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...

24 Commits

Author SHA1 Message Date
Recep Aslantas
e34601f578 arm neon: multiply mat4 with vec4 2020-08-29 11:51:07 +03:00
Recep Aslantas
fa01a3077b neon: support transpose mat4 with neon 2020-08-29 11:33:13 +03:00
Recep Aslantas
54f805a62d neon: move neon-scale to simd header 2020-08-29 11:32:44 +03:00
Recep Aslantas
a05b282fad now working on v0.7.9 2020-08-29 10:19:50 +03:00
Recep Aslantas
66f6bbde6c io: deprecate CGLM_NO_PRINTS_NOOP 2020-08-08 10:53:35 +03:00
Recep Aslantas
4054d9a190 io: update documentation + README 2020-08-08 10:47:38 +03:00
Recep Aslantas
c1112f0063 io: make options changable by user
* this will help to disable colorful output because not all terminals can print colors.
2020-08-08 10:22:16 +03:00
Recep Aslantas
b62e922f32 io: make prints noop if we can't define them 2020-08-08 10:20:44 +03:00
Recep Aslantas
3c53bed709 now working on v0.7.8 2020-08-08 10:14:41 +03:00
Recep Aslantas
a2b6d71558 Merge pull request #158 from randy408/meson
Add meson build support
2020-08-06 00:55:04 +03:00
Randy
fdfceb9f5b update build.rst 2020-08-05 23:14:05 +02:00
Randy
d273daecfe update README 2020-08-05 23:05:11 +02:00
Randy
92b75a1345 meson: add option to build tests, default to false 2020-08-05 22:49:52 +02:00
Randy
640795a771 update README 2020-08-04 20:50:33 +02:00
Randy
cad265ebcd add meson.build 2020-08-04 20:31:39 +02:00
Recep Aslantas
387c33fb4d Merge pull request #154 from randy408/symbol
win32: fix symbol exports
2020-08-04 21:05:28 +03:00
Randy
77585de397 remove CGLM_DLL from vs solution 2020-08-04 19:16:05 +02:00
Randy
a9b06e4b35 gcc: fix warnings (#156) 2020-08-04 19:57:10 +03:00
Recep Aslantas
7976ac78f2 Merge pull request #155 from randy408/test
test: don't link 'm' with msvc
2020-08-04 00:23:13 +03:00
Randy
208f8073ad test: don't link 'm' with msvc 2020-08-03 22:47:23 +02:00
Randy
009fb966a6 drop CGLM_DLL, add CGLM_STATIC 2020-08-03 22:45:50 +02:00
Randy
09fd9f86b9 update CMakefile 2020-08-03 20:47:12 +02:00
Randy
2ff4ae0b4c simplify exports check 2020-08-03 20:47:00 +02:00
Randy
aa0a195e98 win32: fix symbol exports 2020-08-03 19:34:45 +02:00
17 changed files with 319 additions and 38 deletions

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@@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.8.2) cmake_minimum_required(VERSION 3.8.2)
project(cglm VERSION 0.7.7 LANGUAGES C) project(cglm VERSION 0.7.9 LANGUAGES C)
set(CMAKE_C_STANDARD 11) set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED YES) set(CMAKE_C_STANDARD_REQUIRED YES)
@@ -22,7 +22,7 @@ if(CGLM_USE_C99)
endif() endif()
if(MSVC) if(MSVC)
add_definitions(-DNDEBUG -D_WINDOWS -D_USRDLL -DCGLM_EXPORTS -DCGLM_DLL) add_definitions(-DNDEBUG -D_WINDOWS -D_USRDLL)
add_compile_options(/W3 /Ox /Gy /Oi /TC) add_compile_options(/W3 /Ox /Gy /Oi /TC)
# Ref: https://skia.googlesource.com/third_party/sdl/+/refs/heads/master/CMakeLists.txt#225 # Ref: https://skia.googlesource.com/third_party/sdl/+/refs/heads/master/CMakeLists.txt#225
@@ -75,6 +75,12 @@ add_library(${PROJECT_NAME}
src/affine2d.c src/affine2d.c
) )
if(CGLM_SHARED)
add_definitions(-DCGLM_EXPORTS)
else()
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCGLM_STATIC)
endif()
set_target_properties(${PROJECT_NAME} PROPERTIES set_target_properties(${PROJECT_NAME} PROPERTIES
VERSION ${PROJECT_VERSION} VERSION ${PROJECT_VERSION}
SOVERSION ${PROJECT_VERSION_MAJOR}) SOVERSION ${PROJECT_VERSION_MAJOR})

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@@ -25,6 +25,7 @@ you have the latest version
- **[new option]** by starting v0.4.5, you can disable alignment requirement, check options in docs. - **[new option]** by starting v0.4.5, you can disable alignment requirement, check options in docs.
- **[major change]** by starting v0.5.0, vec3 functions use **glm_vec3_** namespace, it was **glm_vec_** until v0.5.0 - **[major change]** by starting v0.5.0, vec3 functions use **glm_vec3_** namespace, it was **glm_vec_** until v0.5.0
- **[major change]** by starting v0.5.1, built-in alignment is removed from **vec3** and **mat3** types - **[major change]** by starting v0.5.1, built-in alignment is removed from **vec3** and **mat3** types
- **[major change]** by starting v0.7.3, inline print functions are disabled in release/production mode to eliminate print costs (see options in documentation). Print output also improved. You can disable colors if you need (see documentation)
#### Note for C++ developers: #### Note for C++ developers:
If you are not aware of the original GLM library yet, you may also want to look at: If you are not aware of the original GLM library yet, you may also want to look at:
@@ -183,6 +184,35 @@ add_subdirectory(external/cglm/)
# or you can use find_package to configure cglm # or you can use find_package to configure cglm
``` ```
### Meson (All platforms)
```bash
$ meson build # [Optional] --default-library=static
$ cd build
$ ninja
$ sudo ninja install # [Optional]
```
##### Meson options with Defaults:
```meson
c_std=c11
buildtype=release
default_library=shared
enable_tests=false # to run tests: ninja test
```
#### Use with your Meson project
* Example:
```meson
# Clone cglm or create a cglm.wrap under <source_root>/subprojects
project('name', 'c')
cglm_dep = dependency('cglm', fallback : 'cglm', 'cglm_dep')
executable('exe', 'src/main.c', dependencies : cglm_dep)
```
### Unix (Autotools) ### Unix (Autotools)
```bash ```bash

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@@ -7,7 +7,7 @@
#***************************************************************************** #*****************************************************************************
AC_PREREQ([2.69]) AC_PREREQ([2.69])
AC_INIT([cglm], [0.7.7], [info@recp.me]) AC_INIT([cglm], [0.7.9], [info@recp.me])
AM_INIT_AUTOMAKE([-Wall -Werror foreign subdir-objects serial-tests]) AM_INIT_AUTOMAKE([-Wall -Werror foreign subdir-objects serial-tests])
# Don't use the default cflags (-O2 -g), we set ours manually in Makefile.am. # Don't use the default cflags (-O2 -g), we set ours manually in Makefile.am.

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@@ -47,6 +47,41 @@ If you don't want to install **cglm** to your system's folder you can get static
add_subdirectory(external/cglm/) add_subdirectory(external/cglm/)
Meson (All platforms):
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
.. code-block:: bash
:linenos:
$ meson build # [Optional] --default-library=static
$ cd build
$ ninja
$ sudo ninja install # [Optional]
**Meson Options:**
.. code-block:: CMake
:linenos:
c_std=c11
buildtype=release
default_library=shared
enable_tests=false # to run tests: ninja test
**Use with your CMake project example**
.. code-block:: CMake
:linenos:
# Clone cglm or create a cglm.wrap under <source_root>/subprojects
project('name', 'c')
cglm_dep = dependency('cglm', fallback : 'cglm', 'cglm_dep')
executable('exe', 'src/main.c', dependencies : cglm_dep)
Unix (Autotools): Unix (Autotools):
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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@@ -62,9 +62,9 @@ author = u'Recep Aslantas'
# built documents. # built documents.
# #
# The short X.Y version. # The short X.Y version.
version = u'0.7.7' version = u'0.7.9'
# The full version, including alpha/beta/rc tags. # The full version, including alpha/beta/rc tags.
release = u'0.7.7' release = u'0.7.9'
# The language for content autogenerated by Sphinx. Refer to documentation # The language for content autogenerated by Sphinx. Refer to documentation
# for a list of supported languages. # for a list of supported languages.

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@@ -18,7 +18,7 @@ versor: 16 byte
By starting **v0.4.5** cglm provides an option to disable alignment requirement. By starting **v0.4.5** cglm provides an option to disable alignment requirement.
To enable this option define **CGLM_ALL_UNALIGNED** macro before all headers. To enable this option define **CGLM_ALL_UNALIGNED** macro before all headers.
You can define it in Xcode, Visual Studio (or other IDEs) or you can also prefer You can define it in Xcode, Visual Studio (or other IDEs) or you can also prefer
to define it in build system. If you use pre-compiled verisons then you to define it in build system. If you use pre-compiled versions then you
have to compile cglm with **CGLM_ALL_UNALIGNED** macro. have to compile cglm with **CGLM_ALL_UNALIGNED** macro.
**VERY VERY IMPORTANT:** If you use cglm in multiple projects and **VERY VERY IMPORTANT:** If you use cglm in multiple projects and
@@ -55,11 +55,20 @@ Print Options
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. **CGLM_DEFINE_PRINTS** 1. **CGLM_DEFINE_PRINTS**
2. **CGLM_NO_PRINTS_NOOP** 2. **CGLM_NO_PRINTS_NOOP** (use CGLM_DEFINE_PRINTS)
Inline prints are only enabled in DEBUG mode and if **CGLM_DEFINE_PRINTS** is defined. Inline prints are only enabled in **DEBUG** mode or if **CGLM_DEFINE_PRINTS** is defined.
If DEBUG is not enabled then print function bodies will be emptied to eliminate print function calls. **glmc_** versions will always print too.
You can disable this feature too by defining **CGLM_NO_PRINTS_NOOP** macro top of cglm headers.
Because **cglm** tried to enable print functions in debug mode and disable them in
release/production mode to eliminate printing costs when we do not need them.
**cglm** checks **DEBUG** or **_DEBUG** macros to test debug mode, if these are not working for you then you can use
**CGLM_DEFINE_PRINTS** to force enable, or create a PR to introduce new macro to test against debugging mode.
If DEBUG mode is not enabled then print functions will be emptied to eliminate print function calls.
You can disable this feature too by defining **CGLM_DEFINE_PRINTS** macro top of cglm header
or in project/build settings...
3. **CGLM_PRINT_PRECISION** 5 3. **CGLM_PRINT_PRECISION** 5
@@ -71,3 +80,6 @@ if a number is greater than this value then %g will be used, since this is short
5. **CGLM_PRINT_COLOR** "\033[36m" 5. **CGLM_PRINT_COLOR** "\033[36m"
6. **CGLM_PRINT_COLOR_RESET** "\033[0m" 6. **CGLM_PRINT_COLOR_RESET** "\033[0m"
You can disable colorful print output by defining **CGLM_PRINT_COLOR** and **CGLM_PRINT_COLOR_RESET** as empty macro.
Because some terminals may not support colors.

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@@ -23,7 +23,9 @@
#include <stdbool.h> #include <stdbool.h>
#if defined(_MSC_VER) #if defined(_MSC_VER)
# ifdef CGLM_DLL # ifdef CGLM_STATIC
# define CGLM_EXPORT
# elif defined(CGLM_EXPORTS)
# define CGLM_EXPORT __declspec(dllexport) # define CGLM_EXPORT __declspec(dllexport)
# else # else
# define CGLM_EXPORT __declspec(dllimport) # define CGLM_EXPORT __declspec(dllimport)

View File

@@ -15,20 +15,49 @@
CGLM_INLINE void glm_versor_print(versor vec, FILE *ostream); CGLM_INLINE void glm_versor_print(versor vec, FILE *ostream);
*/ */
/*
cglm tried to enable print functions in debug mode and disable them in
release/production mode to eliminate printing costs.
if you need to force enable then define CGLM_DEFINE_PRINTS macro not DEBUG one
Print functions are enabled if:
- DEBUG or _DEBUG macro is defined (mostly defined automatically in debugging)
- CGLM_DEFINE_PRINTS macro is defined including release/production
which makes enabled printing always
- glmc_ calls for io are always prints
*/
/* DEPRECATED: CGLM_NO_PRINTS_NOOP (use CGLM_DEFINE_PRINTS) */
#ifndef cglm_io_h #ifndef cglm_io_h
#define cglm_io_h #define cglm_io_h
#if defined(DEBUG) || defined(_DEBUG) \ #if defined(DEBUG) || defined(_DEBUG) \
|| defined(CGLM_DEFINE_PRINTS) || defined(CGLM_LIB_SRC) || defined(CGLM_DEFINE_PRINTS) || defined(CGLM_LIB_SRC) \
|| defined(CGLM_NO_PRINTS_NOOP)
#include "common.h" #include "common.h"
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#define CGLM_PRINT_PRECISION 5 #ifndef CGLM_PRINT_PRECISION
#define CGLM_PRINT_MAX_TO_SHORT 1e5 # define CGLM_PRINT_PRECISION 5
#define CGLM_PRINT_COLOR "\033[36m" #endif
#define CGLM_PRINT_COLOR_RESET "\033[0m"
#ifndef CGLM_PRINT_MAX_TO_SHORT
# define CGLM_PRINT_MAX_TO_SHORT 1e5
#endif
#ifndef CGLM_PRINT_COLOR
# define CGLM_PRINT_COLOR "\033[36m"
#endif
#ifndef CGLM_PRINT_COLOR_RESET
# define CGLM_PRINT_COLOR_RESET "\033[0m"
#endif
CGLM_INLINE CGLM_INLINE
void void
@@ -293,7 +322,7 @@ glm_aabb_print(vec3 bbox[2],
#undef m #undef m
} }
#elif !defined(CGLM_NO_PRINTS_NOOP) #else
#include "common.h" #include "common.h"
@@ -301,15 +330,15 @@ glm_aabb_print(vec3 bbox[2],
#include <stdlib.h> #include <stdlib.h>
/* NOOP: Remove print from DEBUG */ /* NOOP: Remove print from DEBUG */
#define glm_mat4_print(...) #define glm_mat4_print(v, s) (void)v; (void)s;
#define glm_mat3_print(...) #define glm_mat3_print(v, s) (void)v; (void)s;
#define glm_mat2_print(...) #define glm_mat2_print(v, s) (void)v; (void)s;
#define glm_vec4_print(...) #define glm_vec4_print(v, s) (void)v; (void)s;
#define glm_vec3_print(...) #define glm_vec3_print(v, s) (void)v; (void)s;
#define glm_ivec3_print(...) #define glm_ivec3_print(v, s) (void)v; (void)s;
#define glm_vec2_print(...) #define glm_vec2_print(v, s) (void)v; (void)s;
#define glm_versor_print(...) #define glm_versor_print(v, s) (void)v; (void)s;
#define glm_aabb_print(...) #define glm_aabb_print(v, t, s) (void)v; (void)t; (void)s;
#endif #endif
#endif /* cglm_io_h */ #endif /* cglm_io_h */

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@@ -358,6 +358,8 @@ void
glm_mat4_mulv(mat4 m, vec4 v, vec4 dest) { glm_mat4_mulv(mat4 m, vec4 v, vec4 dest) {
#if defined( __SSE__ ) || defined( __SSE2__ ) #if defined( __SSE__ ) || defined( __SSE2__ )
glm_mat4_mulv_sse2(m, v, dest); glm_mat4_mulv_sse2(m, v, dest);
#elif defined(CGLM_NEON_FP)
glm_mat4_mulv_neon(m, v, dest);
#else #else
vec4 res; vec4 res;
res[0] = m[0][0] * v[0] + m[1][0] * v[1] + m[2][0] * v[2] + m[3][0] * v[3]; res[0] = m[0][0] * v[0] + m[1][0] * v[1] + m[2][0] * v[2] + m[3][0] * v[3];
@@ -476,6 +478,8 @@ void
glm_mat4_transpose_to(mat4 m, mat4 dest) { glm_mat4_transpose_to(mat4 m, mat4 dest) {
#if defined( __SSE__ ) || defined( __SSE2__ ) #if defined( __SSE__ ) || defined( __SSE2__ )
glm_mat4_transp_sse2(m, dest); glm_mat4_transp_sse2(m, dest);
#elif defined(CGLM_NEON_FP)
glm_mat4_transp_neon(m, dest);
#else #else
dest[0][0] = m[0][0]; dest[1][0] = m[0][1]; dest[0][0] = m[0][0]; dest[1][0] = m[0][1];
dest[0][1] = m[1][0]; dest[1][1] = m[1][1]; dest[0][1] = m[1][0]; dest[1][1] = m[1][1];
@@ -498,6 +502,8 @@ void
glm_mat4_transpose(mat4 m) { glm_mat4_transpose(mat4 m) {
#if defined( __SSE__ ) || defined( __SSE2__ ) #if defined( __SSE__ ) || defined( __SSE2__ )
glm_mat4_transp_sse2(m, m); glm_mat4_transp_sse2(m, m);
#elif defined(CGLM_NEON_FP)
glm_mat4_transp_neon(m, m);
#else #else
mat4 d; mat4 d;
glm_mat4_transpose_to(m, d); glm_mat4_transpose_to(m, d);
@@ -536,12 +542,7 @@ glm_mat4_scale(mat4 m, float s) {
#if defined( __SSE__ ) || defined( __SSE2__ ) #if defined( __SSE__ ) || defined( __SSE2__ )
glm_mat4_scale_sse2(m, s); glm_mat4_scale_sse2(m, s);
#elif defined(CGLM_NEON_FP) #elif defined(CGLM_NEON_FP)
float32x4_t v0; glm_mat4_scale_neon(m, s);
v0 = vdupq_n_f32(s);
vst1q_f32(m[0], vmulq_f32(vld1q_f32(m[0]), v0));
vst1q_f32(m[1], vmulq_f32(vld1q_f32(m[1]), v0));
vst1q_f32(m[2], vmulq_f32(vld1q_f32(m[2]), v0));
vst1q_f32(m[3], vmulq_f32(vld1q_f32(m[3]), v0));
#else #else
glm_mat4_scale_p(m, s); glm_mat4_scale_p(m, s);
#endif #endif

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@@ -12,6 +12,32 @@
#include "../../common.h" #include "../../common.h"
#include "../intrin.h" #include "../intrin.h"
CGLM_INLINE
void
glm_mat4_scale_neon(mat4 m, float s) {
float32x4_t v0;
v0 = vdupq_n_f32(s);
vst1q_f32(m[0], vmulq_f32(vld1q_f32(m[0]), v0));
vst1q_f32(m[1], vmulq_f32(vld1q_f32(m[1]), v0));
vst1q_f32(m[2], vmulq_f32(vld1q_f32(m[2]), v0));
vst1q_f32(m[3], vmulq_f32(vld1q_f32(m[3]), v0));
}
CGLM_INLINE
void
glm_mat4_transp_neon(mat4 m, mat4 dest) {
float32x4x4_t vmat;
vmat = vld4q_f32(m[0]);
vst1q_f32(dest[0], vmat.val[0]);
vst1q_f32(dest[1], vmat.val[1]);
vst1q_f32(dest[2], vmat.val[2]);
vst1q_f32(dest[3], vmat.val[3]);
}
CGLM_INLINE CGLM_INLINE
void void
glm_mat4_mul_neon(mat4 m1, mat4 m2, mat4 dest) { glm_mat4_mul_neon(mat4 m1, mat4 m2, mat4 dest) {
@@ -53,5 +79,27 @@ glm_mat4_mul_neon(mat4 m1, mat4 m2, mat4 dest) {
vst1q_f32(dest[3], d3); vst1q_f32(dest[3], d3);
} }
CGLM_INLINE
void
glm_mat4_mulv_neon(mat4 m, vec4 v, vec4 dest) {
float32x4_t l0, l1, l2, l3;
float32x2_t vlo, vhi;
l0 = vld1q_f32(m[0]);
l1 = vld1q_f32(m[1]);
l2 = vld1q_f32(m[2]);
l3 = vld1q_f32(m[3]);
vlo = vld1_f32(&v[0]);
vhi = vld1_f32(&v[2]);
l0 = vmulq_lane_f32(l0, vlo, 0);
l0 = vmlaq_lane_f32(l0, l1, vlo, 1);
l0 = vmlaq_lane_f32(l0, l2, vhi, 0);
l0 = vmlaq_lane_f32(l0, l3, vhi, 1);
vst1q_f32(dest, l0);
}
#endif #endif
#endif /* cglm_mat4_neon_h */ #endif /* cglm_mat4_neon_h */

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@@ -10,6 +10,6 @@
#define CGLM_VERSION_MAJOR 0 #define CGLM_VERSION_MAJOR 0
#define CGLM_VERSION_MINOR 7 #define CGLM_VERSION_MINOR 7
#define CGLM_VERSION_PATCH 7 #define CGLM_VERSION_PATCH 9
#endif /* cglm_version_h */ #endif /* cglm_version_h */

107
meson.build Normal file
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@@ -0,0 +1,107 @@
project('cglm', 'c',
version : '0.7.9',
license : 'mit',
default_options : [
'c_std=c11',
'werror=true',
'warning_level=2',
'buildtype=release'
]
)
cc = meson.get_compiler('c')
cglm_deps = cc.find_library('m', required : false)
cglm_args = []
build_args = []
if get_option('default_library') == 'static'
cglm_args = '-DCGLM_STATIC'
endif
if host_machine.system() == 'windows'
build_args = '-DCGLM_EXPORTS'
endif
cglm_inc = include_directories('include')
cglm_src = files(
'src/affine.c',
'src/affine2d.c',
'src/bezier.c',
'src/box.c',
'src/cam.c',
'src/curve.c',
'src/ease.c',
'src/euler.c',
'src/frustum.c',
'src/io.c',
'src/mat2.c',
'src/mat3.c',
'src/mat4.c',
'src/plane.c',
'src/project.c',
'src/quat.c',
'src/ray.c',
'src/sphere.c',
'src/vec2.c',
'src/vec3.c',
'src/vec4.c'
)
install_subdir('include/cglm', install_dir : get_option('includedir'))
cglm_lib = library('cglm',
cglm_src,
install : true,
dependencies : cglm_deps,
c_args : [ build_args, cglm_args ]
)
cglm_dep = declare_dependency(
link_with : cglm_lib,
dependencies : cglm_deps,
compile_args : cglm_args,
include_directories : cglm_inc,
version : meson.project_version()
)
if meson.version().version_compare('>= 0.54.0')
meson.override_dependency('cglm', cglm_dep)
endif
pkg = import('pkgconfig')
pkg.generate(
name : 'cglm',
libraries : cglm_lib,
extra_cflags : cglm_args,
version : meson.project_version(),
url : 'https://github.com/recp/cglm',
description : 'OpenGL Mathematics (glm) for C'
)
if get_option('build_tests') == true
test_src = files(
'test/runner.c',
'test/src/test_euler.c',
'test/src/test_bezier.c',
'test/src/test_cam.c',
'test/src/test_struct.c',
'test/src/test_clamp.c',
'test/src/test_common.c',
'test/src/tests.c'
)
test_exe = executable('tests',
test_src,
dependencies : cglm_dep,
c_args : '-DGLM_TESTS_NO_COLORFUL_OUTPUT'
)
test('cglm.tests', test_exe)
endif

1
meson_options.txt Normal file
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@@ -0,0 +1 @@
option('build_tests', type : 'boolean', value : false, description : 'Build tests')

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@@ -18,7 +18,11 @@ set(TEST_RUNNER_PARAMS "")
add_executable(${TEST_MAIN} ${TESTFILES}) add_executable(${TEST_MAIN} ${TESTFILES})
target_compile_definitions(${TEST_MAIN} PRIVATE CGLM_DEFINE_PRINTS=1) target_compile_definitions(${TEST_MAIN} PRIVATE CGLM_DEFINE_PRINTS=1)
target_link_libraries(${TEST_MAIN} PRIVATE cglm m) if(NOT MSVC)
target_link_libraries(${TEST_MAIN} PRIVATE m)
endif()
target_link_libraries(${TEST_MAIN} PRIVATE cglm)
target_include_directories(${TEST_MAIN} PRIVATE target_include_directories(${TEST_MAIN} PRIVATE
${CMAKE_CURRENT_LIST_DIR}/include ${CMAKE_CURRENT_LIST_DIR}/include
${CMAKE_CURRENT_LIST_DIR}/src ${CMAKE_CURRENT_LIST_DIR}/src

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@@ -16,6 +16,10 @@
# define _CRT_SECURE_NO_WARNINGS /* for windows */ # define _CRT_SECURE_NO_WARNINGS /* for windows */
#endif #endif
#ifndef _GNU_SOURCE
# define _GNU_SOURCE /* for drand48() */
#endif
#include <stdlib.h> #include <stdlib.h>
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>

View File

@@ -18,6 +18,8 @@ main(int argc, const char * argv[]) {
test_status_t st; test_status_t st;
int32_t i, count, passed, failed, maxlen; int32_t i, count, passed, failed, maxlen;
double start, end, elapsed, total; double start, end, elapsed, total;
(void)argc;
(void)argv;
passed = failed = maxlen = 0; passed = failed = maxlen = 0;
total = 0.0; total = 0.0;

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@@ -209,7 +209,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization> <Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;CGLM_EXPORTS;CGLM_DLL;%(PreprocessorDefinitions);CGLM_DLL</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;CGLM_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>None</DebugInformationFormat> <DebugInformationFormat>None</DebugInformationFormat>
<BasicRuntimeChecks>Default</BasicRuntimeChecks> <BasicRuntimeChecks>Default</BasicRuntimeChecks>
<PrecompiledHeaderFile /> <PrecompiledHeaderFile />
@@ -225,7 +225,7 @@
<ClCompile> <ClCompile>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization> <Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;CGLM_EXPORTS;CGLM_DLL;%(PreprocessorDefinitions);CGLM_DLL</PreprocessorDefinitions> <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;CGLM_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
@@ -246,7 +246,7 @@
<Optimization>MaxSpeed</Optimization> <Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;CGLM_EXPORTS;CGLM_DLL;%(PreprocessorDefinitions);CGLM_DLL</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;CGLM_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>None</DebugInformationFormat> <DebugInformationFormat>None</DebugInformationFormat>
<PrecompiledHeaderFile /> <PrecompiledHeaderFile />
<CompileAs>CompileAsC</CompileAs> <CompileAs>CompileAsC</CompileAs>
@@ -266,7 +266,7 @@
<Optimization>MaxSpeed</Optimization> <Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;CGLM_EXPORTS;CGLM_DLL;%(PreprocessorDefinitions);CGLM_DLL</PreprocessorDefinitions> <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;CGLM_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>None</DebugInformationFormat> <DebugInformationFormat>None</DebugInformationFormat>
<PrecompiledHeaderFile /> <PrecompiledHeaderFile />
<CompileAs>CompileAsC</CompileAs> <CompileAs>CompileAsC</CompileAs>