Starting on shaped tile hitboxes
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@@ -422,7 +422,7 @@ with open(headerPath, 'w') as f:
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for i in range(worldHeight):
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f.write(" ")
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for j in range(worldWidth):
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if (j, i) in chunksDone:
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if(j, i) in chunksDone:
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f.write(f"&CHUNK_{j}_{i}, ")
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else:
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f.write("NULL, ")
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