Render text working.
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@@ -12,7 +12,12 @@
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#include "console/console.h"
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assetdef_t ASSET_DEFINITIONS[ASSET_TYPE_COUNT] = {
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[ASSET_TYPE_PALETTE_IMAGE] = { "DPI", assetPaletteImageLoad },
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[ASSET_TYPE_PALETTE_IMAGE] = {
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"DPI", assetPaletteImageLoad, assetPaletteImageDispose
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},
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[ASSET_TYPE_ALPHA_IMAGE] = {
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"DAI", assetAlphaImageLoad, assetAlphaImageDispose
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},
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};
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errorret_t assetInit(asset_t *asset, const char_t *filename) {
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@@ -50,7 +55,6 @@ ref_t assetLock(asset_t *asset) {
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void assetUnlock(asset_t *asset, const ref_t ref) {
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assertNotNull(asset, "Asset cannot be NULL.");
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assertTrue(ref > 0, "Reference must be greater than 0.");
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// Just unlock the reference in the reference list.
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refListUnlock(&asset->refList, ref);
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@@ -121,9 +125,16 @@ errorret_t assetLoad(asset_t *asset) {
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errorOk();
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}
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void assetDispose(asset_t *asset) {
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errorret_t assetDispose(asset_t *asset) {
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assertNotNull(asset, "Asset cannot be NULL.");
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if(asset->state == ASSET_STATE_LOADED) {
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// Dispose of the asset based on its type.
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assetdef_t *def = &ASSET_DEFINITIONS[asset->type];
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if(def->dispose) errorChain(def->dispose(asset));
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asset->state = ASSET_STATE_NOT_LOADED;
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}
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if(asset->file) {
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zip_fclose(asset->file);
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asset->file = NULL;
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