Map saving first pass
This commit is contained in:
@@ -7,4 +7,5 @@ add_subdirectory(palette)# Palette asset needs to be added before any images.
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add_subdirectory(config)
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add_subdirectory(entity)
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add_subdirectory(map)
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add_subdirectory(ui)
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset version="1.10" tiledversion="1.11.1" name="entities" tilewidth="16" tileheight="16" tilecount="64" columns="8">
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<tileset version="1.10" tiledversion="1.11.2" name="entities" tilewidth="16" tileheight="16" tilecount="64" columns="8">
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<image source="entities.png" width="128" height="128"/>
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</tileset>
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6
assets/map/CMakeLists.txt
Normal file
6
assets/map/CMakeLists.txt
Normal file
@@ -0,0 +1,6 @@
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# Copyright (c) 2025 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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add_asset(MAP untitled.tmx)
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28
assets/map/untitled.tmx
Normal file
28
assets/map/untitled.tmx
Normal file
@@ -0,0 +1,28 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.10" tiledversion="1.11.2" orientation="orthogonal" renderorder="right-down" width="30" height="20" tilewidth="16" tileheight="16" infinite="0" nextlayerid="2" nextobjectid="1">
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<tileset firstgid="1" source="../tileset/prarie.tsx"/>
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<layer id="1" name="Tile Layer 1" width="30" height="20">
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<data encoding="csv">
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2,3,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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9,10,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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16,17,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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</data>
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</layer>
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</map>
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@@ -3,4 +3,4 @@
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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add_asset(PALETTE pallet0.png)
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add_asset(PALETTE palette0.png)
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BIN
assets/palette/palette0.png
Normal file
BIN
assets/palette/palette0.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 241 B |
BIN
assets/palette/palette0.pxo
Normal file
BIN
assets/palette/palette0.pxo
Normal file
Binary file not shown.
Binary file not shown.
Before Width: | Height: | Size: 268 B |
BIN
assets/tileset/prarie.png
Normal file
BIN
assets/tileset/prarie.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 758 B |
BIN
assets/tileset/prarie.pxo
Normal file
BIN
assets/tileset/prarie.pxo
Normal file
Binary file not shown.
4
assets/tileset/prarie.tsx
Normal file
4
assets/tileset/prarie.tsx
Normal file
@@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset version="1.10" tiledversion="1.11.2" name="prarie" tilewidth="16" tileheight="16" tilecount="21" columns="7">
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<image source="prarie.png" width="112" height="48"/>
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</tileset>
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14
assets/untitled.tiled-project
Normal file
14
assets/untitled.tiled-project
Normal file
@@ -0,0 +1,14 @@
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{
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"automappingRulesFile": "",
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"commands": [
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],
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"compatibilityVersion": 1100,
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"extensionsPath": "extensions",
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"folders": [
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"."
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],
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"properties": [
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],
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"propertyTypes": [
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]
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}
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56
assets/untitled.tiled-session
Normal file
56
assets/untitled.tiled-session
Normal file
@@ -0,0 +1,56 @@
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{
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"Map/SizeTest": {
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"height": 4300,
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"width": 2
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},
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"activeFile": "map/untitled.tmx",
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"expandedProjectPaths": [
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"map",
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".",
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"tileset"
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],
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"file.lastUsedOpenFilter": "All Files (*)",
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"fileStates": {
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"entity/entities.tsx": {
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"scaleInDock": 1,
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"scaleInEditor": 1
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},
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"map/prarie.tsx": {
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"scaleInDock": 1,
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"scaleInEditor": 11
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},
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"map/untitled.tmx": {
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"scale": 3.8326562499999994,
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"selectedLayer": 0,
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"viewCenter": {
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"x": 169.5951730604591,
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"y": 108.41045293326268
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}
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},
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"tileset/prarie.tsx": {
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"scaleInDock": 1,
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"scaleInEditor": 1
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}
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},
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"last.imagePath": "/home/yourwishes/htdocs/dusk/assets/tileset",
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"map.lastUsedFormat": "tmx",
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"map.tileHeight": 16,
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"map.tileWidth": 16,
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"openFiles": [
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"entity/entities.tsx",
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"map/untitled.tmx",
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"tileset/prarie.tsx"
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],
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"project": "untitled.tiled-project",
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"recentFiles": [
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"entity/entities.tsx",
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"tileset/prarie.tsx",
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"map/untitled.tmx",
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"map/prarie.tsx"
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],
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"tileset.lastUsedFormat": "tsx",
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"tileset.tileSize": {
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"height": 16,
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"width": 16
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}
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}
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@@ -1,10 +1,26 @@
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{
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"activeFile": "map.tmj",
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"Map/SizeTest": {
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"height": 4300,
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"width": 2
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},
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"activeFile": "/home/yourwishes/htdocs/dusk/assets/map/untitled.tmx",
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"expandedProjectPaths": [
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".",
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"templates"
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"templates",
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"."
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],
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"fileStates": {
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"/home/yourwishes/htdocs/dusk/assets/entity/entities.tsx": {
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"scaleInDock": 1,
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"scaleInEditor": 1
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},
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"/home/yourwishes/htdocs/dusk/assets/map/untitled.tmx": {
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"scale": 1.9163281249999997,
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"selectedLayer": 0,
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"viewCenter": {
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"x": 546.8792042072649,
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"y": 320.14350360797425
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}
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},
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":/automap-tiles.tsx": {
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"scaleInDock": 1
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},
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@@ -16,8 +32,8 @@
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"scale": 3,
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"selectedLayer": 2,
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"viewCenter": {
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"x": 6603.333333333333,
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"y": 6846.5
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"x": 6912,
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"y": 6911.833333333333
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}
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},
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"minogram.tsx": {
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@@ -32,17 +48,20 @@
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"last.externalTilesetPath": "/home/yourwishes/htdocs/dusk/data",
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"last.imagePath": "/home/yourwishes/htdocs/dusk/data",
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"last.objectTemplatePath": "/home/yourwishes/htdocs/dusk/data/templates",
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"map.lastUsedFormat": "tmx",
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"openFiles": [
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"map.tmj",
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"overworld.tsx"
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"/home/yourwishes/htdocs/dusk/assets/map/untitled.tmx",
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"/home/yourwishes/htdocs/dusk/assets/entity/entities.tsx"
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],
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"project": "map project.tiled-project",
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"property.type": "string",
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"recentFiles": [
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"overworld.tsx",
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"/home/yourwishes/htdocs/dusk/assets/entity/entities.tsx",
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"/home/yourwishes/htdocs/dusk/assets/map/untitled.tmx",
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"map.tmj",
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"minogram.tsx",
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"entities.tsx"
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"overworld.tsx",
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"entities.tsx",
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"minogram.tsx"
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],
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"tileset.lastUsedFilter": "Tiled tileset files (*.tsx *.xml)",
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"tileset.lastUsedFormat": "tsx",
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@@ -455,7 +455,7 @@
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"nextobjectid":14,
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"orientation":"orthogonal",
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"renderorder":"right-down",
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"tiledversion":"1.11.1",
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"tiledversion":"1.11.2",
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"tileheight":16,
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"tilesets":[
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{
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12
tools/assetstool/assetcache.py
Normal file
12
tools/assetstool/assetcache.py
Normal file
@@ -0,0 +1,12 @@
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processedAssets = {}
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def assetGetCache(assetPath):
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if assetPath in processedAssets:
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return processedAssets[assetPath]
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return None
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def assetCache(assetPath, processedData):
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if assetPath in processedAssets:
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return processedAssets[assetPath]
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processedAssets[assetPath] = processedData
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return processedData
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@@ -4,13 +4,13 @@ from processimage import processImage
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from processpalette import processPalette
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from processconfig import processConfig
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from processtileset import processTileset
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from processmap import processMap
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processedAssets = []
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def processAsset(asset):
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if asset['path'] in processedAssets:
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return
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processedAssets.append(asset['path'])
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# Handle tiled tilesets
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@@ -23,6 +23,8 @@ def processAsset(asset):
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return processConfig(asset)
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elif t == 'tileset':
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return processTileset(asset)
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elif t == 'map':
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return processMap(asset)
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else:
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print(f"Error: Unknown asset type '{asset['type']}' for path '{asset['path']}'")
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sys.exit(1)
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@@ -2,9 +2,14 @@ import os
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import sys
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from args import args
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from assethelpers import getAssetRelativePath
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from assetcache import assetGetCache, assetCache
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def processConfig(asset):
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assetPath = asset['path']
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cache = assetGetCache(assetPath)
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if cache is not None:
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return cache
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print(f"Processing config: {assetPath}")
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# Takes each line, seperates it by either semicolon or newline,
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@@ -41,4 +46,4 @@ def processConfig(asset):
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outConfig = {
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"files": [ outputFilePath ],
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}
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return outConfig
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return assetCache(assetPath, outConfig)
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@@ -4,24 +4,32 @@ from PIL import Image
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from processpalette import extractPaletteFromImage, palettes
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from args import args
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from assethelpers import getAssetRelativePath
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from assetcache import assetGetCache, assetCache
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images = []
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def processImage(asset):
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cache = assetGetCache(asset['path'])
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if cache is not None:
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return cache
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type = None
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if 'type' in asset['options']:
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type = asset['options'].get('type', 'PALETTIZED').upper()
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if type == 'PALETTIZED' or type is None:
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return processPalettizedImage(asset)
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return assetCache(asset['path'], processPalettizedImage(asset))
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elif type == 'ALPHA':
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return processAlphaImage(asset)
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return assetCache(asset['path'], processAlphaImage(asset))
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else:
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print(f"Error: Unknown image type {type} for asset {asset['path']}")
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sys.exit(1)
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def processPalettizedImage(asset):
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assetPath = asset['path']
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cache = assetGetCache(assetPath)
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if cache is not None:
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return cache
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image = Image.open(assetPath)
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imagePalette = extractPaletteFromImage(image)
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@@ -72,10 +80,14 @@ def processPalettizedImage(asset):
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'width': image.width,
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'height': image.height,
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}
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return outImage
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return assetCache(assetPath, outImage)
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def processAlphaImage(asset):
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assetPath = asset['path']
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cache = assetGetCache(assetPath)
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if cache is not None:
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return cache
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print(f"Processing alpha image: {assetPath}")
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data = bytearray()
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@@ -101,4 +113,4 @@ def processAlphaImage(asset):
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'width': image.width,
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'height': image.height,
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}
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return outImage
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return assetCache(assetPath, outImage)
|
164
tools/assetstool/processmap.py
Normal file
164
tools/assetstool/processmap.py
Normal file
@@ -0,0 +1,164 @@
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import sys
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import os
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from args import args
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from xml.etree import ElementTree as ET
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from processtileset import processTileset
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from assetcache import assetCache, assetGetCache
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from assethelpers import getAssetRelativePath
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def processMap(asset):
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cache = assetGetCache(asset['path'])
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if cache is not None:
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return cache
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# Load the TMX file
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tree = ET.parse(asset['path'])
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root = tree.getroot()
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# Root needs to be "map" element.
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if root.tag != 'map':
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print(f"Error: TMX file {asset['path']} does not have a <map> root element")
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sys.exit(1)
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# Root needs to be orientation="orthogonal"
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if 'orientation' not in root.attrib or root.attrib['orientation'] != 'orthogonal':
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print(f"Error: TMX file {asset['path']} does not have orientation='orthogonal'")
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sys.exit(1)
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# Extract width, height, tilewidth, tileheight attributes
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if 'width' not in root.attrib or 'height' not in root.attrib or 'tilewidth' not in root.attrib or 'tileheight' not in root.attrib:
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print(f"Error: TMX file {asset['path']} is missing required attributes (width, height, tilewidth, tileheight)")
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sys.exit(1)
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mapWidth = int(root.attrib['width'])
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mapHeight = int(root.attrib['height'])
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tileWidth = int(root.attrib['tilewidth'])
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tileHeight = int(root.attrib['tileheight'])
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# Find all tileset elements
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tilesets = []
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for tilesetElement in root.findall('tileset'):
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# Tileset must have a source attribute
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if 'source' not in tilesetElement.attrib:
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print(f"Error: <tileset> element in {asset['path']} is missing a source attribute")
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sys.exit(1)
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# Must have a firstgid attribute
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if 'firstgid' not in tilesetElement.attrib:
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print(f"Error: <tileset> element in {asset['path']} is missing a firstgid attribute")
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sys.exit(1)
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firstGid = int(tilesetElement.attrib['firstgid'])
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source = tilesetElement.attrib['source']
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||||
# Get source path relative to the tmx file's working directory.
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# Needs normalizing also since ".." is often used.
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source = os.path.normpath(os.path.join(os.path.dirname(asset['path']), source))
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||||
tileset = processTileset({ 'path': source, 'type': 'tileset', 'options': {} })
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||||
|
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tilesets.append({
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'firstGid': firstGid,
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||||
'source': source,
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||||
'tileset': tileset
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||||
})
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||||
|
||||
# Sort tilesets by firstGid, highest first
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||||
tilesets.sort(key=lambda x: x['firstGid'], reverse=True)
|
||||
|
||||
# Layer types
|
||||
# objectLayers = [] # Not implemented
|
||||
tileLayers = []
|
||||
for layerElement in root.findall('layer'):
|
||||
# Assume tile layer for now
|
||||
# Must have id, name, width, height attributes
|
||||
if 'id' not in layerElement.attrib or 'name' not in layerElement.attrib or 'width' not in layerElement.attrib or 'height' not in layerElement.attrib:
|
||||
print(f"Error: <layer> element in {asset['path']} is missing required attributes (id, name, width, height)")
|
||||
sys.exit(1)
|
||||
|
||||
id = int(layerElement.attrib['id'])
|
||||
name = layerElement.attrib['name']
|
||||
width = int(layerElement.attrib['width'])
|
||||
height = int(layerElement.attrib['height'])
|
||||
|
||||
# Need exactly one data element
|
||||
dataElements = layerElement.findall('data')
|
||||
if len(dataElements) != 1:
|
||||
print(f"Error: <layer> element in {asset['path']} must have exactly one <data> child element")
|
||||
sys.exit(1)
|
||||
|
||||
# Get text, remove whitespace, split by comman and convert to int
|
||||
dataElement = dataElements[0]
|
||||
if dataElement.attrib.get('encoding', '') != 'csv':
|
||||
print(f"Error: <data> element in {asset['path']} must have encoding='csv'")
|
||||
sys.exit(1)
|
||||
|
||||
dataText = dataElement.text.strip()
|
||||
data = [int(gid) for gid in dataText.split(',') if gid.strip().isdigit()]
|
||||
|
||||
# Should be exactly width * height entries
|
||||
if len(data) != width * height:
|
||||
print(f"Error: <data> element in {asset['path']} has {len(data)} entries but expected {width * height} (width * height)")
|
||||
sys.exit(1)
|
||||
|
||||
tileLayers.append({
|
||||
'id': id,
|
||||
'name': name,
|
||||
'width': width,
|
||||
'height': height,
|
||||
'data': data,
|
||||
})
|
||||
|
||||
# Now we have our layers all parsed out.
|
||||
data = bytearray()
|
||||
data += b'drm' # Dusk RPG Map
|
||||
data += mapWidth.to_bytes(4, 'little') # Map width in tiles
|
||||
data += mapHeight.to_bytes(4, 'little') # Map height in tiles
|
||||
data += len(tilesets).to_bytes(4, 'little') # Number of tilesets
|
||||
data += len(tileLayers).to_bytes(4, 'little') # Number of layers
|
||||
|
||||
# For each tileset
|
||||
for tileset in tilesets:
|
||||
data += tileset['firstGid'].to_bytes(4, 'little') # First GID
|
||||
|
||||
# For each layer...
|
||||
for layer in tileLayers:
|
||||
for gid in layer['data']:
|
||||
# Get tileset for this gid, since the tilesets are already sorted we can
|
||||
# simply find the first one that has firstGid <= gid
|
||||
if gid == 0:
|
||||
# Empty tile
|
||||
localIndex = 0xFF
|
||||
tilesetIndex = 0xFFFFFFFF
|
||||
else:
|
||||
for tileset in tilesets:
|
||||
if gid >= tileset['firstGid']:
|
||||
tilesetIndex = tilesets.index(tileset)
|
||||
localIndex = gid - tileset['firstGid']
|
||||
break
|
||||
else:
|
||||
# If no tileset was found, this is an invalid gid
|
||||
print(f"Error: Invalid tile GID {gid} in {asset['path']}")
|
||||
sys.exit(1)
|
||||
|
||||
if localIndex > 255:
|
||||
print(f"Error: Local tile index {localIndex} exceeds 255 in {asset['path']}")
|
||||
sys.exit(1)
|
||||
|
||||
data += tilesetIndex.to_bytes(4, 'little') # Tileset index
|
||||
data += localIndex.to_bytes(1, 'little') # Local tile index
|
||||
|
||||
relative = getAssetRelativePath(asset['path'])
|
||||
fileNameWithoutExt = os.path.splitext(os.path.basename(asset['path']))[0]
|
||||
outputFileRelative = os.path.join(os.path.dirname(relative), f"{fileNameWithoutExt}.drm")
|
||||
outputFilePath = os.path.join(args.output_assets, outputFileRelative)
|
||||
os.makedirs(os.path.dirname(outputFilePath), exist_ok=True)
|
||||
with open(outputFilePath, "wb") as f:
|
||||
f.write(data)
|
||||
|
||||
outMap = {
|
||||
'mapPath': outputFileRelative,
|
||||
'files': [ outputFilePath ],
|
||||
'width': mapWidth,
|
||||
'height': mapHeight,
|
||||
}
|
||||
|
||||
return assetCache(asset['path'], outMap)
|
@@ -3,6 +3,7 @@ from PIL import Image
|
||||
from args import args
|
||||
import sys
|
||||
import datetime
|
||||
from assetcache import assetCache, assetGetCache
|
||||
|
||||
palettes = []
|
||||
|
||||
@@ -22,6 +23,9 @@ def extractPaletteFromImage(image):
|
||||
|
||||
def processPalette(asset):
|
||||
print(f"Processing palette: {asset['path']}")
|
||||
cache = assetGetCache(asset['path'])
|
||||
if cache is not None:
|
||||
return cache
|
||||
|
||||
paletteIndex = len(palettes)
|
||||
image = Image.open(asset['path'])
|
||||
@@ -72,7 +76,7 @@ def processPalette(asset):
|
||||
}
|
||||
|
||||
palettes.append(palette)
|
||||
return palette
|
||||
return assetCache(asset['path'], palette)
|
||||
|
||||
def processPaletteList():
|
||||
data = f"// Auto-generated palette list\n"
|
||||
|
@@ -6,6 +6,7 @@ import os
|
||||
import datetime
|
||||
from args import args
|
||||
from xml.etree import ElementTree
|
||||
from assetcache import assetGetCache, assetCache
|
||||
|
||||
def loadTilesetFromTSX(asset):
|
||||
# Load the TSX file
|
||||
@@ -99,8 +100,11 @@ def loadTilesetFromArgs(asset):
|
||||
}
|
||||
|
||||
def processTileset(asset):
|
||||
print(f"Processing tileset: {asset['path']}")
|
||||
cache = assetGetCache(asset['path'])
|
||||
if cache is not None:
|
||||
return cache
|
||||
|
||||
print(f"Processing tileset: {asset['path']}")
|
||||
tilesetData = None
|
||||
if asset['path'].endswith('.tsx'):
|
||||
tilesetData = loadTilesetFromTSX(asset)
|
||||
@@ -135,9 +139,9 @@ def processTileset(asset):
|
||||
with open(outputFile, 'w') as f:
|
||||
f.write(data)
|
||||
|
||||
outTileset = {
|
||||
return assetCache(asset['path'], {
|
||||
"files": [],
|
||||
"image": tilesetData['image'],
|
||||
"headerFile": outputFile,
|
||||
"files": tilesetData['image']['files'],
|
||||
}
|
||||
return outTileset
|
||||
})
|
Reference in New Issue
Block a user