Remove all existing code for fresh rewrite on new branch
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
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@@ -1,15 +0,0 @@
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# Copyright (c) 2025 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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include(FetchContent)
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FetchContent_Declare(
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cglm
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# GIT_REPOSITORY https://git.wish.moe/YourWishes/cglm.git
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GIT_REPOSITORY https://github.com/recp/cglm.git
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GIT_TAG v0.9.6
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)
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FetchContent_MakeAvailable(cglm)
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set(cglm_FOUND ON)
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@@ -1,14 +0,0 @@
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# Copyright (c) 2026 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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include(FetchContent)
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FetchContent_Declare(
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cmocka
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GIT_REPOSITORY https://gitlab.com/cmocka/cmocka.git
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GIT_TAG cmocka-2.0.1
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)
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FetchContent_MakeAvailable(cmocka)
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set(cmocka_FOUND ON)
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@@ -1,32 +0,0 @@
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# Copyright (c) 2026 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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# NOTE: libmad itself is GPL-licensed (see https://www.underbit.com/products/mad/),
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# not MIT like the rest of this project. Any binary linking it must comply
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# with the GPL - a deliberate tradeoff accepted for MP3 decode correctness
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# (see audiostreammp3decodersw.c's own comment on why minimp3 wasn't enough).
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find_path(LIBMAD_INCLUDE_DIR NAMES mad.h)
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mark_as_advanced(LIBMAD_INCLUDE_DIR)
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find_library(LIBMAD_LIBRARY NAMES mad)
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mark_as_advanced(LIBMAD_LIBRARY)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(
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libmad
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REQUIRED_VARS
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LIBMAD_LIBRARY
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LIBMAD_INCLUDE_DIR
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)
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if(libmad_FOUND AND NOT TARGET libmad::mad)
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add_library(libmad::mad UNKNOWN IMPORTED)
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set_target_properties(libmad::mad
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PROPERTIES
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INTERFACE_INCLUDE_DIRECTORIES ${LIBMAD_INCLUDE_DIR}
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IMPORTED_LOCATION ${LIBMAD_LIBRARY}
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)
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endif()
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@@ -1,61 +0,0 @@
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find_package(ZLIB REQUIRED)
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find_path(LIBZIP_INCLUDE_DIR NAMES zip.h)
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mark_as_advanced(LIBZIP_INCLUDE_DIR)
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find_library(LIBZIP_LIBRARY NAMES zip)
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mark_as_advanced(LIBZIP_LIBRARY)
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get_filename_component(_libzip_libdir ${LIBZIP_LIBRARY} DIRECTORY)
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find_file(_libzip_pkgcfg libzip.pc
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HINTS ${_libzip_libdir} ${LIBZIP_INCLUDE_DIR}/..
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PATH_SUFFIXES pkgconfig lib/pkgconfig libdata/pkgconfig
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NO_DEFAULT_PATH
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)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(
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LIBZIP
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REQUIRED_VARS
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LIBZIP_LIBRARY
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LIBZIP_INCLUDE_DIR
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_libzip_pkgcfg
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)
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if(LIBZIP_FOUND)
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if(NOT TARGET libzip::zip)
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add_library(libzip::zip UNKNOWN IMPORTED)
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set_target_properties(libzip::zip
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PROPERTIES
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INTERFACE_INCLUDE_DIRECTORIES ${LIBZIP_INCLUDE_DIR}
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INTERFACE_LINK_LIBRARIES ZLIB::ZLIB
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IMPORTED_LOCATION ${LIBZIP_LIBRARY}
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)
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# (Ab)use the (always) installed pkgconfig file to check if BZip2 is required
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file(STRINGS ${_libzip_pkgcfg} _have_extra_libs REGEX Libs)
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if(_have_extra_libs MATCHES "-lbz2")
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find_package(BZip2 REQUIRED)
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set_property(TARGET libzip::zip APPEND PROPERTY INTERFACE_LINK_LIBRARIES BZip2::BZip2)
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endif()
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if(_have_extra_libs MATCHES "-lcrypto")
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find_package(OpenSSL REQUIRED)
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set_property(TARGET libzip::zip APPEND PROPERTY INTERFACE_LINK_LIBRARIES OpenSSL::Crypto)
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endif()
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if(_have_extra_libs MATCHES "-lgnutls")
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find_package(GnuTLS REQUIRED)
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set_property(TARGET libzip::zip APPEND PROPERTY INTERFACE_LINK_LIBRARIES GnuTLS::GnuTLS)
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endif()
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if(_have_extra_libs MATCHES "-lnettle")
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find_package(Nettle REQUIRED)
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set_property(TARGET libzip::zip APPEND PROPERTY INTERFACE_LINK_LIBRARIES Nettle::Nettle)
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endif()
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if(_have_extra_libs MATCHES "-llzma")
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find_package(LibLZMA REQUIRED)
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set_property(TARGET libzip::zip APPEND PROPERTY INTERFACE_LINK_LIBRARIES LibLZMA::LibLZMA)
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endif()
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if(_have_extra_libs MATCHES "-lz")
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find_package(ZLIB REQUIRED)
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set_property(TARGET libzip::zip APPEND PROPERTY INTERFACE_LINK_LIBRARIES ZLIB::ZLIB)
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endif()
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endif()
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endif()
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@@ -1,31 +0,0 @@
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# Copyright (c) 2026 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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include(FetchContent)
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FetchContent_Declare(
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stb
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GIT_REPOSITORY https://github.com/nothings/stb.git
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)
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# Fetch stb if not already done
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FetchContent_MakeAvailable(stb)
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# Find the stb_image.h header
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set(STB_INCLUDE_DIR "${stb_SOURCE_DIR}")
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set(STB_IMAGE_HEADER "${stb_SOURCE_DIR}/stb_image.h")
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if(EXISTS "${STB_IMAGE_HEADER}")
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add_library(stb_image INTERFACE)
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target_include_directories(stb_image INTERFACE "${STB_INCLUDE_DIR}")
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set(STB_IMAGE_FOUND TRUE)
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else()
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set(STB_IMAGE_FOUND FALSE)
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endif()
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# Standard CMake variables
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set(STB_IMAGE_INCLUDE_DIRS "${STB_INCLUDE_DIR}")
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set(STB_IMAGE_LIBRARIES stb_image)
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mark_as_advanced(STB_IMAGE_INCLUDE_DIRS STB_IMAGE_LIBRARIES STB_IMAGE_FOUND)
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@@ -1,18 +0,0 @@
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include(FetchContent)
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if(NOT TARGET yyjson)
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FetchContent_Declare(
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yyjson
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GIT_REPOSITORY https://github.com/ibireme/yyjson.git
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GIT_TAG 0.12.0
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)
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FetchContent_MakeAvailable(yyjson)
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endif()
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# Provide an imported target if not already available
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if(NOT TARGET yyjson::yyjson)
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add_library(yyjson::yyjson ALIAS yyjson)
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endif()
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# Mark yyjson as found for find_package compatibility
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set(yyjson_FOUND TRUE)
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@@ -1,32 +0,0 @@
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# Copyright (c) 2026 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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find_package(cmocka REQUIRED)
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# Function to create a test executable from a single .c file
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function(dusktest TEST_C_FILE)
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# Create target name from file name
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get_filename_component(TEST_NAME ${TEST_C_FILE} NAME_WE)
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# Create the executable target
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add_executable(${TEST_NAME})
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# Setup some compiler definitions.
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target_compile_definitions(${TEST_NAME} PRIVATE
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DUSK_TEST_ASSERT=1
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)
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# Add the test file
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target_sources(${TEST_NAME} PRIVATE ${TEST_C_FILE})
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# Add sources, both common and test-specific
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target_include_directories(${TEST_NAME} PUBLIC ${CMAKE_CURRENT_LIST_DIR} ${DUSK_TEST_DIR})
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# Link against DuskCore and cmocka
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target_link_libraries(${TEST_NAME} PUBLIC ${DUSK_LIBRARY_TARGET_NAME} cmocka)
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# Add as a CTest
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add_test(NAME ${TEST_NAME} COMMAND ${TEST_NAME})
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endfunction()
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@@ -1,81 +0,0 @@
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# Build type: DOL (SD/USB via libfat) or ISO (DVD disc via libogc DVD driver)
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set(DUSK_DOLPHIN_BUILD_TYPE "DOL" CACHE STRING "Dolphin asset source: DOL (SD/USB) or ISO (DVD disc)")
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set_property(CACHE DUSK_DOLPHIN_BUILD_TYPE PROPERTY STRINGS "DOL" "ISO")
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# Numeric tokens so #if DUSK_DOLPHIN_BUILD_TYPE == DOL works in C.
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# DUSK_DOLPHIN_BUILD_TYPE is passed without quotes so it expands to the identifier.
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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DUSK_DOLPHIN
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DUSK_INPUT_GAMEPAD
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# DUSK_DISPLAY_WIDTH=640
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# DUSK_DISPLAY_HEIGHT=480
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DUSK_DISPLAY_WIDTH=320
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DUSK_DISPLAY_HEIGHT=240
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DUSK_DISPLAY_OVERSCAN=16
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DUSK_THREAD_PTHREAD
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DOL=1
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ISO=2
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DUSK_DOLPHIN_BUILD_TYPE=${DUSK_DOLPHIN_BUILD_TYPE}
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# GameCube/Wii PowerPC is always big-endian; declare it at compile time
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# like every other target instead of relying on endian.h's runtime probe.
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DUSK_PLATFORM_ENDIAN_BIG
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)
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# Custom compiler flags
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-rtti -fno-exceptions")
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# Disable all warnings
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target_compile_options(${DUSK_LIBRARY_TARGET_NAME} PRIVATE -w)
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# cglm: fetched at source level via Findcglm.cmake (FetchContent, headers only)
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find_package(cglm REQUIRED)
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# Pre-create ZLIB::ZLIB so any downstream cmake module that resolves it
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# (FindZLIB, pkg-config IMPORTED_TARGET Requires processing) gets plain -lz
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# rather than an unresolvable IMPORTED target that the PPC linker rejects.
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if(NOT TARGET ZLIB::ZLIB)
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add_library(ZLIB::ZLIB INTERFACE IMPORTED GLOBAL)
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set_target_properties(ZLIB::ZLIB PROPERTIES INTERFACE_LINK_LIBRARIES "z")
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endif()
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# Mark libzip as found so src/dusk/CMakeLists.txt skips Findlibzip.cmake.
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# Findlibzip.cmake calls find_package(ZLIB) which can recreate a broken
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# ZLIB::ZLIB IMPORTED target, bypassing the shim above.
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set(libzip_FOUND TRUE CACHE BOOL "libzip found (devkitpro portlibs)" FORCE)
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# Locate zip.h in the devkitpro sysroot (respects CMAKE_FIND_ROOT_PATH).
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find_path(_dusk_zip_inc NAMES zip.h)
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if(_dusk_zip_inc)
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target_include_directories(${DUSK_LIBRARY_TARGET_NAME} PRIVATE "${_dusk_zip_inc}")
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endif()
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# Link libraries.
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# zip/z/lzma use target_link_options (raw flags) to bypass cmake target
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# resolution - pkg-config-generated targets for these carry ZLIB::ZLIB in
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# INTERFACE_LINK_LIBRARIES which breaks the PPC link step.
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target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PRIVATE
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cglm
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m
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zip
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bz2
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zstd
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z
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lzma
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asnd
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mad
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)
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if(DUSK_DOLPHIN_BUILD_TYPE STREQUAL "ISO")
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC DUSK_DOLPHIN_BUILD_ISO)
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else()
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target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PRIVATE fat)
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endif()
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# Postbuild: ELF -> DOL
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set(DUSK_BINARY_TARGET_NAME_DOL "${DUSK_BUILD_DIR}/Dusk.dol")
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add_custom_command(TARGET ${DUSK_BINARY_TARGET_NAME} POST_BUILD
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COMMAND elf2dol
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"$<TARGET_FILE:${DUSK_BINARY_TARGET_NAME}>"
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"${DUSK_BINARY_TARGET_NAME_DOL}"
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COMMENT "Generating ${DUSK_BINARY_TARGET_NAME_DOL} from ${DUSK_BINARY_TARGET_NAME}"
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)
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@@ -1,24 +0,0 @@
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include(cmake/targets/dolphin.cmake)
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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DUSK_GAMECUBE
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)
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# Link libraries
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target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PRIVATE
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# bba
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)
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# ISO post-build: produce NTSC-J, NTSC-U and PAL disc images
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if(DUSK_DOLPHIN_BUILD_TYPE STREQUAL "ISO")
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add_custom_command(TARGET ${DUSK_BINARY_TARGET_NAME} POST_BUILD
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COMMAND ${Python3_EXECUTABLE}
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"${CMAKE_SOURCE_DIR}/tools/makedolphiniso.py"
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"GCN"
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"${DUSK_BINARY_TARGET_NAME_DOL}"
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"${DUSK_ASSETS_ZIP}"
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"${DUSK_GAME_NAME}"
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"${DUSK_BUILD_DIR}"
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COMMENT "Building GameCube ISO images (NTSC-J, NTSC-U, PAL)"
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)
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endif()
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@@ -1,46 +0,0 @@
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# Find link platform-specific libraries
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set(OpenGL_GL_PREFERENCE LEGACY)
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find_package(SDL2 REQUIRED)
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find_library(EGL_LIB EGL REQUIRED)
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find_library(GL_LIB GL REQUIRED)
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find_package(OpenGL REQUIRED)
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|
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# Setup endianess at compile time to optimize.
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include(TestBigEndian)
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test_big_endian(IS_BIG_ENDIAN)
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if(IS_BIG_ENDIAN)
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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DUSK_PLATFORM_ENDIAN_BIG
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)
|
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else()
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
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DUSK_PLATFORM_ENDIAN_LITTLE
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)
|
||||
endif()
|
||||
|
||||
# Link required libraries.
|
||||
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PRIVATE
|
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SDL2
|
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pthread
|
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OpenGL::GLES2
|
||||
${GL_LIB}
|
||||
${EGL_LIB}
|
||||
m
|
||||
)
|
||||
|
||||
# Define platform-specific macros.
|
||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
||||
DUSK_SDL2
|
||||
DUSK_OPENGL
|
||||
DUSK_OPENGL_ES
|
||||
DUSK_LINUX
|
||||
DUSK_KNULLI
|
||||
DUSK_DISPLAY_SIZE_DYNAMIC
|
||||
DUSK_DISPLAY_WIDTH_DEFAULT=640
|
||||
DUSK_DISPLAY_HEIGHT_DEFAULT=480
|
||||
DUSK_DISPLAY_SCREEN_HEIGHT=240
|
||||
DUSK_INPUT_KEYBOARD
|
||||
DUSK_INPUT_POINTER
|
||||
DUSK_INPUT_GAMEPAD
|
||||
DUSK_TIME_DYNAMIC
|
||||
)
|
||||
@@ -1,49 +0,0 @@
|
||||
# Find link platform-specific libraries
|
||||
find_package(SDL2 REQUIRED)
|
||||
find_package(OpenGL REQUIRED)
|
||||
# find_package(CURL REQUIRED)
|
||||
|
||||
# Setup endianess at compile time to optimize.
|
||||
include(TestBigEndian)
|
||||
test_big_endian(IS_BIG_ENDIAN)
|
||||
if(IS_BIG_ENDIAN)
|
||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
||||
DUSK_PLATFORM_ENDIAN_BIG
|
||||
)
|
||||
else()
|
||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
||||
DUSK_PLATFORM_ENDIAN_LITTLE
|
||||
)
|
||||
endif()
|
||||
|
||||
# Link required libraries.
|
||||
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
||||
SDL2
|
||||
pthread
|
||||
OpenGL::GL
|
||||
GL
|
||||
m
|
||||
# CURL::libcurl
|
||||
)
|
||||
|
||||
set(DUSK_BACKTRACE ON CACHE BOOL "Enable backtrace support for assert failures.")
|
||||
set(DUSK_TRACK_MEMORY ON CACHE BOOL "Track memoryAllocate() call sites to help find memory leaks.")
|
||||
|
||||
# Define platform-specific macros.
|
||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
||||
DUSK_SDL2
|
||||
DUSK_OPENGL
|
||||
DUSK_CONSOLE_POSIX
|
||||
# DUSK_OPENGL_LEGACY
|
||||
DUSK_LINUX
|
||||
DUSK_DISPLAY_SIZE_DYNAMIC
|
||||
DUSK_DISPLAY_WIDTH_DEFAULT=854
|
||||
DUSK_DISPLAY_HEIGHT_DEFAULT=480
|
||||
DUSK_DISPLAY_SCREEN_HEIGHT=240
|
||||
DUSK_INPUT_KEYBOARD
|
||||
DUSK_INPUT_POINTER
|
||||
DUSK_INPUT_GAMEPAD
|
||||
DUSK_TIME_DYNAMIC
|
||||
DUSK_NETWORK_IPV6
|
||||
DUSK_THREAD_PTHREAD
|
||||
)
|
||||
@@ -1,137 +0,0 @@
|
||||
set(CMAKE_AR "$ENV{PSPDEV}/bin/psp-ar" CACHE FILEPATH "" FORCE)
|
||||
set(CMAKE_RANLIB "$ENV{PSPDEV}/bin/psp-ranlib" CACHE FILEPATH "" FORCE)
|
||||
set(CMAKE_C_COMPILER_AR "$ENV{PSPDEV}/bin/psp-ar" CACHE FILEPATH "" FORCE)
|
||||
set(CMAKE_C_COMPILER_RANLIB "$ENV{PSPDEV}/bin/psp-ranlib" CACHE FILEPATH "" FORCE)
|
||||
set(CMAKE_C_ARCHIVE_CREATE "$ENV{PSPDEV}/bin/psp-ar qc <TARGET> <LINK_FLAGS> <OBJECTS>")
|
||||
set(CMAKE_C_ARCHIVE_APPEND "$ENV{PSPDEV}/bin/psp-ar q <TARGET> <LINK_FLAGS> <OBJECTS>")
|
||||
set(CMAKE_C_ARCHIVE_FINISH "$ENV{PSPDEV}/bin/psp-ranlib <TARGET>")
|
||||
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION OFF CACHE BOOL "" FORCE)
|
||||
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_C OFF CACHE BOOL "" FORCE)
|
||||
|
||||
find_package(SDL2 REQUIRED)
|
||||
find_package(OpenGL REQUIRED)
|
||||
target_link_libraries(${DUSK_BINARY_TARGET_NAME} PUBLIC
|
||||
${SDL2_LIBRARIES}
|
||||
SDL2
|
||||
pthread
|
||||
OpenGL::GL
|
||||
zip
|
||||
bz2
|
||||
z
|
||||
mbedtls
|
||||
mbedcrypto
|
||||
lzma
|
||||
m
|
||||
|
||||
pspdebug
|
||||
pspdisplay
|
||||
pspge
|
||||
pspctrl
|
||||
pspgu
|
||||
pspaudio
|
||||
pspaudiolib
|
||||
pspmp3
|
||||
psputility
|
||||
pspvfpu
|
||||
pspvram
|
||||
psphprm
|
||||
pspnet
|
||||
pspnet_inet
|
||||
pspnet_apctl
|
||||
psphttp
|
||||
pspssl
|
||||
)
|
||||
|
||||
target_include_directories(${DUSK_BINARY_TARGET_NAME} PRIVATE
|
||||
${SDL2_INCLUDE_DIRS}
|
||||
)
|
||||
|
||||
target_compile_definitions(${DUSK_BINARY_TARGET_NAME} PUBLIC
|
||||
DUSK_SDL2
|
||||
DUSK_OPENGL
|
||||
DUSK_PSP
|
||||
DUSK_INPUT_GAMEPAD
|
||||
DUSK_PLATFORM_ENDIAN_LITTLE
|
||||
DUSK_OPENGL_LEGACY
|
||||
DUSK_DISPLAY_WIDTH=480
|
||||
DUSK_DISPLAY_HEIGHT=272
|
||||
DUSK_THREAD_PTHREAD
|
||||
DUSK_TIME_DYNAMIC
|
||||
DUSK_DISPLAY_OVERSCAN=6
|
||||
)
|
||||
|
||||
# logDebug()/logError() additionally write every call to a file on the
|
||||
# Memory Stick (ms0:/PSP/GAME/Dusk/*.log) - a real, measured source of
|
||||
# per-call hitching (fopen+write+fclose every log line), not just a
|
||||
# theoretical cost. Default off so a normal build doesn't pay it; opt in
|
||||
# with -DDUSK_PSP_LOG_FILE=ON when the log file itself is actually needed
|
||||
# (e.g. no way to see stdout on real hardware).
|
||||
set(DUSK_PSP_LOG_FILE OFF CACHE BOOL "Also write PSP debug/error logs to ms0:/PSP/GAME/Dusk/*.log (slow - Memory Stick I/O per call).")
|
||||
if(DUSK_PSP_LOG_FILE)
|
||||
target_compile_definitions(${DUSK_BINARY_TARGET_NAME} PUBLIC
|
||||
DUSK_PSP_LOG_FILE
|
||||
)
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
target_compile_definitions(${DUSK_BINARY_TARGET_NAME} PUBLIC
|
||||
DUSK_ASSERTIONS_FAKED
|
||||
)
|
||||
endif()
|
||||
|
||||
# Generate PARAM.SFO as a normal tracked build output (instead of letting
|
||||
# create_pbp_file() auto-generate + delete it) so it can be reused below by
|
||||
# a properly dependency-tracked EBOOT.PBP repack step.
|
||||
set(DUSK_PSP_PARAM_SFO "${DUSK_BUILD_DIR}/PARAM.SFO")
|
||||
add_custom_command(
|
||||
OUTPUT "${DUSK_PSP_PARAM_SFO}"
|
||||
COMMAND "$ENV{PSPDEV}/bin/mksfoex" "-d" "MEMSIZE=1" "-s" "APP_VER=01.00"
|
||||
"${DUSK_BINARY_TARGET_NAME}" "${DUSK_PSP_PARAM_SFO}"
|
||||
COMMENT "Generating PARAM.SFO for ${DUSK_BINARY_TARGET_NAME}"
|
||||
VERBATIM
|
||||
)
|
||||
add_custom_target(DuskPspParamSfo DEPENDS "${DUSK_PSP_PARAM_SFO}")
|
||||
|
||||
# create_pbp_file()'s own POST_BUILD chain (below) also consumes
|
||||
# DUSK_PSP_PARAM_SFO, so make sure it exists before that chain runs.
|
||||
add_dependencies(${DUSK_BINARY_TARGET_NAME} DuskPspParamSfo)
|
||||
|
||||
# Postbuild, create .pbp file for PSP.
|
||||
create_pbp_file(
|
||||
TARGET "${DUSK_BINARY_TARGET_NAME}"
|
||||
ICON_PATH NULL
|
||||
BACKGROUND_PATH NULL
|
||||
PREVIEW_PATH NULL
|
||||
TITLE "${DUSK_BINARY_TARGET_NAME}"
|
||||
PSAR_PATH ${DUSK_ASSETS_ZIP}
|
||||
VERSION 01.00
|
||||
SFO_PATH "${DUSK_PSP_PARAM_SFO}"
|
||||
OUTPUT_DIR "${DUSK_BUILD_DIR}"
|
||||
)
|
||||
|
||||
# CreatePBP.cmake's pack-pbp step is a POST_BUILD command tied to the
|
||||
# executable target, so it only reruns when the ELF itself relinks. That
|
||||
# means regenerating dusk.dsk (assets) alone, without touching any C
|
||||
# source, silently leaves EBOOT.PBP embedding a stale asset pak. Repack it
|
||||
# here as a normal file-tracked custom command depending on both the
|
||||
# executable and the asset zip, so EBOOT.PBP always reflects the current
|
||||
# assets even when nothing else about the build changed.
|
||||
set(DUSK_PSP_EBOOT "${DUSK_BUILD_DIR}/EBOOT.PBP")
|
||||
if(BUILD_PRX)
|
||||
set(DUSK_PSP_EXECUTABLE "$<TARGET_FILE:${DUSK_BINARY_TARGET_NAME}>.prx")
|
||||
else()
|
||||
set(DUSK_PSP_EXECUTABLE "$<TARGET_FILE:${DUSK_BINARY_TARGET_NAME}>")
|
||||
endif()
|
||||
add_custom_command(
|
||||
OUTPUT "${DUSK_PSP_EBOOT}"
|
||||
COMMAND "$ENV{PSPDEV}/bin/pack-pbp" "${DUSK_PSP_EBOOT}" "${DUSK_PSP_PARAM_SFO}"
|
||||
"NULL" "NULL" "NULL" "NULL" "NULL"
|
||||
"${DUSK_PSP_EXECUTABLE}" "${DUSK_ASSETS_ZIP}"
|
||||
DEPENDS
|
||||
"$<TARGET_FILE:${DUSK_BINARY_TARGET_NAME}>"
|
||||
"${DUSK_PSP_PARAM_SFO}"
|
||||
"${DUSK_ASSETS_ZIP}"
|
||||
COMMENT "Repacking EBOOT.PBP (tracks executable + asset pak freshness)"
|
||||
VERBATIM
|
||||
)
|
||||
add_custom_target(DuskPspEbootRepack ALL DEPENDS "${DUSK_PSP_EBOOT}")
|
||||
@@ -1,88 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
if(NOT DEFINED ENV{VITASDK})
|
||||
message(FATAL_ERROR "VITASDK environment variable is not set.")
|
||||
endif()
|
||||
|
||||
include("$ENV{VITASDK}/share/vita.cmake" REQUIRED)
|
||||
|
||||
set(VITA_APP_NAME "Dusk")
|
||||
set(VITA_TITLEID "DUSK00001")
|
||||
set(VITA_VERSION "01.00")
|
||||
|
||||
find_package(SDL2 REQUIRED)
|
||||
|
||||
# Custom flags for cglm
|
||||
set(CGLM_SHARED OFF CACHE BOOL "Build cglm shared" FORCE)
|
||||
set(CGLM_STATIC ON CACHE BOOL "Build cglm static" FORCE)
|
||||
find_package(cglm REQUIRED)
|
||||
|
||||
# Link libraries
|
||||
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
||||
${SDL2_LIBRARIES}
|
||||
cglm
|
||||
SDL2
|
||||
SDL2main
|
||||
zip
|
||||
bz2
|
||||
z
|
||||
zstd
|
||||
crypto
|
||||
lzma
|
||||
m
|
||||
pthread
|
||||
stdc++
|
||||
vitaGL
|
||||
mathneon
|
||||
vitashark
|
||||
kubridge_stub
|
||||
SceAppMgr_stub
|
||||
SceAudio_stub
|
||||
SceCtrl_stub
|
||||
SceCommonDialog_stub
|
||||
SceDisplay_stub
|
||||
SceKernelDmacMgr_stub
|
||||
SceGxm_stub
|
||||
SceShaccCg_stub
|
||||
SceSysmodule_stub
|
||||
ScePower_stub
|
||||
SceTouch_stub
|
||||
SceVshBridge_stub
|
||||
SceIofilemgr_stub
|
||||
SceShaccCgExt
|
||||
libtaihen_stub.a
|
||||
|
||||
|
||||
# SceKernel_stub
|
||||
SceAppUtil_stub
|
||||
SceHid_stub
|
||||
SceRtc_stub
|
||||
)
|
||||
|
||||
target_include_directories(${DUSK_LIBRARY_TARGET_NAME} PRIVATE
|
||||
${SDL2_INCLUDE_DIRS}
|
||||
)
|
||||
|
||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
||||
DUSK_SDL2
|
||||
DUSK_OPENGL
|
||||
DUSK_VITA
|
||||
DUSK_INPUT_GAMEPAD
|
||||
DUSK_PLATFORM_ENDIAN_LITTLE
|
||||
DUSK_OPENGL_LEGACY
|
||||
DUSK_DISPLAY_WIDTH=960
|
||||
DUSK_DISPLAY_HEIGHT=544
|
||||
)
|
||||
|
||||
# Post-build: create SELF from the ELF binary (UNSAFE = homebrew, no signing)
|
||||
vita_create_self(${DUSK_BINARY_TARGET_NAME}.self ${DUSK_BINARY_TARGET_NAME} UNSAFE)
|
||||
|
||||
# Post-build: package SELF + assets into a .vpk installable on the Vita
|
||||
vita_create_vpk(${DUSK_BINARY_TARGET_NAME}.vpk ${VITA_TITLEID} ${DUSK_BINARY_TARGET_NAME}.self
|
||||
VERSION ${VITA_VERSION}
|
||||
NAME ${VITA_APP_NAME}
|
||||
FILE ${DUSK_ASSETS_ZIP} dusk.dsk
|
||||
)
|
||||
@@ -1,38 +0,0 @@
|
||||
include(cmake/targets/dolphin.cmake)
|
||||
|
||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
||||
DUSK_WII
|
||||
)
|
||||
|
||||
# Wii save storage method - see src/duskdolphin/save/savedeviceplatform.h.
|
||||
set(DUSK_SAVE_WII_METHOD "SD" CACHE STRING
|
||||
"Wii save storage: NAND (internal storage via ISFS), CARD (GameCube-\
|
||||
compatible memory card emulation), or SD (SD card via libfat)"
|
||||
)
|
||||
set_property(CACHE DUSK_SAVE_WII_METHOD PROPERTY STRINGS "NAND" "CARD" "SD")
|
||||
|
||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
||||
DUSK_SAVE_WII_METHOD_${DUSK_SAVE_WII_METHOD}
|
||||
)
|
||||
|
||||
# Generate Homebrew Channel meta.xml from project identity variables
|
||||
string(TIMESTAMP DUSK_BUILD_DATE "%Y%m%d000000" UTC)
|
||||
configure_file(
|
||||
"${CMAKE_SOURCE_DIR}/docker/dolphin/meta.xml.in"
|
||||
"${DUSK_BUILD_DIR}/meta.xml"
|
||||
@ONLY
|
||||
)
|
||||
|
||||
# ISO post-build: produce NTSC-J, NTSC-U and PAL disc images
|
||||
if(DUSK_DOLPHIN_BUILD_TYPE STREQUAL "ISO")
|
||||
add_custom_command(TARGET ${DUSK_BINARY_TARGET_NAME} POST_BUILD
|
||||
COMMAND ${Python3_EXECUTABLE}
|
||||
"${CMAKE_SOURCE_DIR}/tools/makedolphiniso.py"
|
||||
"WII"
|
||||
"${DUSK_BINARY_TARGET_NAME_DOL}"
|
||||
"${DUSK_ASSETS_ZIP}"
|
||||
"${DUSK_GAME_NAME}"
|
||||
"${DUSK_BUILD_DIR}"
|
||||
COMMENT "Building Wii ISO images (NTSC-J, NTSC-U, PAL)"
|
||||
)
|
||||
endif()
|
||||
@@ -1,29 +0,0 @@
|
||||
set(CMAKE_SYSTEM_NAME Linux)
|
||||
set(CMAKE_SYSTEM_PROCESSOR aarch64)
|
||||
|
||||
set(CMAKE_C_COMPILER aarch64-linux-gnu-gcc)
|
||||
set(CMAKE_CXX_COMPILER aarch64-linux-gnu-g++)
|
||||
set(CMAKE_ASM_COMPILER aarch64-linux-gnu-gcc)
|
||||
|
||||
set(CMAKE_SYSROOT /)
|
||||
set(CMAKE_C_COMPILER_TARGET aarch64-linux-gnu)
|
||||
set(CMAKE_CXX_COMPILER_TARGET aarch64-linux-gnu)
|
||||
|
||||
set(CMAKE_FIND_ROOT_PATH
|
||||
/usr/aarch64-linux-gnu
|
||||
/usr/lib/aarch64-linux-gnu
|
||||
/usr/include/aarch64-linux-gnu
|
||||
)
|
||||
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
|
||||
|
||||
set(ENV{PKG_CONFIG_LIBDIR} "/usr/lib/aarch64-linux-gnu/pkgconfig:/usr/share/pkgconfig")
|
||||
set(ENV{PKG_CONFIG_PATH} "/usr/lib/aarch64-linux-gnu/pkgconfig")
|
||||
|
||||
set(CMAKE_PREFIX_PATH "/usr/aarch64-linux-gnu;/usr/lib/aarch64-linux-gnu")
|
||||
|
||||
# Optional: helps some Find modules
|
||||
set(SDL2_DIR "/usr/lib/aarch64-linux-gnu/cmake/SDL2" CACHE PATH "")
|
||||
Reference in new issue
Block a user