Efficient loading of chunks now and PSP is slighty more optimized

This commit is contained in:
2026-06-30 20:00:34 -05:00
parent c0a3f2e16a
commit 55352805ee
16 changed files with 133 additions and 56 deletions
+2
View File
@@ -77,6 +77,8 @@ errorret_t rpgUpdate(void) {
}
#endif
errorChain(mapWaitForChunks());
// TODO: Do not update if the scene is not the map scene?
mapUpdate();