Refactor pass 1
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@@ -7,7 +7,10 @@ var Cube = {
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e.position.z = 0;
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e.add(COMPONENT_TYPE_MESH);
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e.add(COMPONENT_TYPE_MATERIAL);
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e.material.setColor(colorRed());
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// e.material.setColor(Color.black());
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print(Color);
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print(Color.prototype);
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return {
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_e: e,
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@@ -22,7 +25,6 @@ var Cube = {
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var dz = inputAxis(INPUT_ACTION_UP, INPUT_ACTION_DOWN);
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this._e.position.x += dx * speed * TIME.delta;
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this._e.position.z += dz * speed * TIME.delta;
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this._e.material.setColor(colorRainbow());
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},
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dispose: function() {
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