Removed old scripted types
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Vendored
-72
@@ -1,72 +0,0 @@
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/**
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* Copyright (c) 2026 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*
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* Root type declarations for the Dusk engine built-in JavaScript modules.
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* These globals are injected by the native JerryScript runtime - they are not
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* ES modules and cannot be imported.
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*
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* Reference this file from a jsconfig.json or tsconfig.json to get
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* IntelliSense across all game scripts:
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*
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* { "compilerOptions": { "typeRoots": ["./types"] } }
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*/
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// module system
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/// <reference path="./require.d.ts" />
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// math
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/// <reference path="./math/vec3.d.ts" />
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// display
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/// <reference path="./display/color.d.ts" />
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/// <reference path="./display/screen.d.ts" />
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/// <reference path="./display/texture.d.ts" />
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// asset
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/// <reference path="./asset/asseteventproxy.d.ts" />
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/// <reference path="./asset/assetentry.d.ts" />
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/// <reference path="./asset/assetbatch.d.ts" />
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/// <reference path="./asset/asset.d.ts" />
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// animation
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/// <reference path="./animation/animation.d.ts" />
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// overworld
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/// <reference path="./overworld/overworld.d.ts" />
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// item system
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/// <reference path="./item/item.d.ts" />
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/// <reference path="./item/backpack.d.ts" />
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// story system
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/// <reference path="./story/story.d.ts" />
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// locale
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/// <reference path="./locale/locale.d.ts" />
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// save
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/// <reference path="./save/save.d.ts" />
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// ui
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/// <reference path="./ui/fullbox.d.ts" />
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/// <reference path="./ui/textbox.d.ts" />
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// engine systems
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/// <reference path="./console/console.d.ts" />
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/// <reference path="./engine/engine.d.ts" />
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/// <reference path="./engine/globals.d.ts" />
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/// <reference path="./input/input.d.ts" />
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/// <reference path="./scene/scene.d.ts" />
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/// <reference path="./system/system.d.ts" />
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// entity / components
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/// <reference path="./entity/component.d.ts" />
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/// <reference path="./entity/component/camera.d.ts" />
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/// <reference path="./entity/component/physics.d.ts" />
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/// <reference path="./entity/component/position.d.ts" />
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/// <reference path="./entity/component/renderable.d.ts" />
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/// <reference path="./entity/component/trigger.d.ts" />
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/// <reference path="./entity/entity.d.ts" />
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