Vita builds for the first time
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+8
-3
@@ -19,7 +19,12 @@
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#define GL_COLOR_ATTACHMENT0_EXT GL_COLOR_ATTACHMENT0
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#define glClearDepth(depth) glClearDepthf(depth)
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#else
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#define GL_GLEXT_PROTOTYPES
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#include <GL/gl.h>
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#include <GL/glext.h>
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// For some platforms (Vita) we do not include GL extensions.
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#ifndef GL_GLEXT_PROTOTYPES
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#include <GL/gl.h>
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#define GL_GLEXT_PROTOTYPES
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#include <GL/glext.h>
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#else
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#include <GL/gl.h>
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#endif
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#endif
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