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@@ -6,7 +6,7 @@
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*/
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#pragma once
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#include "world/worldunit.h"
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#include "dusk.h"
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typedef enum {
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RPG_CAMERA_MODE_FREE,
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@@ -14,7 +14,7 @@ typedef enum {
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} rpgcameramode_t;
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typedef struct {
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worldpos_t position[WORLD_DIMENSIONS];
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vec3 position;
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rpgcameramode_t mode;
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union {
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