Read in tile data from tilemap

This commit is contained in:
2025-06-20 00:24:34 -05:00
parent 1022f45565
commit 2a8183e9a3
9 changed files with 98 additions and 64 deletions

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@ -4,4 +4,5 @@
# https://opensource.org/licenses/MIT
# Tools
add_subdirectory(mapcompile)
add_subdirectory(mapcompile)
add_subdirectory(tilecompile)

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@ -174,9 +174,6 @@ for chunk in firstLayer['chunks']:
inputMapHighestX += inputLayerWidthInTiles
inputMapHighestY += inputLayerHeightInTiles
print(f"Input map lowest X: {inputMapLowestX}, highest X: {inputMapHighestX}")
print(f"Input map lowest Y: {inputMapLowestY}, highest Y: {inputMapHighestY}")
# We now offset all chunks by the lowest X/Y values to make them start at (0, 0).
for layerIndex, layer in enumerate(tileLayers):
for chunkIndex, chunk in enumerate(layer['chunks']):

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@ -6,16 +6,15 @@
find_package(Python3 COMPONENTS Interpreter REQUIRED)
# Custom command to generate all header files
add_custom_target(DUSK_CHUNKS
# OUTPUT ${DUSK_GENERATED_HEADERS_DIR}/world/world.h
add_custom_target(DUSK_TILES
COMMAND
${Python3_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/mapcompile.py
${Python3_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/tilecompile.py
--output ${DUSK_GENERATED_HEADERS_DIR}
--input ${DUSK_DATA_DIR}/map.tmj
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/mapcompile.py
COMMENT "Generating chunk header files"
--input ${DUSK_DATA_DIR}/overworld.tsx
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/tilecompile.py
COMMENT "Generating tile header file"
VERBATIM
)
# Ensure headers are generated before compiling main
add_dependencies(${DUSK_TARGET_NAME} DUSK_CHUNKS)
add_dependencies(${DUSK_TARGET_NAME} DUSK_TILES)

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@ -1,13 +1,12 @@
import sys, os
import argparse
from datetime import datetime
import json
import math
import xml.etree.ElementTree as ET
# Check if the script is run with the correct arguments
parser = argparse.ArgumentParser(description="Generate chunk header files")
parser.add_argument('--output', required=True, help='Dir to output headers')
parser.add_argument('--input', required=True, help='Input JSON file from tiled')
parser.add_argument('--input', required=True, help='Input XML file from tiled')
args = parser.parse_args()
# Ensure outdir exists
@ -28,5 +27,80 @@ if not os.path.isfile(inputFile):
sys.exit(1)
with open(inputFile, 'r') as f:
data = json.load(f)
data = f.read()
# Parse the XML data
try:
root = ET.fromstring(data)
except ET.ParseError as e:
print(f"Error parsing XML: {e}")
sys.exit(1)
if root.tag != 'tileset':
print("Error: Input file is not a valid Tiled XML file.")
sys.exit(1)
if 'tilewidth' not in root.attrib or 'tileheight' not in root.attrib:
print("Error: Missing tilewidth or tileheight attributes in the tileset.")
sys.exit(1)
if 'tilecount' not in root.attrib or 'columns' not in root.attrib:
print("Error: Missing tilecount or columns attributes in the tileset.")
sys.exit(1)
tileWidth = int(root.get('tilewidth', 0))
tileHeight = int(root.get('tileheight', 0))
tileCount = int(root.get('tilecount', 0)) + 1 # +1 because maps are 1 indexed
columns = int(root.get('columns', 0))
tilesById = {}
for tile in root.findall('tile'):
if 'id' not in tile.attrib:
print("Error: Tile element missing 'id' attribute.")
continue
tileId = int(tile.get('id', -1)) + 1 # +1 because maps are 1 indexed
if tileId < 0 or tileId >= tileCount:
print(f"Error: Invalid tile ID {tileId} in tile element.")
continue
tilesById[tileId] = tile
# Create the header file
headerFile = os.path.join(worldDir, "tiledata.h")
with open(headerFile, 'w') as f:
f.write(f"// Generated on {now}\n")
f.write(f"#include \"world/tile.h\"\n\n")
f.write(f"#define TILE_WIDTH {tileWidth}\n")
f.write(f"#define TILE_HEIGHT {tileHeight}\n")
f.write(f"#define TILE_WIDTH_HEIGHT {tileWidth}\n")
f.write(f"#define TILE_COUNT {tileCount}\n")
f.write("static const tilemetadata_t TILE_META_DATA[TILE_COUNT] = {\n")
for tileId in range(tileCount):
tile = tilesById.get(tileId, None)
if tile is None:
f.write(f" {{ 0 }},\n")
continue
properties = tile.find('properties')
if properties is None:
f.write(f" {{ 0 }},\n")
continue
def findProp(name, expectedType=''):
for prop in properties.findall('property'):
if prop.get('name') == name:
if len(expectedType) > 0 and prop.get('type') != expectedType:
continue
return prop.get('value', '')
return None
f.write(f" {{\n")
propSolid = findProp('solid', 'int')
if propSolid is not None:
f.write(f" .solidType = {propSolid},\n")
f.write(f" }},\n")
f.write("};\n\n")