Example global ent
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/**
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* Copyright (c) 2026 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#pragma once
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#include "error/error.h"
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#include "rpg/overworld/worldpos.h"
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#include "rpg/entity/entity.h"
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typedef struct entity_s entity_t;
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typedef struct {
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entity_t *entity;
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worldpos_t position;
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} entityglobalcreate_t;
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/**
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* Callback invoked to initialize a global entity.
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*
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* @param create Pointer to the entity/position being initialized.
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* @returns An error code.
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*/
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typedef void (*entityglobalinitcallback_t)(
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entityglobalcreate_t *create
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);
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typedef struct {
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entitytype_t type;
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entityglobalinitcallback_t callback;
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} entityglobaldef_t;
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#define ENTITY_GLOBAL(id, entType, callbackFn) \
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[id] = { .type = entType, .callback = callbackFn }
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#define ENTITY_GLOBAL_CALLBACK(id) \
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static void ENTTIYT_GLOBAL_CALLBACK_##id(entityglobalcreate_t *create)
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#define ENTITY_GLOBAL_REF(id) \
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ENTTIYT_GLOBAL_CALLBACK_##id
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//EOF
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