Rebuild uiconfirm on top of uimodal, add quit confirmation
uiconfirm no longer duplicates its own backdrop/frame/text/menu drawing - it now just opens the shared uimodal_t with a Confirm/Cancel option pair and translates the result back to a bool. uimodal itself gains an optional title (NULL skips the title row entirely) so a title-less confirm dialog doesn't reserve blank space. Main menu's Quit option now opens a confirm dialog instead of exiting immediately. Drops es_MX.po/jp_JP.po locale files. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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@@ -24,6 +24,7 @@ msgstr "Try again"
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msgid "initial.no_device.continue"
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msgstr "Continue without saving"
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# Main Menu Scene
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msgid "main_menu.new_game"
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msgstr "New Game"
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@@ -37,6 +38,19 @@ msgstr "Options"
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msgid "main_menu.quit"
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msgstr "Quit Game"
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msgid "main_menu.quit_confirm"
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msgstr "Are you sure you want to quit?"
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#: ui/menu.c:10
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msgid "ui.title"
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msgstr ""
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