From ec467fef1fdbae3ec57394af34f1f467368d7b5e Mon Sep 17 00:00:00 2001 From: Yoann Lecuyer Date: Tue, 27 Apr 2021 22:09:13 +0200 Subject: [PATCH] Minor typo in doc I stumbled upon while reading the doc --- docs/source/opengl.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/source/opengl.rst b/docs/source/opengl.rst index a38d572..2cebae0 100644 --- a/docs/source/opengl.rst +++ b/docs/source/opengl.rst @@ -2,7 +2,7 @@ How to send vector or matrix to OpenGL like API ================================================== *cglm*'s vector and matrix types are arrays. So you can send them directly to a -function which accecpts pointer. But you may got warnings for matrix because it is +function which accepts pointer. But you may got warnings for matrix because it is two dimensional array. Passing / Uniforming Matrix to OpenGL: