Restore some map stuff
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This commit is contained in:
2026-02-03 15:40:56 -06:00
parent 22398ddcef
commit 13dba8b604
16 changed files with 682 additions and 169 deletions

View File

@@ -14,7 +14,7 @@
#include "scene/scene.h"
#include "asset/asset.h"
#include "ui/ui.h"
// #include "rpg/rpg.h"
#include "map/map.h"
#include "script/scriptmanager.h"
#include "debug/debug.h"
#include "item/backpack.h"
@@ -35,7 +35,7 @@ errorret_t engineInit(const int32_t argc, const char_t **argv) {
errorChain(scriptManagerInit());
errorChain(displayInit());
errorChain(uiInit());
// errorChain(rpgInit());
errorChain(mapInit());
errorChain(sceneInit());
backpackInit();
@@ -53,9 +53,9 @@ errorret_t engineUpdate(void) {
timeUpdate();
inputUpdate();
// errorChain(rpgUpdate());
uiUpdate();
errorChain(sceneUpdate());
mapUpdate();
errorChain(displayUpdate());
if(inputPressed(INPUT_ACTION_RAGEQUIT)) ENGINE.running = false;
@@ -69,6 +69,7 @@ void engineExit(void) {
errorret_t engineDispose(void) {
sceneDispose();
mapDispose();
localeManagerDispose();
uiDispose();
errorChain(displayDispose());