Added FPS meter

This commit is contained in:
2026-04-30 23:34:32 -05:00
parent 9293aeeec8
commit 3b4c5b5153
6 changed files with 37 additions and 20 deletions
+6 -8
View File
@@ -1,8 +1,6 @@
function CubeEntity() {
Entity.call(this);
this.add(POSITION);
this.position.position = new Vec3(1, 0, 0);
this.add(MESH);
this.add(MATERIAL);
}
@@ -11,12 +9,12 @@ CubeEntity.prototype = Object.create(Entity.prototype);
CubeEntity.prototype.constructor = CubeEntity;
CubeEntity.prototype.update = function() {
var speed = 3.0;
var move = Input.axis2D(INPUT_ACTION_LEFT, INPUT_ACTION_RIGHT, INPUT_ACTION_UP, INPUT_ACTION_DOWN);
this.position.position.x += move.x * speed * TIME.delta;
this.position.position.z += move.y * speed * TIME.delta;
this.position.rotation.x += 3 * TIME.delta;
this.position.rotation.z += 2 * TIME.delta;
// var speed = 3.0;
// var move = Input.axis2D(INPUT_ACTION_LEFT, INPUT_ACTION_RIGHT, INPUT_ACTION_UP, INPUT_ACTION_DOWN);
// this.position.position.x += move.x * speed * TIME.delta;
// this.position.position.z += move.y * speed * TIME.delta;
// this.position.rotation.x += 3 * TIME.delta;
// this.position.rotation.z += 2 * TIME.delta;
this.material.setColor(Color.rainbow());
};