draw text.

This commit is contained in:
2025-09-02 23:01:15 -05:00
parent 1af2b8f47b
commit 059ccf41b6
5 changed files with 78 additions and 19 deletions

View File

@@ -16,28 +16,16 @@
camera_t SCENE_OVERWORLD_CAMERA;
asset_t *testAsset;
ref_t testAssetRef;
void sceneOverworldInit(void) {
cameraInit(&SCENE_OVERWORLD_CAMERA);
// glm_vec3_copy((vec3){32.0f, 32.0f, 32.0f}, SCENE_OVERWORLD_CAMERA.lookat.position);
SCENE_OVERWORLD_CAMERA.projType = CAMERA_PROJECTION_TYPE_ORTHOGRAPHIC;
SCENE_OVERWORLD_CAMERA.orthographic.left = 0.0f;
SCENE_OVERWORLD_CAMERA.orthographic.right = 128.0f;
SCENE_OVERWORLD_CAMERA.orthographic.top = 0.0f;
SCENE_OVERWORLD_CAMERA.orthographic.bottom = 72.0f;
SCENE_OVERWORLD_CAMERA.nearClip = -1.0f;
SCENE_OVERWORLD_CAMERA.farClip = 1000.0f;
SCENE_OVERWORLD_CAMERA.viewType = CAMERA_VIEW_TYPE_MATRIX;
glm_mat4_identity(SCENE_OVERWORLD_CAMERA.view);
glm_vec3_copy((vec3){32.0f, 32.0f, 32.0f}, SCENE_OVERWORLD_CAMERA.lookat.position);
scene_t *scene = &SCENE_MANAGER_SCENES[SCENE_TYPE_OVERWORLD];
scene->flags |= SCENE_FLAG_ACTIVE | SCENE_FLAG_VISIBLE;
assetManagerGetAsset("entities.dpi", &testAsset);
ref_t lock = assetLock(testAsset);
assetLoad(testAsset);
assetManagerLoadAsset("entities.dpi", &testAsset, &testAssetRef);
}
void sceneOverworldUpdate(void) {
@@ -51,7 +39,7 @@ void sceneOverworldRender(void) {
// Draw entities
// Draw overlay layer.
renderTextDraw(0.0f, 0.0f, "Hello World", 0xFF, 0xFF, 0xFF);
// renderTextDraw(0.0f, 0.0f, "Hello World", 0xFF, 0xFF, 0xFF);
// spriteBatchPush(
// &testAsset->paletteImage.texture,
@@ -66,4 +54,5 @@ void sceneOverworldRender(void) {
void sceneOverworldDispose(void) {
// Dispose of the overworld scene.
if(testAsset) assetUnlock(testAsset, testAssetRef);
}