Fix some dolphin stuff.
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@@ -1,7 +1,6 @@
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set(DUSK_LIBRARY_TARGET_NAME "${DUSK_LIBRARY_TARGET_NAME}.elf" CACHE INTERNAL ${DUSK_CACHE_TARGET})
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# Target definitions
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# Target definitions
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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DUSK_PLATFORM_ENDIAN_BIG
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DUSK_DOLPHIN
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DUSK_DOLPHIN
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)
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)
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@@ -1,3 +1,5 @@
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include(./dolphin.cmake)
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include(cmake/targets/dolphin.cmake)
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC DUSK_GAMECUBE)
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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DUSK_GAMECUBE
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)
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@@ -12,6 +12,7 @@ target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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mbedcrypto
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mbedcrypto
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lzma
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lzma
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m
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m
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pspdebug
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pspdebug
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pspdisplay
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pspdisplay
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pspge
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pspge
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@@ -1,6 +1,5 @@
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include(./dolphin.cmake)
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include(cmake/targets/dolphin.cmake)
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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DUSK_WII
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DUSK_WII
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DUSK_PLATFORM_ENDIAN_BIG
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)
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)
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@@ -6,6 +6,7 @@ fi
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mkdir -p build-psp
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mkdir -p build-psp
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cd build-psp
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cd build-psp
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psp-cmake -DDUSK_TARGET_SYSTEM=psp -DCMAKE_TOOLCHAIN_FILE=$PSPDEV/psp/share/pspdev.cmake -DBUILD_PRX=1 -DCMAKE_BUILD_TYPE=Debug ..
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psp-cmake -DDUSK_TARGET_SYSTEM=psp -DCMAKE_TOOLCHAIN_FILE=$PSPDEV/psp/share/pspdev.cmake -DBUILD_PRX=1 ..
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make
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make -j$(nproc)
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# make -j$(nproc)
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# psp-cmake -DDUSK_TARGET_SYSTEM=psp -DCMAKE_TOOLCHAIN_FILE=$PSPDEV/psp/share/pspdev.cmake -DBUILD_PRX=1 -DCMAKE_BUILD_TYPE=Debug ..
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# make
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