diff --git a/include/cglm-cam.h b/include/cglm-cam.h index 6df1b20..705d08e 100644 --- a/include/cglm-cam.h +++ b/include/cglm-cam.h @@ -19,10 +19,10 @@ glm_lookat(vec3 eye, vec3 f, u, s; glm_vec_sub(center, eye, f); - glm_vec_normalize_self(f); + glm_vec_normalize(f); glm_vec_cross(f, up, s); - glm_vec_normalize_self(s); + glm_vec_normalize(s); glm_vec_cross(s, f, u); diff --git a/include/cglm-vec.h b/include/cglm-vec.h index 1cc838e..182ab2f 100644 --- a/include/cglm-vec.h +++ b/include/cglm-vec.h @@ -56,7 +56,7 @@ glm_vec_norm(vec3 vec) { CGLM_INLINE void -glm_vec_normalize(vec3 vec, vec3 dest) { +glm_vec_normalize_to(vec3 vec, vec3 dest) { float norm; norm = glm_vec_norm(vec); @@ -73,7 +73,7 @@ glm_vec_normalize(vec3 vec, vec3 dest) { CGLM_INLINE void -glm_vec_normalize_self(vec3 v) { +glm_vec_normalize(vec3 v) { float norm; norm = glm_vec_norm(v);