Fix typos.

This commit is contained in:
Bruce Mitchener
2024-02-08 15:12:30 +07:00
parent a8685ed6ab
commit e4419c4f18
66 changed files with 261 additions and 263 deletions

View File

@@ -196,7 +196,7 @@ glm_vec3_dot(vec3 a, vec3 b) {
* @brief norm * norm (magnitude) of vec
*
* we can use this func instead of calling norm * norm, because it would call
* sqrtf fuction twice but with this func we can avoid func call, maybe this is
* sqrtf function twice but with this func we can avoid func call, maybe this is
* not good name for this func
*
* @param[in] v vector
@@ -710,7 +710,7 @@ glm_vec3_crossn(vec3 a, vec3 b, vec3 dest) {
}
/*!
* @brief angle betwen two vector
* @brief angle between two vector
*
* @param[in] a vector1
* @param[in] b vector2
@@ -1112,7 +1112,7 @@ glm_vec3_smoothinterpc(vec3 from, vec3 to, float t, vec3 dest) {
/*!
* @brief swizzle vector components
*
* you can use existin masks e.g. GLM_XXX, GLM_ZYX
* you can use existing masks e.g. GLM_XXX, GLM_ZYX
*
* @param[in] v source
* @param[in] mask mask