Fixed flickering
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@@ -9,7 +9,7 @@
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#include "display/mesh/quad.h"
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#include "display/texture.h"
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#define SPRITEBATCH_SPRITES_MAX 1
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#define SPRITEBATCH_SPRITES_MAX 32
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#define SPRITEBATCH_VERTEX_COUNT (SPRITEBATCH_SPRITES_MAX * QUAD_VERTEX_COUNT)
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