Abt to update mapcompile into files
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@ -185,7 +185,6 @@ for layerIndex, layer in enumerate(tileLayers):
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# Pre generate entity data
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nextEntityId = 100
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for obIndex, ob in enumerate(objectLayer['objects']):
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if 'x' not in ob or 'y' not in ob:
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print(f"Error: Object in object layer does not contain 'x' or 'y' key.")
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@ -200,8 +199,6 @@ for obIndex, ob in enumerate(objectLayer['objects']):
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# Round off the coordinates
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ob['x'] = round(ob['x'])
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ob['y'] = round(ob['y'])
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ob['id'] = nextEntityId
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nextEntityId += 1
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objectLayer['objects'][obIndex] = ob
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