we ball I guess
This commit is contained in:
Vendored
+61
@@ -0,0 +1,61 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
/** A single keyframe descriptor passed to the Animation constructor. */
|
||||
interface AnimationKeyframe {
|
||||
/** Time offset in seconds. */
|
||||
time: number;
|
||||
/** Value at this keyframe. */
|
||||
value: number;
|
||||
/** Easing type (EASING_* constant). Defaults to EASING_LINEAR. */
|
||||
easing?: number;
|
||||
}
|
||||
|
||||
/** Keyframe-based float animation. */
|
||||
interface AnimationInstance {
|
||||
/**
|
||||
* Interpolates the animation at the given time.
|
||||
* @param time Time in seconds.
|
||||
* @returns Interpolated value.
|
||||
*/
|
||||
getValue(time: number): number;
|
||||
}
|
||||
|
||||
/** Constructs a new Animation from an array of keyframe descriptors. */
|
||||
declare var Animation: {
|
||||
new (keyframes: AnimationKeyframe[]): AnimationInstance;
|
||||
};
|
||||
|
||||
/** Easing function utilities. */
|
||||
interface EasingNamespace {
|
||||
/**
|
||||
* Applies the given easing function to normalized time t.
|
||||
* @param type An EASING_* constant.
|
||||
* @param t Normalized time in [0, 1].
|
||||
* @returns Eased value in [0, 1].
|
||||
*/
|
||||
apply(type: number, t: number): number;
|
||||
}
|
||||
|
||||
declare var Easing: EasingNamespace;
|
||||
|
||||
declare var EASING_LINEAR: number;
|
||||
declare var EASING_IN_SINE: number;
|
||||
declare var EASING_OUT_SINE: number;
|
||||
declare var EASING_IN_OUT_SINE: number;
|
||||
declare var EASING_IN_QUAD: number;
|
||||
declare var EASING_OUT_QUAD: number;
|
||||
declare var EASING_IN_OUT_QUAD: number;
|
||||
declare var EASING_IN_CUBIC: number;
|
||||
declare var EASING_OUT_CUBIC: number;
|
||||
declare var EASING_IN_OUT_CUBIC: number;
|
||||
declare var EASING_IN_QUART: number;
|
||||
declare var EASING_OUT_QUART: number;
|
||||
declare var EASING_IN_OUT_QUART: number;
|
||||
declare var EASING_IN_BACK: number;
|
||||
declare var EASING_OUT_BACK: number;
|
||||
declare var EASING_IN_OUT_BACK: number;
|
||||
Reference in New Issue
Block a user