Persist party across saves and flag/warn on corrupt save slots

Party moves off a global singleton onto each save slot, letting
START_BATTLE pick specific active-order members to bring into a fight,
and round-trips through save/load via saveslotver1. A corrupt slot load
now flags the cache and shows a red "Corrupted Save" warning in the
select-save UI instead of silently resetting.

Co-Authored-By: Claude Sonnet 5 <[email protected]>
This commit is contained in:
YourWishesandClaude Sonnet 5 committed 2026-09-10 14:19:03 -05:00
1 parent ed0b8c3911
commit 0566166af4
24 files changed
+441 -33

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