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replace mat4_mulq with glm_quat_rotate
* glm_quat_rotate is better name to rotate transform matrix using quaternion. * we may use mat4_mulq in the future for another purpose e.g. left multiplication quat with matrix
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@@ -53,10 +53,6 @@ CGLM_EXPORT
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void
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glmc_mat4_mulv(mat4 m, vec4 v, vec4 dest);
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CGLM_EXPORT
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void
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glmc_mat4_mulq(mat4 m, versor q, mat4 dest);
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CGLM_EXPORT
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void
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glmc_mat4_quat(mat4 m, versor dest);
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