This commit is contained in:
2026-06-18 20:25:54 -05:00
parent 730a5b2b10
commit 57b2cdb9d1
111 changed files with 865 additions and 3328 deletions
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# Copyright (c) 2025 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Sources
target_sources(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
tileset.c
texture.c
palette.c
)
@@ -0,0 +1,10 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "palette.h"
palette_t PALETTES[PALETTE_COUNT];
@@ -0,0 +1,19 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "display/color.h"
#define PALETTE_COLOR_COUNT 0xFF
#define PALETTE_COUNT 6
typedef struct {
color_t colors[PALETTE_COLOR_COUNT];
uint8_t count;
} palette_t;
extern palette_t PALETTES[PALETTE_COUNT];
@@ -0,0 +1,68 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "texture.h"
#include "assert/assert.h"
#include "util/memory.h"
#include "util/math.h"
#include "display/display.h"
texture_t TEXTURE_WHITE;
color_t TEXTURE_WHITE_PIXELS[4*4] = {
COLOR_WHITE, COLOR_WHITE, COLOR_WHITE, COLOR_WHITE,
COLOR_WHITE, COLOR_WHITE, COLOR_WHITE, COLOR_WHITE,
COLOR_WHITE, COLOR_WHITE, COLOR_WHITE, COLOR_WHITE,
COLOR_WHITE, COLOR_WHITE, COLOR_WHITE, COLOR_WHITE,
};
texture_t TEXTURE_TEST;
color_t TEXTURE_TEST_PIXELS[4*4] = {
COLOR_BLACK, COLOR_MAGENTA, COLOR_BLACK, COLOR_MAGENTA,
COLOR_MAGENTA, COLOR_BLACK, COLOR_MAGENTA, COLOR_BLACK,
COLOR_BLACK, COLOR_MAGENTA, COLOR_BLACK, COLOR_MAGENTA,
COLOR_MAGENTA, COLOR_BLACK, COLOR_MAGENTA, COLOR_BLACK,
};
errorret_t textureInit(
texture_t *texture,
const int32_t width,
const int32_t height,
const textureformat_t format,
const texturedata_t data
) {
assertNotNull(texture, "Texture cannot be NULL");
assertTrue(width > 0 && height > 0, "width/height must be greater than 0");
assertTrue(width == mathNextPowTwo(width), "Width must be a power of 2.");
assertTrue(height == mathNextPowTwo(height), "Height must be a power of 2.");
if(texture->format == TEXTURE_FORMAT_RGBA) {
assertNotNull(data.rgbaColors, "RGBA color data cannot be NULL");
} else if(texture->format == TEXTURE_FORMAT_PALETTE) {
assertNotNull(data.paletted.indices, "Palette indices cannot be NULL");
assertNotNull(data.paletted.palette, "Palette colors cannot be NULL");
assertTrue(
data.paletted.palette->count ==
mathNextPowTwo(data.paletted.palette->count),
"Palette color count must be a power of 2"
);
}
memoryZero(texture, sizeof(texture_t));
texture->width = width;
texture->height = height;
texture->format = format;
errorChain(textureInitPlatform(texture, width, height, format, data));
errorOk();
}
errorret_t textureDispose(texture_t *texture) {
assertNotNull(texture, "Texture cannot be NULL");
errorChain(textureDisposePlatform(texture));
errorOk();
}
@@ -0,0 +1,58 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "error/error.h"
#include "display/texture/palette.h"
#include "display/texture/textureplatform.h"
#ifndef textureInitPlatform
#error "textureInitPlatform should not be defined."
#endif
#ifndef textureDisposePlatform
#error "textureDisposePlatform should not be defined."
#endif
typedef textureformatplatform_t textureformat_t;
typedef textureplatform_t texture_t;
typedef union texturedata_u {
struct {
uint8_t *indices;
palette_t *palette;
} paletted;
color_t *rgbaColors;
} texturedata_t;
extern texture_t TEXTURE_WHITE;
extern color_t TEXTURE_WHITE_PIXELS[4*4];
extern texture_t TEXTURE_TEST;
extern color_t TEXTURE_TEST_PIXELS[4*4];
/**
* Initializes a texture.
*
* @param texture The texture to initialize.
* @param width The width of the texture.
* @param height The height of the texture.
* @param format The format of the texture (e.g., GL_RGBA, GL_ALPHA).
* @param data The data for the texture, the format changes per format.
*/
errorret_t textureInit(
texture_t *texture,
const int32_t width,
const int32_t height,
const textureformat_t format,
const texturedata_t data
);
/**
* Disposes a texture.
*
* @param texture The texture to dispose.
*/
errorret_t textureDispose(texture_t *texture);
@@ -0,0 +1,36 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "tileset.h"
#include "assert/assert.h"
#include "util/string.h"
void tilesetTileGetUV(
const tileset_t *tileset,
const uint16_t tileIndex,
vec4 outUV
) {
const uint16_t column = tileIndex % tileset->columns;
const uint16_t row = tileIndex / tileset->columns;
tilesetPositionGetUV(tileset, column, row, outUV);
}
void tilesetPositionGetUV(
const tileset_t *tileset,
const uint16_t column,
const uint16_t row,
vec4 outUV
) {
assertNotNull(tileset, "Tileset cannot be NULL");
assertTrue(column < tileset->columns, "Column index out of bounds");
assertTrue(row < tileset->rows, "Row index out of bounds");
outUV[0] = ((float_t)column) * tileset->uv[0];
outUV[1] = ((float_t)row) * tileset->uv[1];
outUV[2] = outUV[0] + tileset->uv[0];
outUV[3] = outUV[1] + tileset->uv[1];
}
@@ -0,0 +1,46 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "dusk.h"
typedef struct tileset_s {
uint16_t tileWidth;
uint16_t tileHeight;
uint16_t tileCount;
uint16_t columns;
uint16_t rows;
vec2 uv;
} tileset_t;
/**
* Gets the UV coordinates for a tile index in the tileset.
*
* @param tileset The tileset to get the UV coordinates from.
* @param tileIndex The index of the tile to get the UV coordinates for.
* @param outUV The output UV coordinates (vec4).
*/
void tilesetTileGetUV(
const tileset_t *tileset,
const uint16_t tileIndex,
vec4 outUV
);
/**
* Gets the UV coordinates for a tile position in the tileset.
*
* @param tileset The tileset to get the UV coordinates from.
* @param column The column of the tile to get the UV coordinates for.
* @param row The row of the tile to get the UV coordinates for.
* @param outUV The output UV coordinates (vec4).
*/
void tilesetPositionGetUV(
const tileset_t *tileset,
const uint16_t column,
const uint16_t row,
vec4 outUV
);