Assert.hpp
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@@ -8,7 +8,7 @@
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#pragma once
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#include "script/scriptcontext.hpp"
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#include "rpg/entity/entity.hpp"
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#include "assert/assert.hpp"
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#include "assert/Assert.hpp"
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int32_t scriptFuncEntityAdd(lua_State *L) {
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assertNotNull(L, "Lua state cannot be NULL");
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