Fix typedefs
This commit is contained in:
Vendored
+7
-29
@@ -6,10 +6,7 @@
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*/
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/**
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* CommonJS-style module loader. Accepts a single path or an array of paths.
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*
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* - Single string → returns that module's `exports`.
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* - Array of strings → returns an array of `exports` in the same order.
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* CommonJS-style module loader.
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*
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* Modules are cached after their first load. Subsequent calls with the same
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* resolved path return the cached exports without re-executing the file.
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@@ -20,41 +17,22 @@
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*
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* @example
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* const NPC = require('./entities/NPC');
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* const [NPC, Item] = require(['./entities/NPC', './entities/Item']);
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*/
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declare function require(path: string): any;
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declare function require(paths: string[]): any[];
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/**
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* Asynchronous module loader. Accepts a single path or an array of paths.
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* The asset file(s) are read in the background; once all are loaded and
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* evaluated, `callback` is invoked.
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* Asynchronous module loader. Loads the module at `path` in the background
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* and returns a Promise that resolves to the module's `exports`.
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*
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* - Single string → `callback(exports)` — first argument is the module's
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* `exports`, or `null` on load failure.
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* - Array of strings → `callback(exportsArray)` — first argument is an array
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* of `exports` values in the same order; failed entries are `null`.
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* If the module is already cached it resolves immediately. On load failure
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* the Promise is rejected.
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*
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* Cached modules resolve synchronously (callback fires on the same call).
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* Path rules are identical to `require`.
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*
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* @example
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* requireAsync('./entities/NPC', function(NPC) {
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* if(NPC) NPC.init();
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* });
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*
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* requireAsync(['./entities/NPC', './entities/Item'], function(mods) {
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* const [NPC, Item] = mods;
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* });
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* const NPC = await requireAsync('./entities/NPC');
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*/
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declare function requireAsync(
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path: string,
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callback: (exports: any) => void
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): void;
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declare function requireAsync(
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paths: string[],
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callback: (exports: any[]) => void
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): void;
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declare function requireAsync(path: string): Promise<any>;
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/**
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* The module object for the currently executing script.
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