Restore ECS

This commit is contained in:
2026-07-18 19:05:51 -05:00
parent 11e5d37563
commit 1fa5cd316e
37 changed files with 3130 additions and 1033 deletions
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# Copyright (c) 2026 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
include(dusktest)
# Tests
dusktest(test_entitymanager.c)
dusktest(test_entityposition.c)
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/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "dusktest.h"
#include "util/memory.h"
#include "entity/entitymanager.h"
#include "entity/component/display/entityposition.h"
static void test_entityManagerAddIsolatesEntities(void **state) {
entitymanager_t mgr;
entityManagerInit(&mgr);
entityid_t a = entityManagerAdd(&mgr);
entityid_t b = entityManagerAdd(&mgr);
assert_true(a != ENTITY_ID_INVALID);
assert_true(b != ENTITY_ID_INVALID);
assert_true(a != b);
entityManagerDispose(&mgr);
assert_int_equal(memoryGetAllocatedCount(), 0);
}
static void test_entityManagerFullAsserts(void **state) {
entitymanager_t mgr;
entityManagerInit(&mgr);
for(entityid_t i = 0; i < ENTITY_COUNT_MAX; i++) {
assert_true(entityManagerAdd(&mgr) != ENTITY_ID_INVALID);
}
expect_assert_failure(entityManagerAdd(&mgr));
entityManagerDispose(&mgr);
assert_int_equal(memoryGetAllocatedCount(), 0);
}
static void test_entityAddGetDisposeComponent(void **state) {
entitymanager_t mgr;
entityManagerInit(&mgr);
entityid_t entity = entityManagerAdd(&mgr);
assert_int_equal(
entityGetComponent(&mgr, entity, COMPONENT_TYPE_POSITION),
COMPONENT_ID_INVALID
);
componentid_t posComp = entityAddComponent(
&mgr, entity, COMPONENT_TYPE_POSITION
);
assert_true(posComp != COMPONENT_ID_INVALID);
assert_int_equal(
entityGetComponent(&mgr, entity, COMPONENT_TYPE_POSITION), posComp
);
entityposition_t *pos = entityPositionGet(&mgr, entity, posComp);
assert_non_null(pos);
entityDispose(&mgr, entity);
assert_int_equal(
entityGetComponent(&mgr, entity, COMPONENT_TYPE_POSITION),
COMPONENT_ID_INVALID
);
assert_true((mgr.entities[entity].state & ENTITY_STATE_ACTIVE) == 0);
entityManagerDispose(&mgr);
assert_int_equal(memoryGetAllocatedCount(), 0);
}
static void test_entityAddDuplicateComponentAsserts(void **state) {
entitymanager_t mgr;
entityManagerInit(&mgr);
entityid_t entity = entityManagerAdd(&mgr);
entityAddComponent(&mgr, entity, COMPONENT_TYPE_POSITION);
expect_assert_failure(
entityAddComponent(&mgr, entity, COMPONENT_TYPE_POSITION)
);
entityManagerDispose(&mgr);
assert_int_equal(memoryGetAllocatedCount(), 0);
}
int main(int argc, char **argv) {
const struct CMUnitTest tests[] = {
cmocka_unit_test(test_entityManagerAddIsolatesEntities),
cmocka_unit_test(test_entityManagerFullAsserts),
cmocka_unit_test(test_entityAddGetDisposeComponent),
cmocka_unit_test(test_entityAddDuplicateComponentAsserts),
};
return cmocka_run_group_tests(tests, NULL, NULL);
}
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/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "dusktest.h"
#include "util/memory.h"
#include "entity/entitymanager.h"
#include "entity/component/display/entityposition.h"
static void test_entityPositionLocalGetSet(void **state) {
entitymanager_t mgr;
entityManagerInit(&mgr);
entityid_t entity = entityManagerAdd(&mgr);
componentid_t comp = entityAddComponent(
&mgr, entity, COMPONENT_TYPE_POSITION
);
vec3 setPos = { 1.0f, 2.0f, 3.0f };
entityPositionSetLocalPosition(&mgr, entity, comp, setPos);
vec3 getPos;
entityPositionGetLocalPosition(&mgr, entity, comp, getPos);
assert_float_equal(getPos[0], 1.0f, 0.0001f);
assert_float_equal(getPos[1], 2.0f, 0.0001f);
assert_float_equal(getPos[2], 3.0f, 0.0001f);
// World position of a parentless entity matches local position.
vec3 worldPos;
entityPositionGetWorldPosition(&mgr, entity, comp, worldPos);
assert_float_equal(worldPos[0], 1.0f, 0.0001f);
assert_float_equal(worldPos[1], 2.0f, 0.0001f);
assert_float_equal(worldPos[2], 3.0f, 0.0001f);
entityManagerDispose(&mgr);
assert_int_equal(memoryGetAllocatedCount(), 0);
}
static void test_entityPositionParentChildWorldTransform(void **state) {
entitymanager_t mgr;
entityManagerInit(&mgr);
entityid_t parent = entityManagerAdd(&mgr);
componentid_t parentComp = entityAddComponent(
&mgr, parent, COMPONENT_TYPE_POSITION
);
entityid_t child = entityManagerAdd(&mgr);
componentid_t childComp = entityAddComponent(
&mgr, child, COMPONENT_TYPE_POSITION
);
vec3 parentPos = { 10.0f, 0.0f, 0.0f };
entityPositionSetLocalPosition(&mgr, parent, parentComp, parentPos);
vec3 childLocalPos = { 1.0f, 0.0f, 0.0f };
entityPositionSetLocalPosition(&mgr, child, childComp, childLocalPos);
entityPositionSetParent(&mgr, child, childComp, parent, parentComp);
vec3 childWorldPos;
entityPositionGetWorldPosition(&mgr, child, childComp, childWorldPos);
assert_float_equal(childWorldPos[0], 11.0f, 0.0001f);
assert_float_equal(childWorldPos[1], 0.0f, 0.0001f);
assert_float_equal(childWorldPos[2], 0.0f, 0.0001f);
// Moving the parent should lazily update the child's world position too.
vec3 parentPosMoved = { 20.0f, 5.0f, 0.0f };
entityPositionSetLocalPosition(&mgr, parent, parentComp, parentPosMoved);
entityPositionGetWorldPosition(&mgr, child, childComp, childWorldPos);
assert_float_equal(childWorldPos[0], 21.0f, 0.0001f);
assert_float_equal(childWorldPos[1], 5.0f, 0.0001f);
assert_float_equal(childWorldPos[2], 0.0f, 0.0001f);
// Detaching does not preserve world position -- the child's local
// position (never touched since entityPositionSetLocalPosition above) is
// now its world position too, since it no longer has a parent.
entityPositionSetParent(
&mgr, child, childComp, ENTITY_ID_INVALID, COMPONENT_ID_INVALID
);
vec3 parentPosMovedAgain = { 100.0f, 100.0f, 100.0f };
entityPositionSetLocalPosition(
&mgr, parent, parentComp, parentPosMovedAgain
);
entityPositionGetWorldPosition(&mgr, child, childComp, childWorldPos);
assert_float_equal(childWorldPos[0], childLocalPos[0], 0.0001f);
assert_float_equal(childWorldPos[1], childLocalPos[1], 0.0001f);
assert_float_equal(childWorldPos[2], childLocalPos[2], 0.0001f);
entityManagerDispose(&mgr);
assert_int_equal(memoryGetAllocatedCount(), 0);
}
static void test_entityPositionDisposeDeep(void **state) {
entitymanager_t mgr;
entityManagerInit(&mgr);
entityid_t parent = entityManagerAdd(&mgr);
componentid_t parentComp = entityAddComponent(
&mgr, parent, COMPONENT_TYPE_POSITION
);
entityid_t child = entityManagerAdd(&mgr);
componentid_t childComp = entityAddComponent(
&mgr, child, COMPONENT_TYPE_POSITION
);
entityPositionSetParent(&mgr, child, childComp, parent, parentComp);
entityPositionDisposeDeep(&mgr, parent, parentComp);
assert_true((mgr.entities[parent].state & ENTITY_STATE_ACTIVE) == 0);
assert_true((mgr.entities[child].state & ENTITY_STATE_ACTIVE) == 0);
entityManagerDispose(&mgr);
assert_int_equal(memoryGetAllocatedCount(), 0);
}
int main(int argc, char **argv) {
const struct CMUnitTest tests[] = {
cmocka_unit_test(test_entityPositionLocalGetSet),
cmocka_unit_test(test_entityPositionParentChildWorldTransform),
cmocka_unit_test(test_entityPositionDisposeDeep),
};
return cmocka_run_group_tests(tests, NULL, NULL);
}