Test text rendering

This commit is contained in:
2026-03-29 10:15:22 -05:00
parent ea898da6c2
commit 1c5e50cc4d
10 changed files with 503 additions and 81 deletions

View File

@@ -19,12 +19,9 @@ typedef enum {
ASSET_TYPE_NULL,
ASSET_TYPE_TEXTURE,
// ASSET_TYPE_PALETTE,
ASSET_TYPE_TILESET,
ASSET_TYPE_LANGUAGE,
ASSET_TYPE_SCRIPT,
ASSET_TYPE_MAP,
ASSET_TYPE_MAP_CHUNK,
ASSET_TYPE_COUNT,
} assettype_t;
@@ -60,21 +57,14 @@ static const assettypedef_t ASSET_TYPE_DEFINITIONS[ASSET_TYPE_COUNT] = {
},
[ASSET_TYPE_TEXTURE] = {
.extension = "dpt",
.extension = "DTX",
.loadStrategy = ASSET_LOAD_STRAT_ENTIRE,
.dataSize = sizeof(assettexture_t),
.entire = assetTextureLoad
},
// [ASSET_TYPE_PALETTE] = {
// .extension = "dpf",
// .loadStrategy = ASSET_LOAD_STRAT_ENTIRE,
// .dataSize = sizeof(palette_t),
// .entire = assetPaletteLoad
// },
[ASSET_TYPE_TILESET] = {
.extension = "dtf",
.extension = "DTF",
.loadStrategy = ASSET_LOAD_STRAT_ENTIRE,
.dataSize = sizeof(assettileset_t),
.entire = assetTilesetLoad
@@ -91,16 +81,4 @@ static const assettypedef_t ASSET_TYPE_DEFINITIONS[ASSET_TYPE_COUNT] = {
.loadStrategy = ASSET_LOAD_STRAT_CUSTOM,
.custom = assetScriptHandler
},
// [ASSET_TYPE_MAP] = {
// .extension = "DMF",
// .loadStrategy = ASSET_LOAD_STRAT_CUSTOM,
// .custom = assetMapHandler
// },
// [ASSET_TYPE_MAP_CHUNK] = {
// .extension = "DMC",
// .loadStrategy = ASSET_LOAD_STRAT_CUSTOM,
// .custom = assetMapChunkHandler
// },
};

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@@ -12,50 +12,67 @@
#include "util/endian.h"
errorret_t assetTextureLoad(assetentire_t entire) {
// assertNotNull(entire.data, "Data pointer cannot be NULL.");
// assertNotNull(entire.output, "Output pointer cannot be NULL.");
assertNotNull(entire.data, "Data pointer cannot be NULL.");
assertNotNull(entire.output, "Output pointer cannot be NULL.");
// assettexture_t *assetData = (assettexture_t *)entire.data;
// texture_t *texture = (texture_t *)entire.output;
assettexture_t *assetData = (assettexture_t *)entire.data;
texture_t *texture = (texture_t *)entire.output;
// // Read header and version (first 4 bytes)
// if(
// assetData->header[0] != 'D' ||
// assetData->header[1] != 'P' ||
// assetData->header[2] != 'T'
// ) {
// errorThrow("Invalid texture header");
// }
// Read header and version (first 4 bytes)
if(
assetData->header[0] != 'D' ||
assetData->header[1] != 'T' ||
assetData->header[2] != 'X'
) {
errorThrow("Invalid texture header");
}
// // Version (can only be 1 atm)
// if(assetData->version != 0x01) {
// errorThrow("Unsupported texture version");
// }
// Version (can only be 1 atm)
if(assetData->version != 0x01) {
errorThrow("Unsupported texture version");
}
// // Fix endian
// assetData->width = endianLittleToHost32(assetData->width);
// assetData->height = endianLittleToHost32(assetData->height);
// Fix endian
assetData->width = endianLittleToHost32(assetData->width);
assetData->height = endianLittleToHost32(assetData->height);
// // Check dimensions.
// if(
// assetData->width == 0 || assetData->width > ASSET_TEXTURE_WIDTH_MAX ||
// assetData->height == 0 || assetData->height > ASSET_TEXTURE_HEIGHT_MAX
// ) {
// errorThrow("Invalid texture dimensions");
// }
// textureInit(
// texture,
// assetData->width,
// assetData->height,
// TEXTURE_FORMAT_PALETTE,
// (texturedata_t){
// .paletted = {
// .indices = NULL,
// .palette = NULL
// }
// }
// );
// Check dimensions.
if(
assetData->width == 0 || assetData->width > ASSET_TEXTURE_WIDTH_MAX ||
assetData->height == 0 || assetData->height > ASSET_TEXTURE_HEIGHT_MAX
) {
errorThrow("Invalid texture dimensions");
}
// errorOk();
// Validate format
textureformat_t format;
texturedata_t data;
switch(assetData->type) {
case 0x00: // RGBA8888
format = TEXTURE_FORMAT_RGBA;
data.rgbaColors = (color_t *)assetData->data;
break;
// case 0x01:
// format = TEXTURE_FORMAT_RGB;
// break;
// case 0x02:
// format = TEXTURE_FORMAT_RGB565;
// break;
// case 0x03:
// format = TEXTURE_FORMAT_RGB5A3;
// break;
default:
errorThrow("Unsupported texture format");
}
errorChain(textureInit(
texture, assetData->width, assetData->height, format, data
));
errorOk();
}

View File

@@ -7,6 +7,7 @@
#pragma once
#include "error/error.h"
#include "display/color.h"
#define ASSET_TEXTURE_WIDTH_MAX 2048
#define ASSET_TEXTURE_HEIGHT_MAX 2048
@@ -20,9 +21,10 @@ typedef struct assetentire_s assetentire_t;
typedef struct {
char_t header[3];
uint8_t version;
uint8_t type;
uint32_t width;
uint32_t height;
uint8_t palette[ASSET_TEXTURE_SIZE_MAX];
uint8_t data[ASSET_TEXTURE_SIZE_MAX * sizeof(color4b_t)];
} assettexture_t;
#pragma pack(pop)

View File

@@ -11,17 +11,19 @@
#include "display/spritebatch/spritebatch.h"
#include "asset/asset.h"
#include "display/shader/shaderunlit.h"
texture_t DEFAULT_FONT_TEXTURE;
tileset_t DEFAULT_FONT_TILESET;
errorret_t textInit(void) {
// errorChain(assetLoad("ui/minogram.dpt", &DEFAULT_FONT_TEXTURE));
// errorChain(assetLoad("ui/minogram.dtf", &DEFAULT_FONT_TILESET));
errorChain(assetLoad("ui/minogram.dtx", &DEFAULT_FONT_TEXTURE));
errorChain(assetLoad("ui/minogram.dtf", &DEFAULT_FONT_TILESET));
errorOk();
}
errorret_t textDispose(void) {
// errorChain(textureDispose(&DEFAULT_FONT_TEXTURE));
errorChain(textureDispose(&DEFAULT_FONT_TEXTURE));
errorOk();
}
@@ -45,6 +47,8 @@ errorret_t textDrawChar(
vec4 uv;
tilesetTileGetUV(tileset, tileIndex, uv);
errorChain(shaderSetTexture(&SHADER_UNLIT, SHADER_UNLIT_TEXTURE, texture));
errorChain(spriteBatchPush(
// texture,
x, y,