Fov tweaks
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+1
-1
@@ -49,7 +49,7 @@ errorret_t rpgInit(void) {
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entity_t *npc = &ENTITIES[npcIndex];
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entityInit(npc, ENTITY_TYPE_NPC);
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npcSetMoveType(npc, NPC_MOVE_TYPE_PATH);
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npc->position = (worldpos_t){ 8, 8, 0 };
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npc->position = (worldpos_t){ 8, 8, 1 };
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npc->interact.type = ENTITY_INTERACT_PRINT;
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npc->interact.data.message = "hello world";
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{
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