prog
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@@ -0,0 +1,32 @@
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{
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"components": {
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"position": {
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"position": [0.0, 0.0, 0.0],
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"rotation": [0.0, 0.0, 0.0],
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"scale": [1.0, 1.0, 1.0]
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},
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"camera": {
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"projType": "perspective",
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"nearClip": 0.1,
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"farClip": 5000.0,
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"fov": 45.0
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},
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"renderable": {
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"type": "shader_material",
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"priority": 0,
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"shaderType": 1,
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"stateFlags": 2
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},
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"physics": {
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"bodyType": "dynamic",
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"shapeType": "cube",
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"halfExtents": [0.5, 0.5, 0.5],
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"velocity": [0.0, 0.0, 0.0],
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"gravityScale": 1.0
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},
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"trigger": {
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"min": [-0.5, -0.5, -0.5],
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"max": [0.5, 0.5, 0.5]
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}
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}
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}
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