and PSP scripts and Docker setup, assert/util/thread/error/log/perf/time/console/ engine/display modules, and an SDL3 window cleared to red. Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
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#!/bin/bash
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set -e
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cd "$(dirname "$0")/../.."
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if [ -z "$PSPDEV" ]; then
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echo "PSPDEV environment variable is not set." >&2
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exit 1
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fi
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psp-cmake -S . -B build-psp \
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-DDUSK_TARGET_SYSTEM=psp \
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-DBUILD_PRX=1 \
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-DCMAKE_BUILD_TYPE=Release
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cmake --build build-psp -- -j"$(nproc)"
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