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add new matrix mat2x4
Initial function being glm_mat2x4_make Signed-off-by: Vincent Davis Jr <vince@underview.tech>
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@@ -57,6 +57,7 @@ typedef vec4 versor; /* |x, y, z, w| -> w is the last */
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typedef vec3 mat3[3];
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typedef CGLM_ALIGN_IF(16) vec2 mat2[2];
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typedef vec3 mat2x3[2]; /* [row (2), col (3)] */
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typedef vec4 mat2x4[2]; /* [row (2), col (4)] */
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typedef CGLM_ALIGN_MAT vec4 mat4[4];
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/*
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