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sse2 version of vec4 dot product
* use this for normalizing vector
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@@ -40,6 +40,9 @@ test_assert_quat_eq(versor v1, versor v2);
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void
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test_rand_vec3(vec3 dest);
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void
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test_rand_vec4(vec4 dest) ;
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float
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test_rand_angle(void);
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