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@ -13,8 +13,8 @@ int32_t main(const int32_t argc, const char **argv) {
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renderInit();
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while(1) {
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usleep(16 * 1000); // Sleep for 16 milliseconds (60 FPS)
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renderUpdate();
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usleep(100 * 1000); // Sleep for 16 milliseconds (60 FPS)
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}
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return EXIT_SUCCESS;
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