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...

55 Commits

Author SHA1 Message Date
Recep Aslantas
4a308dcd9e fix aabb-sphere test (#179) 2021-02-28 23:12:06 +03:00
Recep Aslantas
fec396950b Merge pull request #178 from gaurapanasenko/master
Fixed cmake config install path
2021-02-22 10:31:06 +03:00
Yehor Panasenko
981af0565e Fixed cmake config install path
Now you can use library with
```cmake
find_package(cglm REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE ${CGLM_LIBRARY})
```
2021-02-22 04:46:22 +02:00
Recep Aslantas
1d215ef5f3 Merge pull request #177 from Winter091/master
remove wrong c standard bug
2021-01-25 20:05:58 +03:00
winter091
2b7cfde64f remove wrong c standard bug 2021-01-25 15:50:18 +03:00
Recep Aslantas
c783c42101 Merge pull request #174 from timgates42/bugfix_typo_assume
docs: fix simple typo, asume -> assume
2020-12-12 09:18:09 +03:00
Tim Gates
bddcfedead docs: fix simple typo, asume -> assume
There is a small typo in include/cglm/affine.h.

Should read `assume` rather than `asume`.
2020-12-12 12:13:48 +11:00
Recep Aslantas
34e7438271 Merge pull request #172 from SanderMertens/master
Replace hex floating point literals
2020-12-04 13:00:07 +03:00
Sander Mertens
485ff6bc46 Replace hex floating point literals 2020-12-01 21:49:35 -08:00
Recep Aslantas
4ab9ab4772 docs: fix/improve build documentation 2020-11-21 18:20:04 +03:00
Recep Aslantas
a5ff477fc8 doc: fix duplicate entry warning 2020-11-21 18:13:59 +03:00
Recep Aslantas
254570d006 Merge pull request #169 from podsvirov/docs-c-id-attribute-restrict
Fix Documentions WARNING for __restrict attribute
2020-11-21 18:11:28 +03:00
Konstantin Podsvirov
681f20d540 Fix Documentions WARNING for __restrict attribute
Add `__restrict` keyword to `c_id_attributes` added in `sphinx 3.0`.

Closes #167
2020-11-21 15:34:18 +03:00
Recep Aslantas
fd87f6e2c3 Merge pull request #168 from podsvirov/fix-fix-docs-for-vec2
Fix fix docs for glm_vec2()
2020-11-21 14:32:48 +03:00
Konstantin Podsvirov
2c12c6dce5 Fix fix docs for glm_vec2()
Remove extra `\` symbol.
2020-11-21 14:05:19 +03:00
Recep Aslantas
5619527fd3 Update cglm.podspec 2020-11-19 22:42:12 +03:00
Recep Aslantas
8b1c3c3fc4 now working on v0.8.0 2020-11-19 22:21:21 +03:00
Recep Aslantas
ec852c7682 Merge pull request #164 from taisei-project/fix-cast-align
simd/x86: fix -Wcast-align warnings (gcc/clang)
2020-11-09 11:19:02 +03:00
Recep Aslantas
5433c9ed6c Merge pull request #165 from taisei-project/meson-install-option
meson: add 'install' option
2020-11-09 11:11:36 +03:00
Andrei Alexeyev
2a2d51624b meson: add 'install' option
This is useful for people who want to use cglm as a meson subproject
without polluting the main project's install target.
2020-11-08 20:30:24 +02:00
Andrei Alexeyev
5fa908602f simd/x86: fix -Wcast-align warnings (gcc/clang)
This modifies glmm_{load,store}3 functions to make the compiler assume
the v pointer is appropriately aligned for the type it is being cast to.
Not tested with CGLM_ALL_UNALIGNED, but it probably doesn't matter.
2020-11-08 20:09:57 +02:00
Recep Aslantas
9da74f9654 Update CREDITS 2020-11-08 17:57:34 +03:00
Recep Aslantas
dddb077b13 ignore xcode user data 2020-11-08 17:42:55 +03:00
Recep Aslantas
6107287c9a Merge pull request #163 from emersion/glm-vec2-doc-fix
Fix docs for glm_vec2()
2020-10-17 09:19:33 +03:00
Simon Ser
7dccbef6e3 Fix docs for glm_vec2()
The prototype takes a float *, which can be vec3 or vec4.
2020-10-16 22:32:24 +02:00
Recep Aslantas
d920a62be2 Merge pull request #160 from smumryak/master
Added simple swiftpm package file
2020-09-08 11:55:18 +03:00
Serhii Mumriak
73f32b9ef7 Updated README.md with swift configuration information 2020-09-07 17:26:33 -07:00
Serhii Mumriak
2e5257bcc1 Updated 160 PR according review comments. 2020-09-07 17:09:37 -07:00
Serhii Mumriak
65b0b461ab Added simple swiftpm package file with module map and empty C file to trick the compiler to build the empty C target. 2020-09-05 20:39:12 -07:00
Recep Aslantas
e34601f578 arm neon: multiply mat4 with vec4 2020-08-29 11:51:07 +03:00
Recep Aslantas
fa01a3077b neon: support transpose mat4 with neon 2020-08-29 11:33:13 +03:00
Recep Aslantas
54f805a62d neon: move neon-scale to simd header 2020-08-29 11:32:44 +03:00
Recep Aslantas
a05b282fad now working on v0.7.9 2020-08-29 10:19:50 +03:00
Recep Aslantas
66f6bbde6c io: deprecate CGLM_NO_PRINTS_NOOP 2020-08-08 10:53:35 +03:00
Recep Aslantas
4054d9a190 io: update documentation + README 2020-08-08 10:47:38 +03:00
Recep Aslantas
c1112f0063 io: make options changable by user
* this will help to disable colorful output because not all terminals can print colors.
2020-08-08 10:22:16 +03:00
Recep Aslantas
b62e922f32 io: make prints noop if we can't define them 2020-08-08 10:20:44 +03:00
Recep Aslantas
3c53bed709 now working on v0.7.8 2020-08-08 10:14:41 +03:00
Recep Aslantas
a2b6d71558 Merge pull request #158 from randy408/meson
Add meson build support
2020-08-06 00:55:04 +03:00
Randy
fdfceb9f5b update build.rst 2020-08-05 23:14:05 +02:00
Randy
d273daecfe update README 2020-08-05 23:05:11 +02:00
Randy
92b75a1345 meson: add option to build tests, default to false 2020-08-05 22:49:52 +02:00
Randy
640795a771 update README 2020-08-04 20:50:33 +02:00
Randy
cad265ebcd add meson.build 2020-08-04 20:31:39 +02:00
Recep Aslantas
387c33fb4d Merge pull request #154 from randy408/symbol
win32: fix symbol exports
2020-08-04 21:05:28 +03:00
Randy
77585de397 remove CGLM_DLL from vs solution 2020-08-04 19:16:05 +02:00
Randy
a9b06e4b35 gcc: fix warnings (#156) 2020-08-04 19:57:10 +03:00
Recep Aslantas
7976ac78f2 Merge pull request #155 from randy408/test
test: don't link 'm' with msvc
2020-08-04 00:23:13 +03:00
Randy
208f8073ad test: don't link 'm' with msvc 2020-08-03 22:47:23 +02:00
Randy
009fb966a6 drop CGLM_DLL, add CGLM_STATIC 2020-08-03 22:45:50 +02:00
Randy
09fd9f86b9 update CMakefile 2020-08-03 20:47:12 +02:00
Randy
2ff4ae0b4c simplify exports check 2020-08-03 20:47:00 +02:00
Randy
aa0a195e98 win32: fix symbol exports 2020-08-03 19:34:45 +02:00
Recep Aslantas
87092e6849 build: add missing files to project files 2020-07-31 20:09:57 +03:00
Recep Aslantas
89ced4166a Merge pull request #151 from recp/affine2d
2D Affine Transforms
2020-07-31 19:21:30 +03:00
35 changed files with 497 additions and 68 deletions

1
.gitignore vendored
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@@ -75,3 +75,4 @@ Default-568h@2x.png
build/ build/
conftest.dir/* conftest.dir/*
confdefs.h confdefs.h
*.xcuserdatad

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@@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.8.2) cmake_minimum_required(VERSION 3.8.2)
project(cglm VERSION 0.7.7 LANGUAGES C) project(cglm VERSION 0.8.0 LANGUAGES C)
set(CMAKE_C_STANDARD 11) set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED YES) set(CMAKE_C_STANDARD_REQUIRED YES)
@@ -18,11 +18,11 @@ else(CGLM_STATIC)
endif() endif()
if(CGLM_USE_C99) if(CGLM_USE_C99)
set(C_STANDARD 99) set(CMAKE_C_STANDARD 99)
endif() endif()
if(MSVC) if(MSVC)
add_definitions(-DNDEBUG -D_WINDOWS -D_USRDLL -DCGLM_EXPORTS -DCGLM_DLL) add_definitions(-DNDEBUG -D_WINDOWS -D_USRDLL)
add_compile_options(/W3 /Ox /Gy /Oi /TC) add_compile_options(/W3 /Ox /Gy /Oi /TC)
# Ref: https://skia.googlesource.com/third_party/sdl/+/refs/heads/master/CMakeLists.txt#225 # Ref: https://skia.googlesource.com/third_party/sdl/+/refs/heads/master/CMakeLists.txt#225
@@ -75,6 +75,12 @@ add_library(${PROJECT_NAME}
src/affine2d.c src/affine2d.c
) )
if(CGLM_SHARED)
add_definitions(-DCGLM_EXPORTS)
else()
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCGLM_STATIC)
endif()
set_target_properties(${PROJECT_NAME} PROPERTIES set_target_properties(${PROJECT_NAME} PROPERTIES
VERSION ${PROJECT_VERSION} VERSION ${PROJECT_VERSION}
SOVERSION ${PROJECT_VERSION_MAJOR}) SOVERSION ${PROJECT_VERSION_MAJOR})
@@ -111,6 +117,7 @@ export(TARGETS ${PROJECT_NAME}
) )
install(EXPORT ${PROJECT_NAME} install(EXPORT ${PROJECT_NAME}
FILE "${PROJECT_NAME}Config.cmake"
NAMESPACE ${PROJECT_NAME}:: NAMESPACE ${PROJECT_NAME}::
DESTINATION ${CMAKE_INSTALL_LIBDIR}/${PROJECT_NAME}/cmake) DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME})

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@@ -71,3 +71,6 @@ Authors:
Thomas Möller (tompa@clarus.se) Thomas Möller (tompa@clarus.se)
Ben Trumbore (wbt@graphics.cornell.edu) Ben Trumbore (wbt@graphics.cornell.edu)
Link to paper: http://webserver2.tecgraf.puc-rio.br/~mgattass/cg/trbRR/Fast%20MinimumStorage%20RayTriangle%20Intersection.pdf Link to paper: http://webserver2.tecgraf.puc-rio.br/~mgattass/cg/trbRR/Fast%20MinimumStorage%20RayTriangle%20Intersection.pdf
14. ARM NEON: Matrix Vector Multiplication
https://stackoverflow.com/a/57793352/2676533

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@@ -132,7 +132,8 @@ cglm_struct_HEADERS = include/cglm/struct/mat4.h \
include/cglm/struct/project.h \ include/cglm/struct/project.h \
include/cglm/struct/sphere.h \ include/cglm/struct/sphere.h \
include/cglm/struct/color.h \ include/cglm/struct/color.h \
include/cglm/struct/curve.h include/cglm/struct/curve.h \
include/cglm/struct/affine2d.h
libcglm_la_SOURCES=\ libcglm_la_SOURCES=\
src/euler.c \ src/euler.c \

44
Package.swift Normal file
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@@ -0,0 +1,44 @@
// swift-tools-version:5.2
import PackageDescription
let package = Package(
name: "cglm",
products: [
.library(name: "cglm", type: .static, targets: ["cglmHeader"]),
.library(name: "cglmc", targets: ["cglmCompiled"]),
],
dependencies: [],
targets: [
.target(
name: "cglmCompiled",
path: "./",
exclude: [
"./docs",
"./src/swift",
"./include",
"./test",
"./win",
],
sources: [
"./src",
],
publicHeadersPath: "./include"
),
.target(
name: "cglmHeader",
path: "./",
exclude: [
"./docs",
"./include",
"./test",
"./win",
],
sources: [
"./src/swift",
],
publicHeadersPath: "./include"
),
],
cLanguageStandard: .c11
)

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@@ -25,6 +25,7 @@ you have the latest version
- **[new option]** by starting v0.4.5, you can disable alignment requirement, check options in docs. - **[new option]** by starting v0.4.5, you can disable alignment requirement, check options in docs.
- **[major change]** by starting v0.5.0, vec3 functions use **glm_vec3_** namespace, it was **glm_vec_** until v0.5.0 - **[major change]** by starting v0.5.0, vec3 functions use **glm_vec3_** namespace, it was **glm_vec_** until v0.5.0
- **[major change]** by starting v0.5.1, built-in alignment is removed from **vec3** and **mat3** types - **[major change]** by starting v0.5.1, built-in alignment is removed from **vec3** and **mat3** types
- **[major change]** by starting v0.7.3, inline print functions are disabled in release/production mode to eliminate print costs (see options in documentation). Print output also improved. You can disable colors if you need (see documentation)
#### Note for C++ developers: #### Note for C++ developers:
If you are not aware of the original GLM library yet, you may also want to look at: If you are not aware of the original GLM library yet, you may also want to look at:
@@ -183,6 +184,67 @@ add_subdirectory(external/cglm/)
# or you can use find_package to configure cglm # or you can use find_package to configure cglm
``` ```
### Meson (All platforms)
```bash
$ meson build # [Optional] --default-library=static
$ cd build
$ ninja
$ sudo ninja install # [Optional]
```
##### Meson options with Defaults:
```meson
c_std=c11
buildtype=release
default_library=shared
enable_tests=false # to run tests: ninja test
```
#### Use with your Meson project
* Example:
```meson
# Clone cglm or create a cglm.wrap under <source_root>/subprojects
project('name', 'c')
cglm_dep = dependency('cglm', fallback : 'cglm', 'cglm_dep')
executable('exe', 'src/main.c', dependencies : cglm_dep)
```
### Swift (Swift Package Manager)
Currently only default build options are supported. Add **cglm** dependency to your project:
```swift
...
Package(
...
dependencies: [
...
.package(url: "https://github.com/recp/cglm", .branch("master")),
]
...
)
```
Now add **cgml** as a dependency to your target. Product choices are:
- **cglm** for inlined version of the library which can be linked only statically
- **cglmc** for a compiled version of the library with no linking limitation
```swift
...
.target(
...
dependencies: [
...
.product(name: "cglm", package: "cglm"),
]
...
)
...
```
### Unix (Autotools) ### Unix (Autotools)
```bash ```bash

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@@ -2,10 +2,10 @@ Pod::Spec.new do |s|
# Description # Description
s.name = "cglm" s.name = "cglm"
s.version = "0.7.2" s.version = "0.7.9"
s.summary = "📽 Optimized OpenGL/Graphics Math (glm) for C" s.summary = "📽 Highly Optimized Graphics Math (glm) for C"
s.description = <<-DESC s.description = <<-DESC
cglm is math library for graphics programming for C. It is similar to original glm but it is written for C instead of C++ (you can use here too). See the documentation or README for all features. cglm is math library for graphics programming for C. See the documentation or README for all features.
DESC DESC
s.documentation_url = "http://cglm.readthedocs.io" s.documentation_url = "http://cglm.readthedocs.io"
@@ -25,4 +25,13 @@ cglm is math library for graphics programming for C. It is similar to original g
# Linking # Linking
s.library = "m" s.library = "m"
# Configuration
s.pod_target_xcconfig = {
'CLANG_ENABLE_MODULES' => 'NO',
'CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES' => 'YES',
'CLANG_WARN_DOCUMENTATION_COMMENTS' => 'NO',
'GCC_C_LANGUAGE_STANDARD' => 'gnu11',
'GCC_PREPROCESSOR_DEFINITIONS' => '$(inherited) GLM_TESTS_NO_COLORFUL_OUTPUT'
}
end end

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@@ -7,7 +7,7 @@
#***************************************************************************** #*****************************************************************************
AC_PREREQ([2.69]) AC_PREREQ([2.69])
AC_INIT([cglm], [0.7.7], [info@recp.me]) AC_INIT([cglm], [0.8.0], [info@recp.me])
AM_INIT_AUTOMAKE([-Wall -Werror foreign subdir-objects serial-tests]) AM_INIT_AUTOMAKE([-Wall -Werror foreign subdir-objects serial-tests])
# Don't use the default cflags (-O2 -g), we set ours manually in Makefile.am. # Don't use the default cflags (-O2 -g), we set ours manually in Makefile.am.

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@@ -47,6 +47,41 @@ If you don't want to install **cglm** to your system's folder you can get static
add_subdirectory(external/cglm/) add_subdirectory(external/cglm/)
Meson (All platforms):
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
.. code-block::
:linenos:
$ meson build # [Optional] --default-library=static
$ cd build
$ ninja
$ sudo ninja install # [Optional]
**Meson Options:**
.. code-block::
:linenos:
c_std=c11
buildtype=release
default_library=shared
enable_tests=false # to run tests: ninja test
**Use with your Meson project**
.. code-block::
:linenos:
# Clone cglm or create a cglm.wrap under <source_root>/subprojects
project('name', 'c')
cglm_dep = dependency('cglm', fallback : 'cglm', 'cglm_dep')
executable('exe', 'src/main.c', dependencies : cglm_dep)
Unix (Autotools): Unix (Autotools):
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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@@ -25,7 +25,7 @@
# If your documentation needs a minimal Sphinx version, state it here. # If your documentation needs a minimal Sphinx version, state it here.
# #
# needs_sphinx = '1.0' # needs_sphinx = '3.0'
# Add any Sphinx extension module names here, as strings. They can be # Add any Sphinx extension module names here, as strings. They can be
# extensions coming with Sphinx (named 'sphinx.ext.*') or your custom # extensions coming with Sphinx (named 'sphinx.ext.*') or your custom
@@ -62,9 +62,9 @@ author = u'Recep Aslantas'
# built documents. # built documents.
# #
# The short X.Y version. # The short X.Y version.
version = u'0.7.7' version = u'0.8.0'
# The full version, including alpha/beta/rc tags. # The full version, including alpha/beta/rc tags.
release = u'0.7.7' release = u'0.8.0'
# The language for content autogenerated by Sphinx. Refer to documentation # The language for content autogenerated by Sphinx. Refer to documentation
# for a list of supported languages. # for a list of supported languages.
@@ -197,3 +197,7 @@ epub_exclude_files = ['search.html']
# If true, `todo` and `todoList` produce output, else they produce nothing. # If true, `todo` and `todoList` produce output, else they produce nothing.
todo_include_todos = True todo_include_todos = True
# -- Options for the C domain ------------------------------------------------
c_id_attributes = ['__restrict']

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@@ -18,7 +18,7 @@ versor: 16 byte
By starting **v0.4.5** cglm provides an option to disable alignment requirement. By starting **v0.4.5** cglm provides an option to disable alignment requirement.
To enable this option define **CGLM_ALL_UNALIGNED** macro before all headers. To enable this option define **CGLM_ALL_UNALIGNED** macro before all headers.
You can define it in Xcode, Visual Studio (or other IDEs) or you can also prefer You can define it in Xcode, Visual Studio (or other IDEs) or you can also prefer
to define it in build system. If you use pre-compiled verisons then you to define it in build system. If you use pre-compiled versions then you
have to compile cglm with **CGLM_ALL_UNALIGNED** macro. have to compile cglm with **CGLM_ALL_UNALIGNED** macro.
**VERY VERY IMPORTANT:** If you use cglm in multiple projects and **VERY VERY IMPORTANT:** If you use cglm in multiple projects and
@@ -55,11 +55,20 @@ Print Options
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. **CGLM_DEFINE_PRINTS** 1. **CGLM_DEFINE_PRINTS**
2. **CGLM_NO_PRINTS_NOOP** 2. **CGLM_NO_PRINTS_NOOP** (use CGLM_DEFINE_PRINTS)
Inline prints are only enabled in DEBUG mode and if **CGLM_DEFINE_PRINTS** is defined. Inline prints are only enabled in **DEBUG** mode or if **CGLM_DEFINE_PRINTS** is defined.
If DEBUG is not enabled then print function bodies will be emptied to eliminate print function calls. **glmc_** versions will always print too.
You can disable this feature too by defining **CGLM_NO_PRINTS_NOOP** macro top of cglm headers.
Because **cglm** tried to enable print functions in debug mode and disable them in
release/production mode to eliminate printing costs when we do not need them.
**cglm** checks **DEBUG** or **_DEBUG** macros to test debug mode, if these are not working for you then you can use
**CGLM_DEFINE_PRINTS** to force enable, or create a PR to introduce new macro to test against debugging mode.
If DEBUG mode is not enabled then print functions will be emptied to eliminate print function calls.
You can disable this feature too by defining **CGLM_DEFINE_PRINTS** macro top of cglm header
or in project/build settings...
3. **CGLM_PRINT_PRECISION** 5 3. **CGLM_PRINT_PRECISION** 5
@@ -71,3 +80,6 @@ if a number is greater than this value then %g will be used, since this is short
5. **CGLM_PRINT_COLOR** "\033[36m" 5. **CGLM_PRINT_COLOR** "\033[36m"
6. **CGLM_PRINT_COLOR_RESET** "\033[0m" 6. **CGLM_PRINT_COLOR_RESET** "\033[0m"
You can disable colorful print output by defining **CGLM_PRINT_COLOR** and **CGLM_PRINT_COLOR_RESET** as empty macro.
Because some terminals may not support colors.

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@@ -374,7 +374,7 @@ Functions documentation
| *[in]* **q** quaternion | *[in]* **q** quaternion
| *[in]* **pivot** pivot | *[in]* **pivot** pivot
.. c:function:: void glm_quat_rotate(mat4 m, versor q, mat4 dest) .. c:function:: void glm_quat_rotate_atm(mat4 m, versor q, vec3 pivot)
| rotate NEW transform matrix using quaternion at pivot point | rotate NEW transform matrix using quaternion at pivot point
| this creates rotation matrix, it assumes you don't have a matrix | this creates rotation matrix, it assumes you don't have a matrix

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@@ -55,12 +55,12 @@ Functions:
Functions documentation Functions documentation
~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~
.. c:function:: void glm_vec2(vec4 v4, vec2 dest) .. c:function:: void glm_vec2(float * v, vec2 dest)
init vec2 using vec3 init vec2 using vec3 or vec4
Parameters: Parameters:
| *[in]* **v3** vector3 | *[in]* **v** vector
| *[out]* **dest** destination | *[out]* **dest** destination
.. c:function:: void glm_vec2_copy(vec2 a, vec2 dest) .. c:function:: void glm_vec2_copy(vec2 a, vec2 dest)

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@@ -455,7 +455,7 @@ glm_decompose_rs(mat4 m, mat4 r, vec3 s) {
glm_vec4_scale(r[1], 1.0f/s[1], r[1]); glm_vec4_scale(r[1], 1.0f/s[1], r[1]);
glm_vec4_scale(r[2], 1.0f/s[2], r[2]); glm_vec4_scale(r[2], 1.0f/s[2], r[2]);
/* Note from Apple Open Source (asume that the matrix is orthonormal): /* Note from Apple Open Source (assume that the matrix is orthonormal):
check for a coordinate system flip. If the determinant check for a coordinate system flip. If the determinant
is -1, then negate the matrix and the scaling factors. */ is -1, then negate the matrix and the scaling factors. */
glm_vec3_cross(m[0], m[1], v); glm_vec3_cross(m[0], m[1], v);

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@@ -228,6 +228,8 @@ glm_aabb_aabb(vec3 box[2], vec3 other[2]) {
* https://github.com/erich666/GraphicsGems/blob/master/gems/BoxSphere.c * https://github.com/erich666/GraphicsGems/blob/master/gems/BoxSphere.c
* Solid Box - Solid Sphere test. * Solid Box - Solid Sphere test.
* *
* Sphere Representation in cglm: [center.x, center.y, center.z, radii]
*
* @param[in] box solid bounding box * @param[in] box solid bounding box
* @param[in] s solid sphere * @param[in] s solid sphere
*/ */
@@ -237,13 +239,13 @@ glm_aabb_sphere(vec3 box[2], vec4 s) {
float dmin; float dmin;
int a, b, c; int a, b, c;
a = s[0] >= box[0][0]; a = (s[0] < box[0][0]) + (s[0] > box[1][0]);
b = s[1] >= box[0][1]; b = (s[1] < box[0][1]) + (s[1] > box[1][1]);
c = s[2] >= box[0][2]; c = (s[2] < box[0][2]) + (s[2] > box[1][2]);
dmin = glm_pow2(s[0] - box[a][0]) dmin = glm_pow2((s[0] - box[!(a - 1)][0]) * (a != 0))
+ glm_pow2(s[1] - box[b][1]) + glm_pow2((s[1] - box[!(b - 1)][1]) * (b != 0))
+ glm_pow2(s[2] - box[c][2]); + glm_pow2((s[2] - box[!(c - 1)][2]) * (c != 0));
return dmin <= glm_pow2(s[3]); return dmin <= glm_pow2(s[3]);
} }

View File

@@ -23,7 +23,9 @@
#include <stdbool.h> #include <stdbool.h>
#if defined(_MSC_VER) #if defined(_MSC_VER)
# ifdef CGLM_DLL # ifdef CGLM_STATIC
# define CGLM_EXPORT
# elif defined(CGLM_EXPORTS)
# define CGLM_EXPORT __declspec(dllexport) # define CGLM_EXPORT __declspec(dllexport)
# else # else
# define CGLM_EXPORT __declspec(dllimport) # define CGLM_EXPORT __declspec(dllimport)

View File

@@ -15,20 +15,49 @@
CGLM_INLINE void glm_versor_print(versor vec, FILE *ostream); CGLM_INLINE void glm_versor_print(versor vec, FILE *ostream);
*/ */
/*
cglm tried to enable print functions in debug mode and disable them in
release/production mode to eliminate printing costs.
if you need to force enable then define CGLM_DEFINE_PRINTS macro not DEBUG one
Print functions are enabled if:
- DEBUG or _DEBUG macro is defined (mostly defined automatically in debugging)
- CGLM_DEFINE_PRINTS macro is defined including release/production
which makes enabled printing always
- glmc_ calls for io are always prints
*/
/* DEPRECATED: CGLM_NO_PRINTS_NOOP (use CGLM_DEFINE_PRINTS) */
#ifndef cglm_io_h #ifndef cglm_io_h
#define cglm_io_h #define cglm_io_h
#if defined(DEBUG) || defined(_DEBUG) \ #if defined(DEBUG) || defined(_DEBUG) \
|| defined(CGLM_DEFINE_PRINTS) || defined(CGLM_LIB_SRC) || defined(CGLM_DEFINE_PRINTS) || defined(CGLM_LIB_SRC) \
|| defined(CGLM_NO_PRINTS_NOOP)
#include "common.h" #include "common.h"
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#ifndef CGLM_PRINT_PRECISION
# define CGLM_PRINT_PRECISION 5 # define CGLM_PRINT_PRECISION 5
#endif
#ifndef CGLM_PRINT_MAX_TO_SHORT
# define CGLM_PRINT_MAX_TO_SHORT 1e5 # define CGLM_PRINT_MAX_TO_SHORT 1e5
#endif
#ifndef CGLM_PRINT_COLOR
# define CGLM_PRINT_COLOR "\033[36m" # define CGLM_PRINT_COLOR "\033[36m"
#endif
#ifndef CGLM_PRINT_COLOR_RESET
# define CGLM_PRINT_COLOR_RESET "\033[0m" # define CGLM_PRINT_COLOR_RESET "\033[0m"
#endif
CGLM_INLINE CGLM_INLINE
void void
@@ -293,7 +322,7 @@ glm_aabb_print(vec3 bbox[2],
#undef m #undef m
} }
#elif !defined(CGLM_NO_PRINTS_NOOP) #else
#include "common.h" #include "common.h"
@@ -301,15 +330,15 @@ glm_aabb_print(vec3 bbox[2],
#include <stdlib.h> #include <stdlib.h>
/* NOOP: Remove print from DEBUG */ /* NOOP: Remove print from DEBUG */
#define glm_mat4_print(...) #define glm_mat4_print(v, s) (void)v; (void)s;
#define glm_mat3_print(...) #define glm_mat3_print(v, s) (void)v; (void)s;
#define glm_mat2_print(...) #define glm_mat2_print(v, s) (void)v; (void)s;
#define glm_vec4_print(...) #define glm_vec4_print(v, s) (void)v; (void)s;
#define glm_vec3_print(...) #define glm_vec3_print(v, s) (void)v; (void)s;
#define glm_ivec3_print(...) #define glm_ivec3_print(v, s) (void)v; (void)s;
#define glm_vec2_print(...) #define glm_vec2_print(v, s) (void)v; (void)s;
#define glm_versor_print(...) #define glm_versor_print(v, s) (void)v; (void)s;
#define glm_aabb_print(...) #define glm_aabb_print(v, t, s) (void)v; (void)t; (void)s;
#endif #endif
#endif /* cglm_io_h */ #endif /* cglm_io_h */

View File

@@ -358,6 +358,8 @@ void
glm_mat4_mulv(mat4 m, vec4 v, vec4 dest) { glm_mat4_mulv(mat4 m, vec4 v, vec4 dest) {
#if defined( __SSE__ ) || defined( __SSE2__ ) #if defined( __SSE__ ) || defined( __SSE2__ )
glm_mat4_mulv_sse2(m, v, dest); glm_mat4_mulv_sse2(m, v, dest);
#elif defined(CGLM_NEON_FP)
glm_mat4_mulv_neon(m, v, dest);
#else #else
vec4 res; vec4 res;
res[0] = m[0][0] * v[0] + m[1][0] * v[1] + m[2][0] * v[2] + m[3][0] * v[3]; res[0] = m[0][0] * v[0] + m[1][0] * v[1] + m[2][0] * v[2] + m[3][0] * v[3];
@@ -476,6 +478,8 @@ void
glm_mat4_transpose_to(mat4 m, mat4 dest) { glm_mat4_transpose_to(mat4 m, mat4 dest) {
#if defined( __SSE__ ) || defined( __SSE2__ ) #if defined( __SSE__ ) || defined( __SSE2__ )
glm_mat4_transp_sse2(m, dest); glm_mat4_transp_sse2(m, dest);
#elif defined(CGLM_NEON_FP)
glm_mat4_transp_neon(m, dest);
#else #else
dest[0][0] = m[0][0]; dest[1][0] = m[0][1]; dest[0][0] = m[0][0]; dest[1][0] = m[0][1];
dest[0][1] = m[1][0]; dest[1][1] = m[1][1]; dest[0][1] = m[1][0]; dest[1][1] = m[1][1];
@@ -498,6 +502,8 @@ void
glm_mat4_transpose(mat4 m) { glm_mat4_transpose(mat4 m) {
#if defined( __SSE__ ) || defined( __SSE2__ ) #if defined( __SSE__ ) || defined( __SSE2__ )
glm_mat4_transp_sse2(m, m); glm_mat4_transp_sse2(m, m);
#elif defined(CGLM_NEON_FP)
glm_mat4_transp_neon(m, m);
#else #else
mat4 d; mat4 d;
glm_mat4_transpose_to(m, d); glm_mat4_transpose_to(m, d);
@@ -536,12 +542,7 @@ glm_mat4_scale(mat4 m, float s) {
#if defined( __SSE__ ) || defined( __SSE2__ ) #if defined( __SSE__ ) || defined( __SSE2__ )
glm_mat4_scale_sse2(m, s); glm_mat4_scale_sse2(m, s);
#elif defined(CGLM_NEON_FP) #elif defined(CGLM_NEON_FP)
float32x4_t v0; glm_mat4_scale_neon(m, s);
v0 = vdupq_n_f32(s);
vst1q_f32(m[0], vmulq_f32(vld1q_f32(m[0]), v0));
vst1q_f32(m[1], vmulq_f32(vld1q_f32(m[1]), v0));
vst1q_f32(m[2], vmulq_f32(vld1q_f32(m[2]), v0));
vst1q_f32(m[3], vmulq_f32(vld1q_f32(m[3]), v0));
#else #else
glm_mat4_scale_p(m, s); glm_mat4_scale_p(m, s);
#endif #endif

View File

@@ -12,6 +12,32 @@
#include "../../common.h" #include "../../common.h"
#include "../intrin.h" #include "../intrin.h"
CGLM_INLINE
void
glm_mat4_scale_neon(mat4 m, float s) {
float32x4_t v0;
v0 = vdupq_n_f32(s);
vst1q_f32(m[0], vmulq_f32(vld1q_f32(m[0]), v0));
vst1q_f32(m[1], vmulq_f32(vld1q_f32(m[1]), v0));
vst1q_f32(m[2], vmulq_f32(vld1q_f32(m[2]), v0));
vst1q_f32(m[3], vmulq_f32(vld1q_f32(m[3]), v0));
}
CGLM_INLINE
void
glm_mat4_transp_neon(mat4 m, mat4 dest) {
float32x4x4_t vmat;
vmat = vld4q_f32(m[0]);
vst1q_f32(dest[0], vmat.val[0]);
vst1q_f32(dest[1], vmat.val[1]);
vst1q_f32(dest[2], vmat.val[2]);
vst1q_f32(dest[3], vmat.val[3]);
}
CGLM_INLINE CGLM_INLINE
void void
glm_mat4_mul_neon(mat4 m1, mat4 m2, mat4 dest) { glm_mat4_mul_neon(mat4 m1, mat4 m2, mat4 dest) {
@@ -53,5 +79,27 @@ glm_mat4_mul_neon(mat4 m1, mat4 m2, mat4 dest) {
vst1q_f32(dest[3], d3); vst1q_f32(dest[3], d3);
} }
CGLM_INLINE
void
glm_mat4_mulv_neon(mat4 m, vec4 v, vec4 dest) {
float32x4_t l0, l1, l2, l3;
float32x2_t vlo, vhi;
l0 = vld1q_f32(m[0]);
l1 = vld1q_f32(m[1]);
l2 = vld1q_f32(m[2]);
l3 = vld1q_f32(m[3]);
vlo = vld1_f32(&v[0]);
vhi = vld1_f32(&v[2]);
l0 = vmulq_lane_f32(l0, vlo, 0);
l0 = vmlaq_lane_f32(l0, l1, vlo, 1);
l0 = vmlaq_lane_f32(l0, l2, vhi, 0);
l0 = vmlaq_lane_f32(l0, l3, vhi, 1);
vst1q_f32(dest, l0);
}
#endif #endif
#endif /* cglm_mat4_neon_h */ #endif /* cglm_mat4_neon_h */

View File

@@ -175,7 +175,7 @@ glmm_load3(float v[3]) {
__m128i xy; __m128i xy;
__m128 z; __m128 z;
xy = _mm_loadl_epi64((const __m128i *)v); xy = _mm_loadl_epi64(CGLM_CASTPTR_ASSUME_ALIGNED(v, const __m128i));
z = _mm_load_ss(&v[2]); z = _mm_load_ss(&v[2]);
return _mm_movelh_ps(_mm_castsi128_ps(xy), z); return _mm_movelh_ps(_mm_castsi128_ps(xy), z);
@@ -184,7 +184,7 @@ glmm_load3(float v[3]) {
static inline static inline
void void
glmm_store3(float v[3], __m128 vx) { glmm_store3(float v[3], __m128 vx) {
_mm_storel_pi((__m64 *)&v[0], vx); _mm_storel_pi(CGLM_CASTPTR_ASSUME_ALIGNED(v, __m64), vx);
_mm_store_ss(&v[2], glmm_shuff1(vx, 2, 2, 2, 2)); _mm_store_ss(&v[2], glmm_shuff1(vx, 2, 2, 2, 2));
} }

View File

@@ -32,6 +32,16 @@
# define CGLM_ALIGN_MAT CGLM_ALIGN(16) # define CGLM_ALIGN_MAT CGLM_ALIGN(16)
#endif #endif
#ifdef __GNUC__
# define CGLM_ASSUME_ALIGNED(expr, alignment) \
__builtin_assume_aligned((expr), (alignment))
#else
# define CGLM_ASSUME_ALIGNED(expr, alignment) (expr)
#endif
#define CGLM_CASTPTR_ASSUME_ALIGNED(expr, type) \
((type*)CGLM_ASSUME_ALIGNED((expr), __alignof__(type)))
typedef float vec2[2]; typedef float vec2[2];
typedef float vec3[3]; typedef float vec3[3];
typedef int ivec3[3]; typedef int ivec3[3];

View File

@@ -237,9 +237,9 @@ glm_vec3_abs(vec3 v, vec3 dest) {
CGLM_INLINE CGLM_INLINE
void void
glm_vec3_fract(vec3 v, vec3 dest) { glm_vec3_fract(vec3 v, vec3 dest) {
dest[0] = fminf(v[0] - floorf(v[0]), 0x1.fffffep-1f); dest[0] = fminf(v[0] - floorf(v[0]), 0.999999940395355224609375f);
dest[1] = fminf(v[1] - floorf(v[1]), 0x1.fffffep-1f); dest[1] = fminf(v[1] - floorf(v[1]), 0.999999940395355224609375f);
dest[2] = fminf(v[2] - floorf(v[2]), 0x1.fffffep-1f); dest[2] = fminf(v[2] - floorf(v[2]), 0.999999940395355224609375f);
} }
/*! /*!

View File

@@ -268,10 +268,10 @@ glm_vec4_abs(vec4 v, vec4 dest) {
CGLM_INLINE CGLM_INLINE
void void
glm_vec4_fract(vec4 v, vec4 dest) { glm_vec4_fract(vec4 v, vec4 dest) {
dest[0] = fminf(v[0] - floorf(v[0]), 0x1.fffffep-1f); dest[0] = fminf(v[0] - floorf(v[0]), 0.999999940395355224609375f);
dest[1] = fminf(v[1] - floorf(v[1]), 0x1.fffffep-1f); dest[1] = fminf(v[1] - floorf(v[1]), 0.999999940395355224609375f);
dest[2] = fminf(v[2] - floorf(v[2]), 0x1.fffffep-1f); dest[2] = fminf(v[2] - floorf(v[2]), 0.999999940395355224609375f);
dest[3] = fminf(v[3] - floorf(v[3]), 0x1.fffffep-1f); dest[3] = fminf(v[3] - floorf(v[3]), 0.999999940395355224609375f);
} }
/*! /*!

View File

@@ -9,7 +9,7 @@
#define cglm_version_h #define cglm_version_h
#define CGLM_VERSION_MAJOR 0 #define CGLM_VERSION_MAJOR 0
#define CGLM_VERSION_MINOR 7 #define CGLM_VERSION_MINOR 8
#define CGLM_VERSION_PATCH 7 #define CGLM_VERSION_PATCH 0
#endif /* cglm_version_h */ #endif /* cglm_version_h */

14
include/module.modulemap Normal file
View File

@@ -0,0 +1,14 @@
module cglm {
header "cglm/cglm.h"
header "cglm/struct.h"
export *
}
module cglmc {
header "cglm/cglm.h"
header "cglm/struct.h"
header "cglm/call.h"
export *
}

108
meson.build Normal file
View File

@@ -0,0 +1,108 @@
project('cglm', 'c',
version : '0.8.0',
license : 'mit',
default_options : [
'c_std=c11',
'werror=true',
'warning_level=2',
'buildtype=release'
]
)
cc = meson.get_compiler('c')
cglm_install = get_option('install')
cglm_deps = cc.find_library('m', required : false)
cglm_args = []
build_args = []
if get_option('default_library') == 'static'
cglm_args = '-DCGLM_STATIC'
endif
if host_machine.system() == 'windows'
build_args = '-DCGLM_EXPORTS'
endif
cglm_inc = include_directories('include')
cglm_src = files(
'src/affine.c',
'src/affine2d.c',
'src/bezier.c',
'src/box.c',
'src/cam.c',
'src/curve.c',
'src/ease.c',
'src/euler.c',
'src/frustum.c',
'src/io.c',
'src/mat2.c',
'src/mat3.c',
'src/mat4.c',
'src/plane.c',
'src/project.c',
'src/quat.c',
'src/ray.c',
'src/sphere.c',
'src/vec2.c',
'src/vec3.c',
'src/vec4.c'
)
cglm_lib = library('cglm',
cglm_src,
install : cglm_install,
dependencies : cglm_deps,
c_args : [ build_args, cglm_args ]
)
cglm_dep = declare_dependency(
link_with : cglm_lib,
dependencies : cglm_deps,
compile_args : cglm_args,
include_directories : cglm_inc,
version : meson.project_version()
)
if meson.version().version_compare('>= 0.54.0')
meson.override_dependency('cglm', cglm_dep)
endif
if cglm_install
install_subdir('include/cglm', install_dir : get_option('includedir'))
pkg = import('pkgconfig')
pkg.generate(
name : 'cglm',
libraries : cglm_lib,
extra_cflags : cglm_args,
version : meson.project_version(),
url : 'https://github.com/recp/cglm',
description : 'OpenGL Mathematics (glm) for C'
)
endif
if get_option('build_tests') == true
test_src = files(
'test/runner.c',
'test/src/test_euler.c',
'test/src/test_bezier.c',
'test/src/test_cam.c',
'test/src/test_struct.c',
'test/src/test_clamp.c',
'test/src/test_common.c',
'test/src/tests.c'
)
test_exe = executable('tests',
test_src,
dependencies : cglm_dep,
c_args : '-DGLM_TESTS_NO_COLORFUL_OUTPUT'
)
test('cglm.tests', test_exe)
endif

2
meson_options.txt Normal file
View File

@@ -0,0 +1,2 @@
option('build_tests', type : 'boolean', value : false, description : 'Build tests')
option('install', type : 'boolean', value : true, description : 'Include the library, headers, and pkg-config file in the install target')

1
src/swift/empty.c Normal file
View File

@@ -0,0 +1 @@
// This empty file is needed to trick swiftpm to build the header-only version of cglm as swiftpm itself does not support C targets that have no source code files

View File

@@ -18,7 +18,11 @@ set(TEST_RUNNER_PARAMS "")
add_executable(${TEST_MAIN} ${TESTFILES}) add_executable(${TEST_MAIN} ${TESTFILES})
target_compile_definitions(${TEST_MAIN} PRIVATE CGLM_DEFINE_PRINTS=1) target_compile_definitions(${TEST_MAIN} PRIVATE CGLM_DEFINE_PRINTS=1)
target_link_libraries(${TEST_MAIN} PRIVATE cglm m) if(NOT MSVC)
target_link_libraries(${TEST_MAIN} PRIVATE m)
endif()
target_link_libraries(${TEST_MAIN} PRIVATE cglm)
target_include_directories(${TEST_MAIN} PRIVATE target_include_directories(${TEST_MAIN} PRIVATE
${CMAKE_CURRENT_LIST_DIR}/include ${CMAKE_CURRENT_LIST_DIR}/include
${CMAKE_CURRENT_LIST_DIR}/src ${CMAKE_CURRENT_LIST_DIR}/src

View File

@@ -16,6 +16,10 @@
# define _CRT_SECURE_NO_WARNINGS /* for windows */ # define _CRT_SECURE_NO_WARNINGS /* for windows */
#endif #endif
#ifndef _GNU_SOURCE
# define _GNU_SOURCE /* for drand48() */
#endif
#include <stdlib.h> #include <stdlib.h>
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>

View File

@@ -18,6 +18,8 @@ main(int argc, const char * argv[]) {
test_status_t st; test_status_t st;
int32_t i, count, passed, failed, maxlen; int32_t i, count, passed, failed, maxlen;
double start, end, elapsed, total; double start, end, elapsed, total;
(void)argc;
(void)argv;
passed = failed = maxlen = 0; passed = failed = maxlen = 0;
total = 0.0; total = 0.0;

View File

@@ -31,7 +31,9 @@
<ItemGroup> <ItemGroup>
<ClInclude Include="..\test\include\common.h" /> <ClInclude Include="..\test\include\common.h" />
<ClInclude Include="..\test\src\test_affine.h" /> <ClInclude Include="..\test\src\test_affine.h" />
<ClInclude Include="..\test\src\test_affine2d.h" />
<ClInclude Include="..\test\src\test_affine_mat.h" /> <ClInclude Include="..\test\src\test_affine_mat.h" />
<ClInclude Include="..\test\src\test_camera.h" />
<ClInclude Include="..\test\src\test_common.h" /> <ClInclude Include="..\test\src\test_common.h" />
<ClInclude Include="..\test\src\test_mat2.h" /> <ClInclude Include="..\test\src\test_mat2.h" />
<ClInclude Include="..\test\src\test_mat3.h" /> <ClInclude Include="..\test\src\test_mat3.h" />

View File

@@ -82,5 +82,11 @@
<ClInclude Include="..\test\src\test_ray.h"> <ClInclude Include="..\test\src\test_ray.h">
<Filter>src</Filter> <Filter>src</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\test\src\test_affine2d.h">
<Filter>src</Filter>
</ClInclude>
<ClInclude Include="..\test\src\test_camera.h">
<Filter>src</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@@ -20,6 +20,7 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\src\affine.c" /> <ClCompile Include="..\src\affine.c" />
<ClCompile Include="..\src\affine2d.c" />
<ClCompile Include="..\src\bezier.c" /> <ClCompile Include="..\src\bezier.c" />
<ClCompile Include="..\src\box.c" /> <ClCompile Include="..\src\box.c" />
<ClCompile Include="..\src\cam.c" /> <ClCompile Include="..\src\cam.c" />
@@ -43,11 +44,13 @@
<ItemGroup> <ItemGroup>
<ClInclude Include="..\include\cglm\affine-mat.h" /> <ClInclude Include="..\include\cglm\affine-mat.h" />
<ClInclude Include="..\include\cglm\affine.h" /> <ClInclude Include="..\include\cglm\affine.h" />
<ClInclude Include="..\include\cglm\affine2d.h" />
<ClInclude Include="..\include\cglm\applesimd.h" /> <ClInclude Include="..\include\cglm\applesimd.h" />
<ClInclude Include="..\include\cglm\bezier.h" /> <ClInclude Include="..\include\cglm\bezier.h" />
<ClInclude Include="..\include\cglm\box.h" /> <ClInclude Include="..\include\cglm\box.h" />
<ClInclude Include="..\include\cglm\call.h" /> <ClInclude Include="..\include\cglm\call.h" />
<ClInclude Include="..\include\cglm\call\affine.h" /> <ClInclude Include="..\include\cglm\call\affine.h" />
<ClInclude Include="..\include\cglm\call\affine2d.h" />
<ClInclude Include="..\include\cglm\call\bezier.h" /> <ClInclude Include="..\include\cglm\call\bezier.h" />
<ClInclude Include="..\include\cglm\call\box.h" /> <ClInclude Include="..\include\cglm\call\box.h" />
<ClInclude Include="..\include\cglm\call\cam.h" /> <ClInclude Include="..\include\cglm\call\cam.h" />
@@ -97,6 +100,7 @@
<ClInclude Include="..\include\cglm\sphere.h" /> <ClInclude Include="..\include\cglm\sphere.h" />
<ClInclude Include="..\include\cglm\struct.h" /> <ClInclude Include="..\include\cglm\struct.h" />
<ClInclude Include="..\include\cglm\struct\affine.h" /> <ClInclude Include="..\include\cglm\struct\affine.h" />
<ClInclude Include="..\include\cglm\struct\affine2d.h" />
<ClInclude Include="..\include\cglm\struct\box.h" /> <ClInclude Include="..\include\cglm\struct\box.h" />
<ClInclude Include="..\include\cglm\struct\cam.h" /> <ClInclude Include="..\include\cglm\struct\cam.h" />
<ClInclude Include="..\include\cglm\struct\color.h" /> <ClInclude Include="..\include\cglm\struct\color.h" />
@@ -205,7 +209,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization> <Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;CGLM_EXPORTS;CGLM_DLL;%(PreprocessorDefinitions);CGLM_DLL</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;CGLM_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>None</DebugInformationFormat> <DebugInformationFormat>None</DebugInformationFormat>
<BasicRuntimeChecks>Default</BasicRuntimeChecks> <BasicRuntimeChecks>Default</BasicRuntimeChecks>
<PrecompiledHeaderFile /> <PrecompiledHeaderFile />
@@ -221,7 +225,7 @@
<ClCompile> <ClCompile>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization> <Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;CGLM_EXPORTS;CGLM_DLL;%(PreprocessorDefinitions);CGLM_DLL</PreprocessorDefinitions> <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;CGLM_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
@@ -242,7 +246,7 @@
<Optimization>MaxSpeed</Optimization> <Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;CGLM_EXPORTS;CGLM_DLL;%(PreprocessorDefinitions);CGLM_DLL</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;CGLM_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>None</DebugInformationFormat> <DebugInformationFormat>None</DebugInformationFormat>
<PrecompiledHeaderFile /> <PrecompiledHeaderFile />
<CompileAs>CompileAsC</CompileAs> <CompileAs>CompileAsC</CompileAs>
@@ -262,7 +266,7 @@
<Optimization>MaxSpeed</Optimization> <Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;CGLM_EXPORTS;CGLM_DLL;%(PreprocessorDefinitions);CGLM_DLL</PreprocessorDefinitions> <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;CGLM_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>None</DebugInformationFormat> <DebugInformationFormat>None</DebugInformationFormat>
<PrecompiledHeaderFile /> <PrecompiledHeaderFile />
<CompileAs>CompileAsC</CompileAs> <CompileAs>CompileAsC</CompileAs>

View File

@@ -95,6 +95,9 @@
<ClCompile Include="..\src\ray.c"> <ClCompile Include="..\src\ray.c">
<Filter>src</Filter> <Filter>src</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\src\affine2d.c">
<Filter>src</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\src\config.h"> <ClInclude Include="..\src\config.h">
@@ -358,5 +361,14 @@
<ClInclude Include="..\include\cglm\simd\sse2\mat2.h"> <ClInclude Include="..\include\cglm\simd\sse2\mat2.h">
<Filter>include\cglm\simd\sse2</Filter> <Filter>include\cglm\simd\sse2</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\include\cglm\call\affine2d.h">
<Filter>include\cglm\call</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\affine2d.h">
<Filter>include\cglm</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\affine2d.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>