Setup rpg stuff
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@@ -65,8 +65,8 @@ void sceneManagerSetScene(scene_t *scene) {
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if(scene) {
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assertTrue(
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scene->flags & SCENE_FLAG_INITIALIZED,
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"Scene not initialized"
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(scene->flags & SCENE_FLAG_INITIALIZED) == 0,
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"Scene should not yet be initialized"
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);
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}
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}
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