Going to redo assets.

This commit is contained in:
2025-08-24 13:57:12 -05:00
parent 329925ea54
commit 479aad2f06
36 changed files with 285 additions and 128 deletions

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import os
import sys
from tilesetparser import parseTileset
from imageparser import parseImage
def parseAsset(assetPath):
if not os.path.isfile(assetPath):
print(f"Error: Input asset '{assetPath}' does not exist.")
sys.exit(1)
if assetPath.endswith(".tsx"):
return parseTileset(assetPath)
elif assetPath.endswith(".png"):
return parseImage(assetPath)
else:
print(f"Warning: Unsupported asset type for '{assetPath}'. Skipping.")
return []

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import sys, os
import argparse
from assetparser import parseAsset
from header import setOutputDir
# Check if the script is run with the correct arguments
parser = argparse.ArgumentParser(description="Generate chunk header files")
parser.add_argument('--output', required=True, help='Dir to output headers')
parser.add_argument('--input', required=True, help='Input assets to process', nargs='+')
args = parser.parse_args()
# Setup headers directory.
setOutputDir(args.output)
outputHeaders = []
# Create output directory if it doesn't exist
if not os.path.exists(args.output):
os.makedirs(args.output)
# Split input assets by comma
inputAssets = []
for inputArg in args.input:
inputAssets.extend(inputArg.split(','))
# Begin processing assets
if not inputAssets:
print("Error: No input assets provided.")
sys.exit(1)
for asset in inputAssets:
outputHeaders.extend(parseAsset(asset))

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import os
def setOutputDir(outputDir):
global OUTPUT_DIR
OUTPUT_DIR = outputDir
def getOutputDir():
return OUTPUT_DIR
def getHeaderInclude(headerPath):
outputDir = getOutputDir()
relPath = os.path.relpath(headerPath, outputDir)
path = relPath.replace('\\', '/') # Use forward slashes for includes
print(f" Including header: {path}")
return f'#include "{path}"'

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import os
from os import abort
from header import getOutputDir
from PIL import Image
def parseImage(imagePath):
print(f"Parsing image: {imagePath}")
if not os.path.isfile(imagePath):
abort(f"Error: Image file {imagePath} does not exist")
outputFile = os.path.join(getOutputDir(), f"image_{os.path.basename(imagePath)}.h")
dataOut = ""
dataOut += f"// Auto-generated image header for {os.path.basename(imagePath)}\n"
dataOut += f"#pragma once\n"
dataOut += f"#include \"asset/assetimage.h\"\n\n"
name = os.path.splitext(os.path.basename(imagePath))[0]
name = name.upper().replace(' ', '_')
dataOut += f"static const assetimage_t IMAGE_{name} = {{\n"
try:
with Image.open(imagePath) as img:
width, height = img.size
dataOut += f" .width = {width},\n"
dataOut += f" .height = {height},\n"
except Exception as e:
abort(f"Error: Unable to open image {imagePath}: {e}")
dataOut += f"}};\n"
with open(outputFile, 'w') as f:
f.write(dataOut)
return [ outputFile ]

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from os import abort
import os
import xml.etree.ElementTree as ET
from imageparser import parseImage
from header import getOutputDir, getHeaderInclude
def parseTileset(assetPath):
tree = ET.parse(assetPath)
root = tree.getroot()
# Should have tilewidth, tileheight, tilecount and columns attributes
if not all(attr in root.attrib for attr in ['tilewidth', 'tileheight', 'tilecount', 'columns']):
print(f"Error: Missing required attributes in tileset {assetPath}")
return []
tileWidth = int(root.attrib['tilewidth'])
tileHeight = int(root.attrib['tileheight'])
tileCount = int(root.attrib['tilecount'])
columns = int(root.attrib['columns'])
# Find image elements
images = root.findall('image')
if not images:
abort(f"Error: No image elements found in tileset {assetPath}")
imageSources = []
for image in images:
imageSource = image.attrib.get('source')
if not imageSource:
abort(f"Error: Image element missing 'source' attribute in tileset {assetPath}")
# Get relative dir from this assetPath
assetDir = os.path.dirname(assetPath)
imageSource = os.path.normpath(os.path.join(assetDir, imageSource))
imageSources.extend(parseImage(imageSource))
# Now do our own header.
headers = []
print(f"Generating tileset header for {assetPath}")
name = os.path.splitext(os.path.basename(assetPath))[0]
name = name.upper().replace(' ', '_')
imageNameWithoutExtension = os.path.splitext(os.path.splitext(os.path.basename(imageSources[0]))[0])[0]
imageNameWithoutExtension = imageNameWithoutExtension.upper().replace(' ', '_')
dataOut = ""
dataOut += f"// Auto-generated tileset header for {os.path.basename(assetPath)}\n"
dataOut += f"#pragma once\n"
dataOut += f"#include \"asset/assettileset.h\"\n"
for imgHeader in imageSources:
dataOut += getHeaderInclude(imgHeader) + "\n"
dataOut += f"\n"
dataOut += f"static const assettileset_t TILESET_{name} = {{\n"
dataOut += f" .tileCount = {tileCount},\n"
dataOut += f" .columns = {columns},\n"
dataOut += f" .tileHeight = {tileHeight},\n"
dataOut += f" .tileWidth = {tileWidth},\n"
dataOut += f" .image = &{imageNameWithoutExtension},\n"
dataOut += f"}};\n"
# Write out to output dir
outputDir = getOutputDir()
if not os.path.isdir(outputDir):
os.makedirs(outputDir)
outputFile = os.path.join(outputDir, f"tileset_{os.path.basename(assetPath)}.h")
with open(outputFile, 'w') as f:
f.write(dataOut)
headers.append(outputFile)
headers.extend(imageSources)
return headers