Files
cglm/include/cglm/structs/mat3.h
2019-04-30 22:08:17 -05:00

58 lines
1.3 KiB
C

/*
* Copyright (c), Recep Aslantas.
*
* MIT License (MIT), http://opensource.org/licenses/MIT
* Full license can be found in the LICENSE file
*/
/*
Functions:
CGLM_INLINE vec3s glm_mat3_mulv(mat3 m, vec3s v);
CGLM_INLINE float glm_mat3_rmc(vec3s r, mat3 m, vec3s c);
*/
#ifndef cglm_mat3s_h
#define cglm_mat3s_h
#include "../common.h"
#include "../types-struct.h"
#include "../mat3.h"
#include "vec3.h"
/*!
* @brief multiply mat3 with vec3 (column vector) and store in dest vector
*
* @param[in] m mat3 (left)
* @param[in] v vec3 (right, column vector)
* returns vec3 (result, column vector)
*/
CGLM_INLINE
vec3s
glms_mat3_mulv(mat3 m, vec3s v) {
vec3s r;
glm_mat3_mulv(m, v.raw, r.raw);
return r;
}
/*!
* @brief helper for R (row vector) * M (matrix) * C (column vector)
*
* rmc stands for Row * Matrix * Column
*
* the result is scalar because R * M = Matrix1x3 (row vector),
* then Matrix1x3 * Vec3 (column vector) = Matrix1x1 (Scalar)
*
* @param[in] r row vector or matrix1x3
* @param[in] m matrix3x3
* @param[in] c column vector or matrix3x1
*
* @return scalar value e.g. Matrix1x1
*/
CGLM_INLINE
float
glms_mat3_rmc(vec3s r, mat3 m, vec3s c) {
return glm_mat3_rmc(r.raw, m, c.raw);
}
#endif /* cglm_mat3s_h */