Starting on shaped tile hitboxes

This commit is contained in:
2025-06-19 23:49:53 -05:00
parent 6b16c97c64
commit 1022f45565
17 changed files with 360 additions and 48 deletions

View File

@ -1,6 +1,31 @@
<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.10" tiledversion="1.11.1" name="overworld" tilewidth="16" tileheight="16" tilecount="256" columns="16">
<image source="tilemap.png" width="256" height="256"/>
<tile id="1">
<properties>
<property name="solid" type="int" value="4"/>
</properties>
</tile>
<tile id="3">
<properties>
<property name="solid" type="int" value="5"/>
</properties>
</tile>
<tile id="18">
<properties>
<property name="solid" type="int" value="1"/>
</properties>
</tile>
<tile id="33">
<properties>
<property name="solid" type="int" value="2"/>
</properties>
</tile>
<tile id="35">
<properties>
<property name="solid" type="int" value="3"/>
</properties>
</tile>
<tile id="54">
<objectgroup draworder="index" id="3">
<object id="3" x="5.04743" y="5.92885" width="7.93676" height="6.0751"/>