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6
.gitignore
vendored
6
.gitignore
vendored
@@ -41,10 +41,14 @@ packages/
|
||||
.anjuta/*
|
||||
*.anjuta*
|
||||
config.h.*
|
||||
config.h
|
||||
/config.h
|
||||
stamp*
|
||||
COPYING
|
||||
.idea/*
|
||||
*.VC.db
|
||||
cscope.*
|
||||
*-git-ignored-file.*
|
||||
test/*.trs
|
||||
test/test_*
|
||||
*.log
|
||||
test-*
|
||||
3
.gitmodules
vendored
Normal file
3
.gitmodules
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
[submodule "test/lib/cmocka"]
|
||||
path = test/lib/cmocka
|
||||
url = git://git.cryptomilk.org/projects/cmocka.git
|
||||
61
.travis.yml
Normal file
61
.travis.yml
Normal file
@@ -0,0 +1,61 @@
|
||||
language: c
|
||||
|
||||
os:
|
||||
- linux
|
||||
- osx
|
||||
|
||||
sudo: required
|
||||
dist: trusty
|
||||
|
||||
compiler:
|
||||
- clang
|
||||
- gcc
|
||||
|
||||
matrix:
|
||||
fast_finish: true
|
||||
exclude:
|
||||
# Skip GCC builds on macOS.
|
||||
- os: osx
|
||||
compiler: gcc
|
||||
include:
|
||||
# Additional GCC builds for code coverage.
|
||||
- os: linux
|
||||
compiler: gcc
|
||||
env: CODE_COVERAGE=ON
|
||||
|
||||
cache:
|
||||
apt: true
|
||||
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- clang-3.6
|
||||
- lcov
|
||||
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
|
||||
before_install:
|
||||
- pip install --user cpp-coveralls
|
||||
|
||||
script:
|
||||
- sh ./build-deps.sh
|
||||
- sh ./autogen.sh
|
||||
- if [[ "$CC" == "gcc" && "$CODE_COVERAGE" == "ON" ]]; then
|
||||
./configure CFLAGS="-ftest-coverage -fprofile-arcs";
|
||||
else
|
||||
./configure;
|
||||
fi
|
||||
- make
|
||||
- make check
|
||||
|
||||
after_success:
|
||||
- if [[ "$CC" == "gcc" && "$CODE_COVERAGE" == "ON" ]]; then
|
||||
coveralls
|
||||
--build-root .
|
||||
--exclude lib
|
||||
--exclude test
|
||||
--gcov-options '\-lp'
|
||||
--verbose;
|
||||
fi
|
||||
33
README.md
33
README.md
@@ -1,7 +1,17 @@
|
||||
# 🎥 OpenGL Mathematics (glm) for `C`
|
||||
[](https://travis-ci.org/recp/cglm)
|
||||
[](https://ci.appveyor.com/project/recp/cglm/branch/master)
|
||||
[](https://coveralls.io/github/recp/cglm?branch=master)
|
||||
[](https://www.codacy.com/app/recp/cglm?utm_source=github.com&utm_medium=referral&utm_content=recp/cglm&utm_campaign=Badge_Grade)
|
||||
|
||||
The original glm library is for C++ only (templates, namespaces, classes...), this library targeted to C99 but currently you can use it for C89 safely by language extensions e.g `__register`
|
||||
|
||||
#### Note for previous versions:
|
||||
|
||||
- _dup (duplicate) is changed to _copy. For instance `glm_vec_dup -> glm_vec_copy`
|
||||
- OpenGL related functions are dropped to make this lib platform/third-party independent
|
||||
- make sure you have latest version and feel free to report bugs, troubles
|
||||
|
||||
#### Note for C++ developers:
|
||||
If you don't aware about original GLM library yet, you may also want to look at:
|
||||
https://github.com/g-truc/glm
|
||||
@@ -84,6 +94,8 @@ MIT. check the LICENSE file
|
||||
### Unix (Autotools)
|
||||
|
||||
```text
|
||||
$ sh ./build-deps.sh # run only once (dependencies)
|
||||
$
|
||||
$ sh autogen.sh
|
||||
$ ./configure
|
||||
$ make
|
||||
@@ -92,10 +104,19 @@ $ [sudo] make install
|
||||
```
|
||||
|
||||
### Windows (MSBuild)
|
||||
Windows related build files, project files are located in `win` folder,
|
||||
make sure you are inside `cglm/win` folder.
|
||||
Code Analysis are enabled, it may take awhile to build
|
||||
|
||||
```text
|
||||
TODO:
|
||||
```Powershell
|
||||
$ cd win
|
||||
$ .\build.bat
|
||||
```
|
||||
if `msbuild` won't work (because of multi version VS) then try to build with `devenv`:
|
||||
```Powershell
|
||||
$ devenv cglm.sln /Build Release
|
||||
```
|
||||
|
||||
## How to use
|
||||
If you want to use inline versions of funcstions then; include main header
|
||||
```C
|
||||
@@ -130,3 +151,11 @@ Function usage and parameters are documented inside related headers.
|
||||
|
||||
- This library uses float types only, does not support Integers, Double... yet
|
||||
- If headers are not working properly with your compiler, IDE please open an issue, because I'm using GCC and clang to test it maybe sometimes MSVC
|
||||
|
||||
**TODO:**
|
||||
- [ ] Unit tests
|
||||
- [ ] Unit tests for comparing cglm with glm results
|
||||
- [x] Add version info
|
||||
- [ ] Unaligned operations (e.g. `glm_umat4_mul`)
|
||||
- [ ] Extra documentation
|
||||
- [ ] ARM Neon Arch
|
||||
|
||||
7
appveyor.yml
Normal file
7
appveyor.yml
Normal file
@@ -0,0 +1,7 @@
|
||||
image: Visual Studio 2017
|
||||
|
||||
build_script:
|
||||
- ps: >-
|
||||
cd win
|
||||
|
||||
.\build.bat
|
||||
30
build-deps.sh
Normal file
30
build-deps.sh
Normal file
@@ -0,0 +1,30 @@
|
||||
#! /bin/sh
|
||||
#
|
||||
# Copyright (c), Recep Aslantas.
|
||||
#
|
||||
# MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
# Full license can be found in the LICENSE file
|
||||
#
|
||||
|
||||
# check if deps are pulled
|
||||
git submodule update --init --recursive
|
||||
|
||||
# fix glibtoolize
|
||||
|
||||
cd $(dirname "$0")
|
||||
|
||||
if [ "$(uname)" = "Darwin" ]; then
|
||||
libtoolBin=$(which glibtoolize)
|
||||
libtoolBinDir=$(dirname "${libtoolBin}")
|
||||
ln -s $libtoolBin "${libtoolBinDir}/libtoolize"
|
||||
fi
|
||||
|
||||
# general deps: gcc make autoconf automake libtool cmake
|
||||
|
||||
# test - cmocka
|
||||
cd ./test/lib/cmocka
|
||||
mkdir build
|
||||
cd build
|
||||
cmake -DCMAKE_INSTALL_PREFIX=/usr -DCMAKE_BUILD_TYPE=Debug ..
|
||||
make -j8
|
||||
cd ../../../../
|
||||
@@ -7,7 +7,7 @@
|
||||
#*****************************************************************************
|
||||
|
||||
AC_PREREQ([2.69])
|
||||
AC_INIT([cglm], [0.1.0], [info@recp.me])
|
||||
AC_INIT([cglm], [0.2.0], [info@recp.me])
|
||||
AM_INIT_AUTOMAKE([-Wall -Werror foreign subdir-objects])
|
||||
|
||||
AC_CONFIG_MACRO_DIR([m4])
|
||||
|
||||
@@ -15,11 +15,11 @@ extern "C" {
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat4_udup(mat4 mat, mat4 dest);
|
||||
glmc_mat4_ucopy(mat4 mat, mat4 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat4_dup(mat4 mat, mat4 dest);
|
||||
glmc_mat4_copy(mat4 mat, mat4 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
|
||||
@@ -15,7 +15,7 @@ extern "C" {
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat3_dup(mat3 mat, mat3 dest);
|
||||
glmc_mat3_copy(mat3 mat, mat3 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
|
||||
@@ -15,15 +15,15 @@ extern "C" {
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec_dup(vec3 a, vec3 dest);
|
||||
glmc_vec_copy(vec3 a, vec3 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec4_dup3(vec4 a, vec3 dest);
|
||||
glmc_vec4_copy3(vec4 a, vec3 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec4_dup(vec4 v, vec4 dest);
|
||||
glmc_vec4_copy(vec4 v, vec4 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
@@ -117,6 +117,18 @@ CGLM_EXPORT
|
||||
void
|
||||
glmc_vec_proj(vec3 a, vec3 b, vec3 dest);
|
||||
|
||||
CGLM_INLINE
|
||||
void
|
||||
glmc_vec_center(vec3 v1, vec3 v2, vec3 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_vec_distance(vec3 v1, vec3 v2);
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_vec4_distance(vec4 v1, vec4 v2);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -87,7 +87,7 @@ glm_inv_tr(mat4 mat) {
|
||||
/* translate */
|
||||
glm_mat3_mulv(r, mat[3], t);
|
||||
glm_vec_flipsign(t);
|
||||
glm_vec_dup(t, mat[3]);
|
||||
glm_vec_copy(t, mat[3]);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -121,6 +121,13 @@ glm_translate_z(mat4 m, float to) {
|
||||
#endif
|
||||
}
|
||||
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_translate_make(mat4 m, vec3 v) {
|
||||
mat4 t = GLM_MAT4_IDENTITY_INIT;
|
||||
glm_translate_to(t, v, m);
|
||||
}
|
||||
|
||||
/* scale */
|
||||
|
||||
CGLM_INLINE
|
||||
@@ -130,7 +137,14 @@ glm_scale_to(mat4 m, vec3 v, mat4 dest) {
|
||||
glm_vec4_scale(m[1], v[1], dest[1]);
|
||||
glm_vec4_scale(m[2], v[2], dest[2]);
|
||||
|
||||
glm_vec4_dup(m[3], dest[3]);
|
||||
glm_vec4_copy(m[3], dest[3]);
|
||||
}
|
||||
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_scale_make(mat4 m, vec3 v) {
|
||||
mat4 t = GLM_MAT4_IDENTITY_INIT;
|
||||
glm_scale_to(t, v, m);
|
||||
}
|
||||
|
||||
CGLM_INLINE
|
||||
@@ -267,9 +281,9 @@ glm_rotate_ndc(mat4 m, float angle, vec3 axis_ndc) {
|
||||
glm_vec4_scale(m[2], rot[2][2], tmp[0]);
|
||||
glm_vec4_add(tmp[3], tmp[0], tmp[3]);
|
||||
|
||||
glm_vec4_dup(tmp[1], m[0]);
|
||||
glm_vec4_dup(tmp[2], m[1]);
|
||||
glm_vec4_dup(tmp[3], m[2]);
|
||||
glm_vec4_copy(tmp[1], m[0]);
|
||||
glm_vec4_copy(tmp[2], m[1]);
|
||||
glm_vec4_copy(tmp[3], m[2]);
|
||||
}
|
||||
|
||||
CGLM_INLINE
|
||||
@@ -325,10 +339,10 @@ glm_decompose_rs(mat4 m, mat4 r, vec3 s) {
|
||||
vec4 t = {0.0f, 0.0f, 0.0f, 1.0f};
|
||||
vec3 v;
|
||||
|
||||
glm_vec4_dup(m[0], r[0]);
|
||||
glm_vec4_dup(m[1], r[1]);
|
||||
glm_vec4_dup(m[2], r[2]);
|
||||
glm_vec4_dup(t, r[3]);
|
||||
glm_vec4_copy(m[0], r[0]);
|
||||
glm_vec4_copy(m[1], r[1]);
|
||||
glm_vec4_copy(m[2], r[2]);
|
||||
glm_vec4_copy(t, r[3]);
|
||||
|
||||
s[0] = glm_vec_norm(m[0]);
|
||||
s[1] = glm_vec_norm(m[1]);
|
||||
@@ -359,7 +373,7 @@ glm_decompose_rs(mat4 m, mat4 r, vec3 s) {
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_decompose(mat4 m, vec4 t, mat4 r, vec3 s) {
|
||||
glm_vec4_dup(m[3], t);
|
||||
glm_vec4_copy(m[3], t);
|
||||
glm_decompose_rs(m, r, s);
|
||||
}
|
||||
|
||||
|
||||
@@ -9,8 +9,18 @@
|
||||
#define cglm_vcam_h
|
||||
|
||||
#include "cglm-common.h"
|
||||
#include "cglm-platform.h"
|
||||
|
||||
/*!
|
||||
* @brief set up perspective peprojection matrix
|
||||
*
|
||||
* @param[in] left viewport.left
|
||||
* @param[in] right viewport.right
|
||||
* @param[in] bottom viewport.bottom
|
||||
* @param[in] top viewport.top
|
||||
* @param[in] nearVal near clipping plane
|
||||
* @param[in] farVal far clipping plane
|
||||
* @param[out] dest result matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_frustum(float left,
|
||||
@@ -37,6 +47,17 @@ glm_frustum(float left,
|
||||
dest[3][2] = -2.0f * farVal * nearVal * fn;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief set up orthographic projection matrix
|
||||
*
|
||||
* @param[in] left viewport.left
|
||||
* @param[in] right viewport.right
|
||||
* @param[in] bottom viewport.bottom
|
||||
* @param[in] top viewport.top
|
||||
* @param[in] nearVal near clipping plane
|
||||
* @param[in] farVal far clipping plane
|
||||
* @param[out] dest result matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_ortho(float left,
|
||||
@@ -63,62 +84,77 @@ glm_ortho(float left,
|
||||
dest[3][3] = 1.0f;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief set up unit orthographic projection matrix
|
||||
*
|
||||
* @param[in] aspect aspect ration ( width / height )
|
||||
* @param[out] dest result matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_ortho_default(mat4 dest) {
|
||||
int32_t rect[4];
|
||||
float aspectRatio;
|
||||
|
||||
glm_platfom_get_viewport_rect(rect);
|
||||
aspectRatio = (float)rect[2]/rect[3];
|
||||
|
||||
if (rect[2] >= rect[3]) {
|
||||
glm_ortho(-1.0f * aspectRatio,
|
||||
1.0f * aspectRatio,
|
||||
glm_ortho_default(float aspect,
|
||||
mat4 dest) {
|
||||
if (aspect >= 1.0f) {
|
||||
glm_ortho(-1.0f * aspect,
|
||||
1.0f * aspect,
|
||||
-1.0f,
|
||||
1.0f,
|
||||
-100.0f,
|
||||
100.0f,
|
||||
dest);
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
glm_ortho(-1.0f,
|
||||
1.0f,
|
||||
-1.0f / aspectRatio,
|
||||
1.0f / aspectRatio,
|
||||
-1.0f / aspect,
|
||||
1.0f / aspect,
|
||||
-100.0f,
|
||||
100.0f,
|
||||
dest);
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief set up orthographic projection matrix with given CUBE size
|
||||
*
|
||||
* @param[in] aspect aspect ratio ( width / height )
|
||||
* @param[in] size cube size
|
||||
* @param[out] dest result matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_ortho_default_s(float size, mat4 dest) {
|
||||
int32_t rect[4];
|
||||
float aspectRatio;
|
||||
|
||||
glm_platfom_get_viewport_rect(rect);
|
||||
aspectRatio = (float)rect[2]/rect[3];
|
||||
|
||||
if (rect[2] >= rect[3]) {
|
||||
glm_ortho(-size * aspectRatio,
|
||||
size * aspectRatio,
|
||||
glm_ortho_default_s(float aspect,
|
||||
float size,
|
||||
mat4 dest) {
|
||||
if (aspect >= 1.0f) {
|
||||
glm_ortho(-size * aspect,
|
||||
size * aspect,
|
||||
-size,
|
||||
size,
|
||||
-size - 100.0f,
|
||||
size + 100.0f,
|
||||
dest);
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
glm_ortho(-size,
|
||||
size,
|
||||
-size / aspectRatio,
|
||||
size / aspectRatio,
|
||||
-size / aspect,
|
||||
size / aspect,
|
||||
-size - 100.0f,
|
||||
size + 100.0f,
|
||||
dest);
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief set up perspective projection matrix
|
||||
*
|
||||
* @param[in] fovy field of view angle
|
||||
* @param[in] aspect aspect ratio ( width / height )
|
||||
* @param[in] nearVal near clipping plane
|
||||
* @param[in] farVal far clipping planes
|
||||
* @param[out] dest result matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_perspective(float fovy,
|
||||
@@ -140,31 +176,50 @@ glm_perspective(float fovy,
|
||||
dest[3][2] = 2 * nearVal * farVal * fn;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief set up perspective projection matrix with default near/far
|
||||
* and angle values
|
||||
*
|
||||
* @param[in] aspect aspect ratio ( width / height )
|
||||
* @param[out] dest result matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_perspective_default(mat4 dest) {
|
||||
int32_t rect[4];
|
||||
glm_platfom_get_viewport_rect(rect);
|
||||
|
||||
glm_perspective_default(float aspect,
|
||||
mat4 dest) {
|
||||
glm_perspective((float)CGLM_PI_4,
|
||||
(float)rect[2]/rect[3],
|
||||
aspect,
|
||||
0.01f,
|
||||
100.0f,
|
||||
dest);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief resize perspective matrix by aspect ratio ( width / height )
|
||||
* this very make easy to resize proj matrix when window, viewport
|
||||
* reized
|
||||
*
|
||||
* @param[in] aspect aspect ratio ( width / height )
|
||||
* @param[in, out] proj perspective projection matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_perspective_resize(mat4 proj) {
|
||||
int32_t rect[4];
|
||||
|
||||
glm_perspective_resize(float aspect,
|
||||
mat4 proj) {
|
||||
if (proj[0][0] == 0)
|
||||
return;
|
||||
|
||||
glm_platfom_get_viewport_rect(rect);
|
||||
proj[0][0] = (float)proj[1][1] * rect[3] / rect[2];
|
||||
proj[0][0] = proj[1][1] / aspect;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief set up view matrix
|
||||
*
|
||||
* @param[in] eye eye vector
|
||||
* @param[in] center center vector
|
||||
* @param[in] up up vector
|
||||
* @param[out] dest result matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_lookat(vec3 eye,
|
||||
|
||||
@@ -64,7 +64,7 @@ glm_euler_angles(mat4 m, vec3 dest) {
|
||||
path = (fabsf(a[0][0]) + fabsf(a[0][1]) + fabsf(a[0][2])) >=
|
||||
(fabsf(a[1][0]) + fabsf(a[1][1]) + fabsf(a[1][2]));
|
||||
|
||||
glm_vec_dup(a[path], dest);
|
||||
glm_vec_copy(a[path], dest);
|
||||
} else {
|
||||
dest[0] = atan2f(m[1][0], m[2][0]);
|
||||
dest[1] = CGLM_PI_2;
|
||||
|
||||
@@ -24,8 +24,14 @@
|
||||
{0.0f, 0.0f, 1.0f, 0.0f}, \
|
||||
{0.0f, 0.0f, 0.0f, 1.0f}}
|
||||
|
||||
#define GLM_MAT4_ZERO_INIT {{0.0f, 0.0f, 0.0f, 0.0f}, \
|
||||
{0.0f, 0.0f, 0.0f, 0.0f}, \
|
||||
{0.0f, 0.0f, 0.0f, 0.0f}, \
|
||||
{0.0f, 0.0f, 0.0f, 0.0f}}
|
||||
|
||||
/* for C only */
|
||||
#define GLM_MAT4_IDENTITY (mat4)GLM_MAT4_IDENTITY_INIT
|
||||
#define GLM_MAT4_ZERO (mat4)GLM_MAT4_ZERO_INIT
|
||||
|
||||
/*!
|
||||
* @brief copy all members of [mat] to [dest]
|
||||
@@ -38,7 +44,7 @@
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat4_udup(mat4 mat, mat4 dest) {
|
||||
glm_mat4_ucopy(mat4 mat, mat4 dest) {
|
||||
glm__memcpy(float, dest, mat, sizeof(mat4));
|
||||
}
|
||||
|
||||
@@ -50,7 +56,7 @@ glm_mat4_udup(mat4 mat, mat4 dest) {
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat4_dup(mat4 mat, mat4 dest) {
|
||||
glm_mat4_copy(mat4 mat, mat4 dest) {
|
||||
#ifdef __AVX__
|
||||
_mm256_store_ps(dest[0], _mm256_load_ps(mat[0]));
|
||||
_mm256_store_ps(dest[2], _mm256_load_ps(mat[2]));
|
||||
@@ -60,7 +66,7 @@ glm_mat4_dup(mat4 mat, mat4 dest) {
|
||||
_mm_store_ps(dest[2], _mm_load_ps(mat[2]));
|
||||
_mm_store_ps(dest[3], _mm_load_ps(mat[3]));
|
||||
#else
|
||||
glm_mat4_udup(mat, dest);
|
||||
glm_mat4_ucopy(mat, dest);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -242,7 +248,7 @@ glm_mat4_mulv(mat4 m, vec4 v, vec4 dest) {
|
||||
res[1] = m[0][1] * v[0] + m[1][1] * v[1] + m[2][1] * v[2] + m[3][1] * v[3];
|
||||
res[2] = m[0][2] * v[0] + m[1][2] * v[1] + m[2][2] * v[2] + m[3][2] * v[3];
|
||||
res[3] = m[0][3] * v[0] + m[1][3] * v[1] + m[2][3] * v[2] + m[3][3] * v[3];
|
||||
glm_vec4_dup(res, dest);
|
||||
glm_vec4_copy(res, dest);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -260,7 +266,7 @@ glm_mat4_mulv3(mat4 m, vec3 v, vec3 dest) {
|
||||
res[0] = m[0][0] * v[0] + m[1][0] * v[1] + m[2][0] * v[2];
|
||||
res[1] = m[0][1] * v[0] + m[1][1] * v[1] + m[2][1] * v[2];
|
||||
res[2] = m[0][2] * v[0] + m[1][2] * v[1] + m[2][2] * v[2];
|
||||
glm_vec_dup(res, dest);
|
||||
glm_vec_copy(res, dest);
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -477,9 +483,9 @@ CGLM_INLINE
|
||||
void
|
||||
glm_mat4_swap_col(mat4 mat, int col1, int col2) {
|
||||
vec4 tmp;
|
||||
glm_vec4_dup(mat[col1], tmp);
|
||||
glm_vec4_dup(mat[col2], mat[col1]);
|
||||
glm_vec4_dup(tmp, mat[col2]);
|
||||
glm_vec4_copy(mat[col1], tmp);
|
||||
glm_vec4_copy(mat[col2], mat[col1]);
|
||||
glm_vec4_copy(tmp, mat[col2]);
|
||||
}
|
||||
|
||||
/*!
|
||||
|
||||
@@ -14,9 +14,14 @@
|
||||
#define GLM_MAT3_IDENTITY_INIT {{1.0f, 0.0f, 0.0f}, \
|
||||
{0.0f, 1.0f, 0.0f}, \
|
||||
{0.0f, 0.0f, 1.0f}}
|
||||
#define GLM_MAT3_ZERO_INIT {{0.0f, 0.0f, 0.0f}, \
|
||||
{0.0f, 0.0f, 0.0f}, \
|
||||
{0.0f, 0.0f, 0.0f}}
|
||||
|
||||
|
||||
/* for C only */
|
||||
#define GLM_MAT3_IDENTITY (mat3)GLM_MAT3_IDENTITY_INIT
|
||||
#define GLM_MAT3_ZERO (mat3)GLM_MAT3_ZERO_INIT
|
||||
|
||||
/*!
|
||||
* @brief copy all members of [mat] to [dest]
|
||||
@@ -26,7 +31,7 @@
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat3_dup(mat3 mat, mat3 dest) {
|
||||
glm_mat3_copy(mat3 mat, mat3 dest) {
|
||||
glm__memcpy(float, dest, mat, sizeof(mat3));
|
||||
}
|
||||
|
||||
@@ -217,9 +222,9 @@ CGLM_INLINE
|
||||
void
|
||||
glm_mat3_swap_col(mat3 mat, int col1, int col2) {
|
||||
vec3 tmp;
|
||||
glm_vec_dup(mat[col1], tmp);
|
||||
glm_vec_dup(mat[col2], mat[col1]);
|
||||
glm_vec_dup(tmp, mat[col2]);
|
||||
glm_vec_copy(mat[col1], tmp);
|
||||
glm_vec_copy(mat[col2], mat[col1]);
|
||||
glm_vec_copy(tmp, mat[col2]);
|
||||
}
|
||||
|
||||
/*!
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#ifndef cglm_mat_opengl_h
|
||||
#define cglm_mat_opengl_h
|
||||
|
||||
#include "cglm-common.h"
|
||||
#include "cglm-platform.h"
|
||||
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_uniform(int32_t location, mat4 m) {
|
||||
glm_platform_uniform_mat4fv(location, m[0]);
|
||||
}
|
||||
|
||||
#endif /* cglm_mat_opengl_h */
|
||||
@@ -1,45 +0,0 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#ifndef cglm_platform_h
|
||||
#define cglm_platform_h
|
||||
|
||||
#include "cglm-common.h"
|
||||
|
||||
#ifdef __APPLE__
|
||||
# include <OpenGL/gl3.h>
|
||||
#else
|
||||
# ifdef _WIN32
|
||||
# define WIN32_LEAN_AND_MEAN
|
||||
# include <windows.h>
|
||||
# endif
|
||||
# include <GL/gl.h>
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
extern
|
||||
void
|
||||
glUniformMatrix4fv(GLint location,
|
||||
GLsizei count,
|
||||
GLboolean transpose,
|
||||
const GLfloat *value);
|
||||
#endif
|
||||
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_platform_uniform_mat4fv(int32_t location,
|
||||
const float *value) {
|
||||
glUniformMatrix4fv(location, 1, GL_FALSE, value);
|
||||
}
|
||||
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_platfom_get_viewport_rect(int32_t *rect) {
|
||||
glGetIntegerv(GL_VIEWPORT, rect);
|
||||
}
|
||||
|
||||
#endif /* cglm_platform_h */
|
||||
@@ -19,7 +19,8 @@
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_quat_identity(versor q) {
|
||||
glm_vec4_dup(GLM_QUAT_IDENTITY, q);
|
||||
versor v = GLM_QUAT_IDENTITY_INIT;
|
||||
glm_vec4_copy(v, q);
|
||||
}
|
||||
|
||||
CGLM_INLINE
|
||||
@@ -31,7 +32,7 @@ glm_quat(versor q,
|
||||
float z) {
|
||||
float a, c, s;
|
||||
|
||||
a = angle / 2.0f;
|
||||
a = angle * 0.5f;
|
||||
c = cosf(a);
|
||||
s = sinf(a);
|
||||
|
||||
@@ -48,7 +49,7 @@ glm_quatv(versor q,
|
||||
vec3 v) {
|
||||
float a, c, s;
|
||||
|
||||
a = angle / 2.0f;
|
||||
a = angle * 0.5f;
|
||||
c = cosf(a);
|
||||
s = sinf(a);
|
||||
|
||||
@@ -99,23 +100,33 @@ CGLM_INLINE
|
||||
void
|
||||
glm_quat_mat4(versor q, mat4 dest) {
|
||||
float w, x, y, z;
|
||||
float xx, yy, zz;
|
||||
float xy, yz, xz;
|
||||
float wx, wy, wz;
|
||||
|
||||
w = q[0];
|
||||
x = q[1];
|
||||
y = q[2];
|
||||
z = q[3];
|
||||
|
||||
dest[0][0] = 1.0f - 2.0f * (y * y + z * z);
|
||||
dest[0][1] = 2.0f * (x * y + w * z);
|
||||
dest[0][2] = 2.0f * (x * z - w * y);
|
||||
dest[0][3] = 0.0f;
|
||||
dest[1][0] = 2.0f * (x * y - w * z);
|
||||
dest[1][1] = 1.0f - 2.0f * (x * x + z * z);
|
||||
dest[1][2] = 2.0f * (y * z + w * x);
|
||||
xx = 2.0f * x * x; xy = 2.0f * x * y; wx = 2.0f * w * x;
|
||||
yy = 2.0f * y * y; yz = 2.0f * y * z; wy = 2.0f * w * y;
|
||||
zz = 2.0f * z * z; xz = 2.0f * x * z; wz = 2.0f * w * z;
|
||||
|
||||
dest[0][0] = 1.0f - yy - zz;
|
||||
dest[1][1] = 1.0f - xx - zz;
|
||||
dest[2][2] = 1.0f - xx - yy;
|
||||
|
||||
dest[0][1] = xy + wz;
|
||||
dest[1][2] = yz + wx;
|
||||
dest[2][0] = xz + wy;
|
||||
|
||||
dest[1][0] = xy - wz;
|
||||
dest[2][1] = yz - wx;
|
||||
dest[0][2] = xz - wy;
|
||||
|
||||
dest[1][3] = 0.0f;
|
||||
dest[2][0] = 2.0f * (x * z + w * y);
|
||||
dest[2][1] = 2.0f * (y * z - w * x);
|
||||
dest[2][2] = 1.0f - 2.0f * (x * x + y * y);
|
||||
dest[0][3] = 0.0f;
|
||||
dest[2][3] = 0.0f;
|
||||
dest[3][0] = 0.0f;
|
||||
dest[3][1] = 0.0f;
|
||||
|
||||
@@ -45,4 +45,10 @@ glm_make_deg(float *rad) {
|
||||
*rad = *rad * 180.0f / CGLM_PI;
|
||||
}
|
||||
|
||||
CGLM_INLINE
|
||||
float
|
||||
glm_pow2(float x) {
|
||||
return x * x;
|
||||
}
|
||||
|
||||
#endif /* cglm_util_h */
|
||||
|
||||
@@ -59,7 +59,7 @@ glm_vec_broadcast(float val, vec3 d) {
|
||||
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec4_broadcast(float val, vec3 d) {
|
||||
glm_vec4_broadcast(float val, vec4 d) {
|
||||
#if defined( __SSE__ ) || defined( __SSE2__ )
|
||||
_mm_store_ps(d, _mm_set1_ps(val));
|
||||
#else
|
||||
@@ -148,7 +148,7 @@ float
|
||||
glm_vec4_min(vec4 v) {
|
||||
float min;
|
||||
|
||||
min = glm_vec_max(v);
|
||||
min = glm_vec_min(v);
|
||||
if (v[3] < min)
|
||||
min = v[3];
|
||||
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include "cglm-common.h"
|
||||
#include "cglm-vec-ext.h"
|
||||
#include "arch/simd/cglm-intrin.h"
|
||||
#include "cglm-util.h"
|
||||
|
||||
/*!
|
||||
* @brief copy all members of [a] to [dest]
|
||||
@@ -25,7 +26,7 @@
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec_dup(vec3 a, vec3 dest) {
|
||||
glm_vec_copy(vec3 a, vec3 dest) {
|
||||
dest[0] = a[0];
|
||||
dest[1] = a[1];
|
||||
dest[2] = a[2];
|
||||
@@ -39,7 +40,7 @@ glm_vec_dup(vec3 a, vec3 dest) {
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec4_dup3(vec4 a, vec3 dest) {
|
||||
glm_vec4_copy3(vec4 a, vec3 dest) {
|
||||
dest[0] = a[0];
|
||||
dest[1] = a[1];
|
||||
dest[2] = a[2];
|
||||
@@ -53,7 +54,7 @@ glm_vec4_dup3(vec4 a, vec3 dest) {
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec4_dup(vec4 v, vec4 dest) {
|
||||
glm_vec4_copy(vec4 v, vec4 dest) {
|
||||
#if defined( __SSE__ ) || defined( __SSE2__ )
|
||||
_mm_store_ps(dest, _mm_load_ps(v));
|
||||
#else
|
||||
@@ -475,7 +476,7 @@ glm_vec_rotate_m4(mat4 m, vec3 v, vec3 dest) {
|
||||
res[1] = x[1] * v[0] + y[1] * v[1] + z[1] * v[2];
|
||||
res[2] = x[2] * v[0] + y[2] * v[1] + z[2] * v[2];
|
||||
|
||||
glm_vec_dup(res, dest);
|
||||
glm_vec_copy(res, dest);
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -493,4 +494,49 @@ glm_vec_proj(vec3 a, vec3 b, vec3 dest) {
|
||||
dest);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief find center point of two vector
|
||||
*
|
||||
* @param[in] v1
|
||||
* @param[in] v2
|
||||
* @param[out] dest center point
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec_center(vec3 v1, vec3 v2, vec3 dest) {
|
||||
glm_vec_add(v1, v2, dest);
|
||||
glm_vec_scale(dest, 0.5f, dest);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief distance between two vectors
|
||||
*
|
||||
* @param[in] v1
|
||||
* @param[in] v2
|
||||
* @return returns distance
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glm_vec_distance(vec3 v1, vec3 v2) {
|
||||
return sqrtf(glm_pow2(v2[0] - v1[0])
|
||||
+ glm_pow2(v2[1] - v1[1])
|
||||
+ glm_pow2(v2[2] - v1[2]));
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief distance between two vectors
|
||||
*
|
||||
* @param[in] v1
|
||||
* @param[in] v2
|
||||
* @return returns distance
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glm_vec4_distance(vec4 v1, vec4 v2) {
|
||||
return sqrtf(glm_pow2(v2[0] - v1[0])
|
||||
+ glm_pow2(v2[1] - v1[1])
|
||||
+ glm_pow2(v2[2] - v1[2])
|
||||
+ glm_pow2(v2[3] - v1[3]));
|
||||
}
|
||||
|
||||
#endif /* cglm_vec_h */
|
||||
|
||||
15
include/cglm-version.h
Normal file
15
include/cglm-version.h
Normal file
@@ -0,0 +1,15 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#ifndef cglm_version_h
|
||||
#define cglm_version_h
|
||||
|
||||
#define CGLM_VERSION_MAJOR 0
|
||||
#define CGLM_VERSION_MINOR 2
|
||||
#define CGLM_VERSION_PATCH 0
|
||||
|
||||
#endif /* cglm_version_h */
|
||||
24
makefile.am
24
makefile.am
@@ -18,7 +18,22 @@ AM_CFLAGS = -Wall \
|
||||
lib_LTLIBRARIES = libcglm.la
|
||||
libcglm_la_LDFLAGS = -no-undefined -version-info 0:1:0
|
||||
|
||||
nobase_include_HEADERS = include/cglm.h \
|
||||
checkLDFLAGS = -L./.libs \
|
||||
-L./test/lib/cmocka/build/src \
|
||||
-lcmocka \
|
||||
-lm \
|
||||
-lcglm
|
||||
checkCFLAGS = -I./test/lib/cmocka/include \
|
||||
-I./include
|
||||
|
||||
check_PROGRAMS = test/test_mat4
|
||||
TESTS = $(check_PROGRAMS)
|
||||
|
||||
test_test_mat4_LDFLAGS = $(checkLDFLAGS)
|
||||
test_test_mat4_CFLAGS = $(checkCFLAGS)
|
||||
|
||||
nobase_include_HEADERS = include/cglm-version.h \
|
||||
include/cglm.h \
|
||||
include/cglm-call.h \
|
||||
include/cglm-cam.h \
|
||||
include/cglm-io.h \
|
||||
@@ -32,8 +47,6 @@ nobase_include_HEADERS = include/cglm.h \
|
||||
include/cglm-quat.h \
|
||||
include/cglm-mat.h \
|
||||
include/cglm-affine-mat.h \
|
||||
include/cglm-platform.h \
|
||||
include/cglm-opengl.h \
|
||||
include/arch/simd/cglm-mat-simd-avx.h \
|
||||
include/arch/simd/cglm-affine-mat-avx.h \
|
||||
include/arch/simd/cglm-quat-simd.h \
|
||||
@@ -59,3 +72,8 @@ libcglm_la_SOURCES=\
|
||||
src/cglm-vec.c \
|
||||
src/cglm-mat3.c \
|
||||
src/cglm-mat.c
|
||||
|
||||
test_test_mat4_SOURCES=test/src/test_mat4.c
|
||||
|
||||
all-local:
|
||||
sh ./post-build.sh
|
||||
|
||||
19
post-build.sh
Normal file
19
post-build.sh
Normal file
@@ -0,0 +1,19 @@
|
||||
#! /bin/sh
|
||||
#
|
||||
# Copyright (c), Recep Aslantas.
|
||||
#
|
||||
# MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
# Full license can be found in the LICENSE file
|
||||
#
|
||||
|
||||
cd $(dirname "$0")
|
||||
|
||||
mkdir -p .libs
|
||||
|
||||
if [ "$(uname)" = "Darwin" ]; then
|
||||
ln -sf $(pwd)/test/lib/cmocka/build/src/libcmocka.0.dylib \
|
||||
.libs/libcmocka.0.dylib;
|
||||
else
|
||||
ln -sf $(pwd)/test/lib/cmocka/build/src/libcmocka.so.0 \
|
||||
.libs/libcmocka.so.0;
|
||||
fi
|
||||
@@ -9,14 +9,14 @@
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat4_udup(mat4 mat, mat4 dest) {
|
||||
glm_mat4_dup(mat, dest);
|
||||
glmc_mat4_ucopy(mat4 mat, mat4 dest) {
|
||||
glm_mat4_copy(mat, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat4_dup(mat4 mat, mat4 dest) {
|
||||
glm_mat4_dup(mat, dest);
|
||||
glmc_mat4_copy(mat4 mat, mat4 dest) {
|
||||
glm_mat4_copy(mat, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat3_dup(mat3 mat, mat3 dest) {
|
||||
glm_mat3_dup(mat, dest);
|
||||
glmc_mat3_copy(mat3 mat, mat3 dest) {
|
||||
glm_mat3_copy(mat, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
|
||||
@@ -9,20 +9,20 @@
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec_dup(vec3 a, vec3 dest) {
|
||||
glm_vec_dup(a, dest);
|
||||
glmc_vec_copy(vec3 a, vec3 dest) {
|
||||
glm_vec_copy(a, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec4_dup3(vec4 a, vec3 dest) {
|
||||
glm_vec4_dup3(a, dest);
|
||||
glmc_vec4_copy3(vec4 a, vec3 dest) {
|
||||
glm_vec4_copy3(a, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec4_dup(vec4 v, vec4 dest) {
|
||||
glm_vec4_dup(v, dest);
|
||||
glmc_vec4_copy(vec4 v, vec4 dest) {
|
||||
glm_vec4_copy(v, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
@@ -162,3 +162,21 @@ void
|
||||
glmc_vec_proj(vec3 a, vec3 b, vec3 dest) {
|
||||
glm_vec_proj(a, b, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec_center(vec3 v1, vec3 v2, vec3 dest) {
|
||||
glm_vec_center(v1, v2, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_vec_distance(vec3 v1, vec3 v2) {
|
||||
return glm_vec_distance(v1, v2);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_vec4_distance(vec4 v1, vec4 v2) {
|
||||
return glm_vec4_distance(v1, v2);
|
||||
}
|
||||
|
||||
22
src/config.h
Normal file
22
src/config.h
Normal file
@@ -0,0 +1,22 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#ifndef cglm__config__h_
|
||||
#define cglm__config__h_
|
||||
|
||||
#if defined(_WIN32) || defined(WIN32)
|
||||
|
||||
/* Exclude rarely-used stuff from Windows headers */
|
||||
# define WIN32_LEAN_AND_MEAN
|
||||
# include <SDKDDKVer.h>
|
||||
|
||||
/* Windows Header Files: */
|
||||
# include <windows.h>
|
||||
|
||||
#endif
|
||||
|
||||
#endif /* cglm__config__h_ */
|
||||
23
src/dllmain.c
Normal file
23
src/dllmain.c
Normal file
@@ -0,0 +1,23 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
|
||||
BOOL
|
||||
APIENTRY
|
||||
DllMain(HMODULE hModule,
|
||||
DWORD ul_reason_for_call,
|
||||
LPVOID lpReserved) {
|
||||
switch (ul_reason_for_call) {
|
||||
case DLL_PROCESS_ATTACH:
|
||||
case DLL_THREAD_ATTACH:
|
||||
case DLL_THREAD_DETACH:
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
1
test/lib/cmocka
Submodule
1
test/lib/cmocka
Submodule
Submodule test/lib/cmocka added at 5f61d2f188
40
test/src/test_common.h
Normal file
40
test/src/test_common.h
Normal file
@@ -0,0 +1,40 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#ifndef test_common_h
|
||||
#define test_common_h
|
||||
|
||||
#include <stdarg.h>
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
#include <setjmp.h>
|
||||
#include <cmocka.h>
|
||||
#include <time.h>
|
||||
|
||||
#include <cglm.h>
|
||||
#include <cglm-call.h>
|
||||
|
||||
#define precision 0.00001f
|
||||
|
||||
static
|
||||
void
|
||||
test_rand_mat4(mat4 dest);
|
||||
|
||||
static
|
||||
void
|
||||
test_rand_mat4(mat4 dest) {
|
||||
int i, j;
|
||||
|
||||
srand((unsigned int)time(NULL));
|
||||
for (i = 0; i < 4; i++) {
|
||||
for (j = 0; j < 4; j++) {
|
||||
dest[i][j] = drand48();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* test_common_h */
|
||||
77
test/src/test_mat4.c
Normal file
77
test/src/test_mat4.c
Normal file
@@ -0,0 +1,77 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#include <time.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#include <float.h>
|
||||
|
||||
#include "test_common.h"
|
||||
|
||||
#define m 4
|
||||
#define n 4
|
||||
|
||||
void
|
||||
test_mat4_mul(void **state) {
|
||||
mat4 m1 = GLM_MAT4_IDENTITY_INIT;
|
||||
mat4 m2 = GLM_MAT4_IDENTITY_INIT;
|
||||
mat4 m3;
|
||||
mat4 m4 = GLM_MAT4_ZERO_INIT;
|
||||
int i, j, k;
|
||||
|
||||
/* test identity matrix multiplication */
|
||||
glm_mat4_mul(m1, m2, m3);
|
||||
for (i = 0; i < m; i++) {
|
||||
for (j = 0; j < n; j++) {
|
||||
if (i == j)
|
||||
assert_true(m3[i][j] == 1.0f);
|
||||
else
|
||||
assert_true(m3[i][j] == 0.0f);
|
||||
}
|
||||
}
|
||||
|
||||
/* test random matrices */
|
||||
/* random matrices */
|
||||
test_rand_mat4(m1);
|
||||
test_rand_mat4(m2);
|
||||
|
||||
glm_mat4_mul(m1, m2, m3);
|
||||
for (i = 0; i < m; i++) {
|
||||
for (j = 0; j < n; j++) {
|
||||
for (k = 0; k < m; k++)
|
||||
/* column-major */
|
||||
m4[i][j] += m1[k][j] * m2[i][k];
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < m; i++) {
|
||||
for (j = 0; j < n; j++) {
|
||||
for (k = 0; k < m; k++)
|
||||
assert_true(fabsf(m3[i][j] - m4[i][j]) <= FLT_EPSILON);
|
||||
}
|
||||
}
|
||||
|
||||
/* test pre compiled */
|
||||
glmc_mat4_mul(m1, m2, m3);
|
||||
for (i = 0; i < m; i++) {
|
||||
for (j = 0; j < n; j++) {
|
||||
for (k = 0; k < m; k++)
|
||||
assert_true(fabsf(m3[i][j] - m4[i][j]) <= FLT_EPSILON);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
main(int argc, const char * argv[]) {
|
||||
const struct CMUnitTest tests[] = {
|
||||
cmocka_unit_test(test_mat4_mul)
|
||||
};
|
||||
|
||||
return cmocka_run_group_tests(tests,
|
||||
NULL,
|
||||
NULL);
|
||||
}
|
||||
4
win/.gitignore
vendored
Normal file
4
win/.gitignore
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
!cglm.sln
|
||||
!cglm.vcxproj
|
||||
!cglm.vcxproj.filters
|
||||
!packages.config
|
||||
1
win/build.bat
Normal file
1
win/build.bat
Normal file
@@ -0,0 +1 @@
|
||||
msbuild cglm.vcxproj /p:Configuration=Release
|
||||
28
win/cglm.sln
Normal file
28
win/cglm.sln
Normal file
@@ -0,0 +1,28 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.26403.7
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cglm", "cglm.vcxproj", "{CA8BCAF9-CD25-4133-8F62-3D1449B5D2FC}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{CA8BCAF9-CD25-4133-8F62-3D1449B5D2FC}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{CA8BCAF9-CD25-4133-8F62-3D1449B5D2FC}.Debug|x64.Build.0 = Debug|x64
|
||||
{CA8BCAF9-CD25-4133-8F62-3D1449B5D2FC}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{CA8BCAF9-CD25-4133-8F62-3D1449B5D2FC}.Debug|x86.Build.0 = Debug|Win32
|
||||
{CA8BCAF9-CD25-4133-8F62-3D1449B5D2FC}.Release|x64.ActiveCfg = Release|x64
|
||||
{CA8BCAF9-CD25-4133-8F62-3D1449B5D2FC}.Release|x64.Build.0 = Release|x64
|
||||
{CA8BCAF9-CD25-4133-8F62-3D1449B5D2FC}.Release|x86.ActiveCfg = Release|Win32
|
||||
{CA8BCAF9-CD25-4133-8F62-3D1449B5D2FC}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
212
win/cglm.vcxproj
Normal file
212
win/cglm.vcxproj
Normal file
@@ -0,0 +1,212 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>15.0</VCProjectVersion>
|
||||
<ProjectGuid>{CA8BCAF9-CD25-4133-8F62-3D1449B5D2FC}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>cglm</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
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153
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153
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Reference in New Issue
Block a user