Reset position

This commit is contained in:
2026-04-14 09:47:17 -05:00
parent 55baafec8a
commit 0e3871ac26
+9
View File
@@ -123,6 +123,15 @@ errorret_t engineUpdate(void) {
uiUpdate();
errorChain(sceneUpdate());
// Reset cube
if(inputIsDown(INPUT_ACTION_ACCEPT)) {
entityPositionSetPosition(phBoxEnt, phBoxPos, (vec3){ 0.0f, 4.0f, 0.0f });
physicsbody_t *boxBody = entityPhysicsGetBody(phBoxEnt, phBoxPhys);
physicsBodySetPosition(boxBody, (vec3){ 0.0f, 4.0f, 0.0f });
physicsBodySetVelocity(boxBody, (vec3){ 0.0f, 0.0f, 0.0f });
}
/* Step physics simulation */
physicsManagerUpdate();