Add fresh CMake/platform scaffolding, core engine, and SDL3 window
Platform folders, cmake target/option/platform detection, Linux and PSP scripts and Docker setup, assert/util/thread/error/log/perf/time/console/ engine/display modules, and an SDL3 window cleared to red. Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
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# Copyright (c) 2026 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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# Platform setup for the ps2 target, included by the root CMakeLists.txt.
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# Only sets defaults and definitions; the root applies them.
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# Source directories to build for this platform.
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set(DUSK_PLATFORM_DIRS duskps2)
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# Default values for the shared options declared in the root CMakeLists.txt.
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# Assertions are faked (compiled out) unless this is a Debug build.
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if(CMAKE_BUILD_TYPE STREQUAL "Debug")
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set(DUSK_DEFAULT_ASSERTIONS_FAKED OFF)
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else()
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set(DUSK_DEFAULT_ASSERTIONS_FAKED ON)
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endif()
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set(DUSK_DEFAULT_BACKTRACE OFF)
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set(DUSK_DEFAULT_TRACK_MEMORY OFF)
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# Platform definitions.
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set(DUSK_PLATFORM_DEFINITIONS
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DUSK_PLATFORM_ENDIAN_LITTLE
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DUSK_PS2
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)
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